Hearts of Iron IV

Hearts of Iron IV

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kenberg Jul 8, 2016 @ 2:05am
Easy battles that are Unwinnable
I have seen in most of my playthroughs as Russia that mass offensives with 50+ divs vs a pocket will fail.

With like 1 or 2 german divs holding out in a pocket vs 50+ divs and as i bomb the hell out of them, And i use everything i have and after weeks i just give up and leave a small army of 2-5 inf divs and come back to it months later.

And when i come back to KO the pocket with 20+ divs it still takes me weeks to over run the pocket.

Does germany have a hidden pocket advantage?

And yes i know HOI4 is still in very early open beta.
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Showing 16-30 of 46 comments
TheHostName Jul 9, 2016 @ 1:06am 
Originally posted by hexicGrind:
I am playing a game that has lasted until 1958, where it is basically me (as the USA) vs Germany and Japan. Despite invading Japan with 300 divisions (with each division of maximum strength and width), and having over 10,000 planes to provide Air Superiority to the region, I have only been able to push inland to take a couple dozen territories before I start getting driven back by territories that have 1/10th of the divisions that I do.

My Field Marshall is higher level. Every single thing that can be researched, has been. Not sure what to do at this point. I can't make it inland far enough to build up ports to improve supply. End-game definitely seems broken.
Your mistake was to do with 300 div in to japan. Thats way to much, 30 is enough land them in the middle take a part expand to other port get 30 more. They only have around 30 div in japan themselves, 300 is extremly supply consuming.
Silent Jul 9, 2016 @ 1:16am 
The only thing I don't like about the stacking debuff penalty is that the AI can really destroy entire fronts. I was taking Brazil as Italy and then Venezuela joined the Axis and collapsed to a US naval invasion very quickly. At first I thought, that's fine, I'll just liberate them after Brazil anyway. Well, I couldn't do that. I got bogged down at the border of Brazil and Venezuela because the Japanese, Germans, Turkish, Greeks, Peruvians, Romanians, Mongolians, Tuvans, and every other faction remaining in the Axis decided to join my lines and ruin supply. My army was the most equipped for the job, but I saw that the amount of troops was destroying my supply. So I pulled back to let the AI have some supply and then they lost half of Brazil, with no way of me helping due to the amount of troops on the frontline. I really wish that Paradox could add a feature where you can designated different fronts to different members of the faction so that they don't just eat up your supply when you don't want them in a certain area.

I know it wasn't a problem with South Americas infrustructure either because all of the land that I controlled had been upraged to 10/10 infrastructure.
Last edited by Silent; Jul 9, 2016 @ 1:18am
Ytzen Jul 9, 2016 @ 3:51am 

Originally posted by hexicGrind:
I am playing a game that has lasted until 1958, where it is basically me (as the USA) vs Germany and Japan. Despite invading Japan with 300 divisions (with each division of maximum strength and width), and having over 10,000 planes to provide Air Superiority to the region, I have only been able to push inland to take a couple dozen territories before I start getting driven back by territories that have 1/10th of the divisions that I do.

My Field Marshall is higher level. Every single thing that can be researched, has been. Not sure what to do at this point. I can't make it inland far enough to build up ports to improve supply. End-game definitely seems broken.

hexicGrind if you put 300 divisions on a small area, they dont have anough supplies and cant fight
Exarch_Alpha Jul 9, 2016 @ 5:26am 
That too.

Frankly, some people here should just learn the bloody game instead of jumping automatically to "this game sucks, but I don´t suck", because they are sounding pretty dumb.

Trying to be helpful.
Conscript Jul 9, 2016 @ 5:39am 
Looks like you came came across the famous Hosentaschedivision
Sohei Jul 9, 2016 @ 6:16am 
If you can't finish off a surrounded pocket that is out of supply then you are either out of supply yourself or have terrible divisions or both.
LangWang420 Jul 9, 2016 @ 6:20am 
So you're telling me that I need to withdraw about 60% of my Armies to win? I've already used the division designer to make the combat width just right as well as my ORG...but as I said. It doesn't matter if I had a million divisions I can't break through. I can even recruit and train my soldiers until their fully geared and trained and none of the investment works. Even if my commanders are specificly selected for things...Such as "Panzer commanders" for tank battalions with motorized Infantrymen....nothing works. So from what I am reading, building an "Army" means nothing, because you can't utilize them for "success" only failure, even if you take the time to do the planning, and check to see if your out of supplies.

