Hearts of Iron IV

Hearts of Iron IV

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Cdnr1 Jul 5, 2016 @ 2:00pm
how can you get rid of resistance
how can you get rid of resistance
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Showing 1-15 of 16 comments
Heimdahl Jul 5, 2016 @ 2:10pm 
i make an army consisting of very cheap divisions (which have MP as support bat) and let em garrison my conqured provinces.

and u also can chance how moderate or harsh that provinces get ruled (click on the ressistance button)
Exarch_Alpha Jul 5, 2016 @ 2:14pm 
Cavalry, military police and the advisor like Himmler that gives partisan supression (Prince of Terror). Adjust the occupation if needed, better having one factory than potentially 6 but all sabotaged.
Last edited by Exarch_Alpha; Jul 5, 2016 @ 2:15pm
JagarKlato Jul 5, 2016 @ 2:39pm 
Just stack 2 cavalary per one state (with military police) and you will be fine. Also, you have to finish war, to get rid of partisans for all.

So, just add MP into your cavalary design, set 2 pieces of cavalary with MP as support and you are good. This kind of unit will train fast, its cheap and can do all you need.

Also, prince of terror helps a lot, if you are expecting long war (vs Allies f.e.)
nataslay Jun 26, 2020 @ 6:50am 
You can use a command if you want the command is: resistance (number). you need to click a state and then type that in: for example: *Clicks danzig*, then type resistance -38 for example
Fryderyk Durszlak Dec 14, 2021 @ 9:53am 
Originally posted by Heimdahl:
i make an army consisting of very cheap divisions (which have MP as support bat) and let em garrison my conqured provinces.

and u also can chance how moderate or harsh that provinces get ruled (click on the ressistance button)
I tried to do this but my army has some type of "satisfaction" wtf is that
Originally posted by High Ground Enjoyer:
Originally posted by Heimdahl:
i make an army consisting of very cheap divisions (which have MP as support bat) and let em garrison my conqured provinces.

and u also can chance how moderate or harsh that provinces get ruled (click on the ressistance button)
I tried to do this but my army has some type of "satisfaction" wtf is that
you don't use fielded units to reduce resistance anymore, it's done in abstract automatically, i'd look for an LaR guide on how to manage it properly, as it's long winded to explain
Fryderyk Durszlak Dec 21, 2021 @ 12:58pm 
I am turkey and i got 22 troop divisions in cyprus but nothing works, I do harsher rule and softer but nothing works i'm so pissed at this game
Originally posted by High Ground Enjoyer:
I am turkey and i got 22 troop divisions in cyprus but nothing works, I do harsher rule and softer but nothing works i'm so pissed at this game
you don't station troops to control resistance, set the occupation to civilian oversight or local autonomy, and give it a few years to go down, it's very slow
Fryderyk Durszlak Dec 21, 2021 @ 1:02pm 
Originally posted by Big Dicc Marty:
Originally posted by High Ground Enjoyer:
I am turkey and i got 22 troop divisions in cyprus but nothing works, I do harsher rule and softer but nothing works i'm so pissed at this game
you don't station troops to control resistance, set the occupation to civilian oversight or local autonomy, and give it a few years to go down, it's very slow
but it doesn't do anything it just keeps growing
Originally posted by High Ground Enjoyer:
Originally posted by Big Dicc Marty:
you don't station troops to control resistance, set the occupation to civilian oversight or local autonomy, and give it a few years to go down, it's very slow
but it doesn't do anything it just keeps growing
it will grow until it reaches it's target, the target will go down based on complaince, and other factors like spies being sent to suppress, the occupation law etc

it takes time for it to go down, the best way to reduce it is with compliance, be sure in your div training tab to set garrisons as max priority

and set your garrison default template to be a single cav unit


you'll be fine if you do this, just let the compliance do it's thing
Rabob Dec 21, 2021 @ 2:17pm 
Originally posted by Insifider:
You can use a command if you want the command is: resistance (number). you need to click a state and then type that in: for example: *Clicks danzig*, then type resistance -38 for example

Nice necro...
Originally posted by Rabob:
Originally posted by Insifider:
You can use a command if you want the command is: resistance (number). you need to click a state and then type that in: for example: *Clicks danzig*, then type resistance -38 for example

Nice necro...
that was a necro, that got necro'd
skintsaint Dec 21, 2021 @ 6:06pm 
Full template of Armoured Cars with MP support does the trick once and for all. Along with Military Governor, and then after a while down to local police.
WolvesofZiu Dec 21, 2021 @ 6:26pm 
Auto core mod: Once you defeat a faction or country and have the peace conference resistance disappears. Eternal resistance even after winning is stupid.
Last edited by WolvesofZiu; Dec 21, 2021 @ 6:27pm
Kettenkrad Dec 21, 2021 @ 7:45pm 
Use a template made for garrisons, I dont have the most effective template but its really cheap (4 Cavalry) This has decent enough suppression.

Once you have the template, set your occupied territories to that template, you can shove more horses, military police, armored cars, etc. Supression is the important factor with garrissons and resistance.

Resistance may raise at first or may continue to grow for a bit but will usually stabilized and start going down, though some areas usually have higher resistance and may need larger garrison divisions (Benelux for example)

This method is useful for gaining compliance as well but sometimes its resistance is something you want to bring down quickly, switch to local police force or military governor as those are the more useful ones, both will practically loose compliance, but will hamper resistance more effectively, military gov providing a manpower boost.
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Date Posted: Jul 5, 2016 @ 2:00pm
Posts: 16