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Part of the reason you are defending yourself so much is you(and me) are part of a small minority, and you may very well only want the best for the game, but you are arguing from a weak position, because as far as everyone reading this is concered, you are just parroting what others have experienced. I'm actually not very happy with the game myself, but you make it really hard to even side with you because of what I just quoted. As far as I am concered your opinion matters far less then a 15 year old dude, with no past HoI experience, but with a hundred plus hours in HoI4 even if I disagree with him, and yes I have read the whole thread, I don't need your resume for the eighth time.
Goodness, that was an even better reply then I was expecting and I thank you for it. (Sorry for the late reply btw, I was busy with some other stuff).
The first thing I must address is the whole improvment aspect of this discussion. (I had ment to put this in my original post but it must have sliped my mind.) I wanted to say that, from my perspective (from having played HOI2 and HOI4) HOI4 seemed like a massive improvement in both UI and general mechanics over HOI2, and it seemed less intensive and micromanagy then HOI3 (although I haven't played it and am basing this opinion on videos alone). So from my (limited) perspective the game was a massive improvement. Many may feel this way aswell.
This is not to say I don't respect your opinion or to say that the game can't be improved (A.I.) but it is only to explain why so many "apologists" have not taken your side on the issue. You seem to feel that the HOI community should have fought more to ensure the game came out perfectly, and I was simply explaining to you as a person, why this did not happen.
Also none of my post was meant in any why to give offence and if it had I am sorry (perhaps "obsessed" was too strong a word, "opinionated" mabey?) I felt that you were an intellegent commenter who only attacked others when he himself had been attacked, and I was by no means attacking your character. I was simply trying to better understand your postion from the things you had wrote previously. I am also not trying to sway your opinion on wether or not it was a bad game or not (because I know it isn't happening) you just stated that you were upset with the way things had gone and I was attempting to (console?) explain why you shouldn't feel so down about it.
I truely appreciate the fact that you went to such lengths to defend what you felt was the best way to handle the game. While many might look upon this entire disscusion and sneer; "but it's just a game? Why spend so much time talking about it?" I believe that this discussion proves you and (Most) other commenters care not only about their stratagey games but for the entire industry as a whole, and that is noble not matter what anyone says. while there have been many dissaggrements, those disaggrements were born of a deep love for one of the most niche markets in the the gaming industry. For that I thank you and all other commenters on this disscussion.
P.S. thanks for the list of games I wrote down those I did not recognize and I will be sure to check them out :)
P.P.S. It really tickled my inner writer whan you said my post was Shakespeareingly presented ;)
PDX did a great journey through the years bringing us a great serie of games, the HoI series. They were adding contents and improving mechanics... They commited mistakes, they fixed wrong things, but they were step after step advancing in one direction. Now, with HoI4 they simply turned 180º backtracking over their previous steps. This is not to improve a game, this is called involution or regression.
To Swesal (#139):
When Reynolds talks about his own experience he it's talking about something that was happening in 2002 (the launch of first HoI1). Obviously as you were talking about 15 years old dudes, I'll talk about it too... any 15 years old dude around 2002 it was only a 1 year old baby absolutely not even thinking about playing this kind of games, 1 year old babies are too busy sleeping and drinking milk. 15 years old dudes haven't walked the same travel as many of us did with our dear PDX, 15 old years dudes haven't experienced in first person the evolution of the series, first HoI1 launch, then HoI2, then HoI3 and finally HoI4. Every single launch of a HoI game was followed with expectation, loving the improvements and hating their bugs and inbalances. This happened over the last 14 years, from 2002 to 2016. We were loving every single HoI launch and loving PDX for bringing us jewels that couldn't be found in any other place. HoI series used to be unparalleled until HoI4.
In my case I got a DVD copy of HoI 1, then HoI2 and then HoI3 in a shop. Also bougth second copies from Gamersgate, and finally third copies from Steam. It has been a long journey going along with PDX to finally get a dissapointing experience like HoI4. If most of you (apologists) have not shared the same experience, it's better for you to shut up than talking about what you don't know. What we are talking about it's totally legit.
Now PDX clearly has turned 180º. They want open the market to much more people, wich is totally legit too. But they have commited a kind of treason to those who were following this series of games through the last 14 years.
They could have chosen another option:
- Create a parrallel line of games to introduce new people to the genre
If 15 years old dudes are trying to shut up our mouths and our totally legit claims, they are wrong. And in my concrete case, they are crashing against a concrete wall.
If someone is trying to denigrate our opinions they will find an intense and relentless opposition (in my case will be 100% true). I hate mainstreams, I hate fashions, and I hate tendences, so I hate the new path that PDX is taking with their new HoI4. Again totally legit.
To DeepBlue (#132):
"This mindset, however, is not the case with most if not even a fraction of players out there. most are simply looking for a fun some-what accurate ww2 game with enough complexity to be tactical, but not enough complexity so that you don't know whats going on."
You can try this: "Gary Grigsby's World at War: A World Divided"
Could be perfect for most of you...
There are people who don't like micromanagement. There are people who loves micromanagement.
For people hating micromanagement... No one forces to you to buy this series of titles with a gun pointing to your heads. Simply stay away. As far as possible.
For people who loves micromanagement, Hey! PDX we are thinking you have done a great mistake with this new HoI4. I think about this as a treason, yes as drastic to be called in this way.
Clear as water, isn't it? Yes, of course (it was a rhetorical question).
No, even being a kind of big risk it's a great game. Just not as expected by old experienced players. It's totally unrealistic and easier than previous titles, with a dumb AI, but perfect for new people to introduce to the genre (just as PDX planned and wanted).
Well i'm a HoI veteran, so i guess i will keep playing my HoI 3 instead...
Thank you for the answer.
Sincerely I consider as not fair to be giving this kind of message to you. I consider that you should be testing by yourself this game. As you can see I have played it for more than 1,000 hours and now I'm not feeling comfortably for you not trying the same experience.
Please go and test it, perhaps could be different for you. I played the game and enjoyed it. It's a different experience, and ruined my expectations, but even so I enjoyed it. I know it seems contradictory but I needed a new launch of HoI like a drug, as I have been waiting for years for it to come to the market.
All I wanted was Darkest Hour 2 with modern graphics, new features, new UI, new events and decisions, and some of the HOI4 features like national focuses and other things
Instead I watched as HOI4 turned out to be totally broken and luckily I've never even bought it
Also wanted Antartica to exist