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2. Look into the localization files.
3. Modding the map might be difficult if at all possible.
4. I think paradox made a video about that.
This should be possible, it was in past paradox games and it will be done in hoi4.
But maybe not the thing you want to start with.
Best place to start is defines.lua and the modding videos on paradoxExtra youtube channel.
Thank you, I appreciate it.
One thing though, I tried watching the video that Paradox made about #4, and I'm still not sure on how to do that. Unless I missed something later in the video, all they did was nuke texas to create a new country.
Alright, thanks.
They made 4 video's
Video 1: is how you can get a idea on how to start modding, and how a event(nuke texas) can create a new country
Video 2: how you get a country from the start + rescources.
Video 3:(i believe from memory) is a bit backtracking over the previous 2 videos while going a bit deeper into the matter.
Video 4: is map editing, more complex to follow, and you will need programs like photoshop/GIMP. and a rough idea of what you are doing with it.
Creating a country(if memory does not fail me) is more discribed in video 2 & 3
But a few points you just need to remember
- Open the launcher
- Click on mod tools
- Create a new mod
- Go to your documents and the paradox Heats of Iron 4 folder
- Find the mod folder and go in it
- Find the modname you gave it
- Inside this folder(your mod name). you need to re-create the structure of the base game
- For countries you need a few folders that you need to re-create in the mod folder
So you get this structure:Then you need to create another folder:
Then inside you need to add your tag** of the country. (which you create in the early stages of making your own country)
in here you place a file that holds the "culture" for your new nation. the culture desides how your random generated leaders look and are named. as well as the country colors you set for it in RGB***
* OOB's = Order Of Battles.
** tag = 3letters that you asign to a country(for instance Mexico = MEX, Holland = HOL, and so on).
*** RGB = Red Green Blue, the 3 values we use to get a color(goolgle RGB red for instance to get the color code for red)
If you have trouble you can always look in the base game folder to see how the files should look/what needs to be in there:
Keep in mind that it's probably best to use a editor like Notepad ++ or Sublime(or a variant of) to mod. as some files need a special conversion that the basic text editor of windows would not support(like UTF-8-BOM)
Thanks for this.