And whats shocking, even if I am entrenched on a victory point....in a matter of days they can take it from me. Hell....even if I have outposts and etc.

Unfortunately this is looking like another failed conquest. Even though I have Spain, Turkey, France, Mongolia, China, and some others in the same faction "Cominterm" and with Spanish, and Turkish troops helping me fight the Germans on the Polish border....nothing works. I don't know what I am doing wrong, but I wish I could do something right.
Sohei Jul 9, 2016 @ 6:35am 
Originally posted by LangWang420:
I don't know what I am doing wrong, but I wish I could do something right.
I wish I could help you but I can't see what you might be doing wrong either. You can try clicking on your battles to see the details and it might provide some clue. It is possible you are just outmatched in some way even if your armies are designed pretty well.
LangWang420 Jul 9, 2016 @ 6:49am 
Thanks Sohei. I check them quite frequently sometimes they remain green in the 80s for awhile then things seem to fall apart. I have to constantly manually move my armies. If I didn't...Germany would wipe me out before 1940....but I will just double look at everything and see if I am missing something that is very determintal. We almost had Germany in a box, but over time they are dominating. Britian was dominating Africa, but now everything is the oposite. Italy holds half of Africa and Germany is expanding. Though pushing Japan off Russia's mainland was easy, but now instead of Japan focusing in the Philipines, they decided they will move to the Western front to help the Germans...but unfortunately as Russia I haven't finished a Naval force not really thinking I'd need one...but I am hoping maybe I can get a Naval invasion in order to pull away the Western front forces back to Japan. I am not sure....but what boggles me is I have this on Easy mode and for me it seems like Veteran mode....and most prefer Veteran mode :O lol.
Sohei Jul 9, 2016 @ 6:51am 
Might be tech differences. Either doctrines or equipment.
LangWang420 Jul 9, 2016 @ 7:13am 
Yes....I could of went wrong going down the Blitzkrieg path instead of Mass Assault as maybe it should be for Russians. Though I did read someone saying to go down the Blitz path and use the Peace Pact Germany gives to Russia to build the later tanks earlier which I also did. I am in 1940 right now developing the most technological tank Russia has in 1945 with only 260 Research days to do.
TheHostName Jul 9, 2016 @ 12:43pm 
Blitz isn't a good choice. Grand Battle Plan with its Max 110% Preperation bonus is much stronger, aswell as superior Firepower with its aournd 50% softattck bonus. Another thing: Could you look at some battles and tell us the stats of the units so we can see what could be wrong? Perhaps a screenshot?
Elo (cult of Yes!) Jul 26, 2016 @ 10:15pm 
Originally posted by Ytzen:
hexicGrind if you put 300 divisions on a small area, they dont have anough supplies and cant fight

The problem is, at this point they have so many troops in Japan that I need at least 150 troops to even gain any land (and they are almost entirely infantry, with my divisions specced heavily into soft attack). But because there is no way for me to provide adequate supply, they all get consumed by attrition.

This definitely needs to be fixed using an in-game mechanic. Like allow me to use planes or ships to temporarily bring more supplies to the troops (than the currently built ports allow). That way I can make it far enough in-land to upgrade the ports to provide consistent supply.
Marcos_DS Jul 26, 2016 @ 10:43pm 
Make sure:
1) your divisions have equipment - can be a huge problem in long wars
2) your units have supply
3) you have them completely surrounded (and they have no port)
4) you have air superiority (and CAS/Tactical Bombers if possible)
5) you have encryption advantage (or at least no disadvantage)
6) you attack from multiple directions (so you can actually use your advantage)
7) you have a decent commander

50 divisions are too many imo. and will only make supply harder. Try to use max. 12 divisions and maybe 3 support divisions per additional attack angle.

Twitch.tv/KAEN_SG Jul 27, 2016 @ 1:44am 
Sorry, I'm going to go with bad player failing to understand the fundamental mechanics of the game. Lucky the AI is piss poor but you will get crushed when you play online against decent players...
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Date Posted: Jul 8, 2016 @ 2:05am
Posts: 46