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Create a new division template with only 4 or so infantry battalions. If you've researched MP's then you can add an MP support company if you like.
Spam train them, place them in garrison armies and use the garrison command to have them spread out and guard areas with high resistance. If you mouse over any troubled regions, you should see the resistance level begin to fall.
Also, if one exists, hire an advisor available in your government who confers a bonus against partisons.
I thought I handled resistance very well in Slovakia, now they blew up another 5 factories.
Wow, this is really getting frustrating.
Yes its supposed to be annoying^^ You don't need cavalary, but its way better to use cavalary!
-> cavalary is faster. Create a template like marksim123 wrote (instead of infantry use cavalary) and create for them a garrison on every occupied (but not annexed) province.
And yes, depending on how much land you occupied (= where resistance is) you might need alot of ONLY these resistance fighting troops. So for Balkans, Poland, the Benelux and France you might need for france+benelux ~20-30 of these MP units, and for balkans/poland another 20-30.
That won't work if he used all home state civil factory's for trade and all new ones get blown up by resistance ;)
To give an example: you conquer a state that has two strategic provinces, one worth 10 victory points another 4. Total will be of 14 victory points, which means you must counter them with 14 suppression points. One cavalry battalion has 2 suppression points, all other leg infantry and mot/mech have 1. So you will need either 14 infantry battalions or 7 cavalry battalions. If you use first level MP that gives a 20% suppression bonus which means you can also use 6 cavalry battalions with MP. And this is calculated for the highest occupation level. You can station those suppression units anywhere in the state, they don't have to be on top of victory points provinces.
Again, battalions, not divisions!!! A division can have between 1 and 25 battalions.
First, create a division with 4-6 cavalry battalions and an MP company (nothing else). Cavalry is literally 2x as effective at suppressing resistance compared to infantry. *Never use infantry* if you can use cavalry instead.
Second, spam out those divisions right before you start a big conquest. They are not that big and shouldn't require too much equipment. You don't even need them to be at full training (training level has no effect on supressing resistance).
Third, use the Resistance Map mode to see where the problem areas are, and manaully move your cavalry supression divisions to those areas. The number of divisions you'll need depends on your occupation policy and how many cav battalions you have in each division. Keep building these supression divisions until everything on the resistance map mode goes away. You can also click on a state and hover over the resistance box in the bottom left corner window to get the same information.
120 divisions is probably about right if you're using the harshest occupation policy on France (if you have all of it and didn't give any to Vichy). I usually wind up using around 30-50k manpower spread out into 80-110 divisions of cavalry, depending on level of MP, occupation policy, and number of cav Battalions in your division.
That's wrong. That's a total waste of manpower! Like Mihai explained you get resistance bonus depending on your research and your government. Thats why you ALWAYS use garrison for the country parts you have resistance in.
Your MP cavalary will move accordingly where it's needed most -> You need alot less manpower!
For example province1 with no units gets 5% resistance each day, province2 gets 2% each day and your cavalary template for example has 4% suppression. Your way you would waste 3 divisions on these two provinces. If you would just use garrison on both you only need 2 divisions because they always move to the province that has the highest resistance.
Sorry, you have it backwards. Garrison battleplan does nothing but send units to victory points, airbases, naval bases, and ports. It does not balance your units to supress resistance. If a state has a small VP but multiple ports and an air base it will over-garrison that state and undergarrison the state with a 2 big VPs (lots of resistance) but no ports or air base.
Better to move your units manually to where resistance is growing. Then when the state ressistance isn't growing, you stop sending new troops and it is balanced. No overspend. In your example I would only send divisions to the 2% provicne until it is no longer growing, thus I would only send 2 divisions there, not the 4 that you suggested.