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AA only helps (very little) kill planes doing ground attack. Honnestly most people I've talked to ignore AA emplacemens and equipment. Your factories are better spent building more fighters.
Radar helps your numbers when intercepting. If you mouse over an air region, you should be able to find a tooltip showing you the percentage of interceptions you have. Radar boosts that a few percent per installation in the area.
So don't use one big stack. Use a bunch of small stacks. Each stack can only have one ace. The smaller the stacks the more aces you generate. I only go as small as 100 but supposedly the smaller you go the better.
So it's much better to have 10 x 100 than 1 x 1000.
Also AA works well against bombers but but not fighters. So you can build lots of AA to take out their bombers.
I am nto sure about effect of AA .where you see it? Did I overlooked it in air combat statsitic? I usualy build it because my strategy instincts, but i somehow doubt notable effect..
beside, its about numbers - dont go to fight if you cant win it decisively. You need to field so many fighters and have enough reserves to be able get superiority and keep it. It is way better give up for one year and just stockpile fighters to clear skie with thousnads fresh fighters than try to pair with smaller numbers and losing on long run (which is actualy AI apporach - if you manage to egt superiority they send only small numbers since that and is never able pair with you again)
Me and my soviet friends have beat the Axis, and in the war vs allies that ensued, completely pushed back the democrats from Europe Asia and Africa.
Only territory they own now is UK, Island, Greenland, and of course North America, where Communist Mexico is allied with USA...
I have pushed 2k upgraded jet fighters into occupied France, they all got shot down by british and US fighter planes.
How many do I need and what type to crush them as they are obviously cramping my style and prevent my paradrops?
As far as AA. You can check the stats. If you hover over the units killed, it will tell you how they died.(accident, enemy fighter, aa, etc.
If you do Vichy France, they kind of get to keep thier planes and navy, so shooting them down isn't really in your interest.
2. DO NOT try to earn air superiority at once. First of all - disrupt enemy missions. This will ensure that enemy will loose a fighter and bomber for each of your fighters.
3. When you'l get enough air exp - make variant fighter dur3\weap1\engine3. This will allow them to reduce your casulties by 50% at maximum which results in 1 plane for 2 figthers and 2 bombers - such a devastating blow for enemy.
4. Do not use fighters if mission efficiency is lower than 90% - this will be the end for your air forces.
5. Build H figthers - these will be your air superiority guys in enemy territory.
6. By mid 1940 you could manage to destroy enemy planes and conquer british islands.
7. Stacks of 100 figthers works just fine. When war with france started i have got 200 figthers in each of my regions with intercept mission (day only). Enemy managed to bomb 0 buildings. And yep, radar coverage in air map was full (no empty spots).
NOTE: you don't need air superiority if you can not use it properly. As example: british kept huge amount of figthers and other ♥♥♥♥♥♥♥♥ in benelux region. They bombed nothing and killed no one!
NOTE 2: for 1 tier planes DO NOT use night operations. Only daytime operations allowed. This also applies to support planes.
NOTE 3: Naval bombers are good if their number is at least 200. 250 allowed me to keep british navy in constant repair all the time, which allowed me to conquer all of britain with just 12 paratroopers and 21 mixed tank divisions (light and medium, mostly medium).
NOTE 4: Air superiority is good thing if you already have significant advantage over enemy (like technological or numbers) - if enemy is stronger or equal - your CAS will do better than whole your horde of crapkampfwagens.
NOTE 5: Sometimes it's better to exhaust enemy than trying to do blitzkrieg, like conquering of britain. They've got nearly 0 planes when my troops paradroped near Dover.
NOTE 6: You need at least 30 factories working on figthers only.