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You may be attacking a province that has forts and he has radar and an encrption bonus? You may have all garrison units attacking and he has better width than you?
Attacking entrenced units, will hurt, a lot.
Like the quote says, provide much more detail and maybe an answer can actually be given.
* That said, my number one go-to tip for this sort of question:
Beware of combat width.
Just because you have, say, 200 units attacking 20 enemy units doesn't mean all of them can attack at once. Combat width can reduce a battle to 10-on-10 pretty easily if you attack with all 200 from one tile into the enemy one.
Spread out, attack from multiple adjacent tiles, research doctrines that lower combat width, use generals that have Offensive as a modifier (which also lowers combat width), and so on.
* My number two tip:
Beware of supply.
200 units in a small region will drastically lower your supply. Logistics companies inserted in your divisions will help. Spreading out more, and even moving some units *away* from the enemy can counter-intuitively help... since your width only lets X number of units attack at once, you actually begin to *hurt* the situation my outnumbering the enemy locally too much. Very counter-intuitive, but true.
* My number three tip:
Beware of organization.
Poor organization can get you in trouble. Poor organization can lead to poor supply... as a front shrinks and narrows, the enemies that escape may accumulate in a small space in which they can still be supplied. If you rush your whole front into that narrow area and you don't manage to eliminate that cluster of enemies, then the disorganization will make it hard to attack quickly again... and in the mean-time, you have dozens and dozens of units consuming supply in a small area.
* My number four tip:
Beware of equipment losses.
Just because a division appears to have most of its equipment doesn't mean it has the vital parts. Armor is particularly vulnerable to this... if you have 200 units that all have some amount of tanks in them (be they infantry with tank support, or pure armor), then be careful to check that the tanks are not the missing equipment if you are missing things. Thus, a division can be represented as armor on your screen, but if your tank production is lagging, it might not be any more effective than basic infantry.
* My number five tip:
Beware of enemy commanders and enemy veterancy.
A high level commander can seriously punish you if you put a low level commander up against him. A high level commander with a small number of veterans can sometimes actually beat a much larger force with a worse commander.
*My number six (and final) tip:
Beware of terrain.
Attacking across a river, into a fortified hill tile, is a good way of throwing your manpower away without achieving anything.
I have small arms upgraded all the way with good divisions and my soft attack is like 80 or whatever. When I fight the US in their home turf I'm going up against McArthur and his soft attack value is like 700. I can't see enemy army comp.
What's the catch?
I normally have some divisions with 2 batteries lumped in with my infantry divisions. Is that enough?