Hearts of Iron IV

Hearts of Iron IV

View Stats:
pcdude85 Jun 10, 2016 @ 10:18pm
Polish Miedzymorze faction
I started a game as Poland because I was curious about the unique ideas. I was tempted to join the Axis or Commiterm but I figured it would make the game a bit too easy. When I noticed that I could create a unique faction based on the non-aligned baltic countries I was extremely interested and gave it a shot.

Then, everything changed when the Fire Nation attacked.

My first problem was that the countries that join the faction have about 9 divisions between the three of them. Then France never bothered to guarantee my independence. I gave it my best shot against Germany and it was pretty interesting, but the sheer damage output of Germany's vastly superior airforce meant my poor soldiers would lose their entire organization bar in a couple of seconds. The Soviets never even had the chance to split Poland with the Nazis. Unfortunately, Lituania, Estonia, and Latvia were unable to take Konigsburg even working together and ended up simply being a minor distraction as the Nazis procrastinated sending troops into Warsaw.

I think the fact that the faction can be created is pretty cool, but as it is now setting it up is just signing your own death sentence unless you manage to get yourself in a position to solo Germany and the Soviets somehow.

tl:dr - Cool fluff, terrible in practice.
Last edited by pcdude85; Jun 10, 2016 @ 10:19pm
< >
Showing 1-5 of 5 comments
AlexDesu Jun 10, 2016 @ 10:21pm 
Well, I recall a streamer soloing Germany all by himself with zero help from anyone, so I'm sure the 9 divisions would help a player like that. I think Poland is meant to be difficult if you don't go Commintern/Axis, much like it always has been.
accident Jun 15, 2016 @ 9:00am 
I have to agree with the OP. I've been dedicating my playthroughs to finding a way to survive the war as the Miedzymorze, and after four tries, I've yet to find an effective strategy.

In all of my playthroughs, Germany has opted to demand Gdansk rather than offer to trade for Slovakia (this includes a game where I was a fascist power with 140+ relations with the Reich). Sacrificing Gdansk is a possibility, but the Soviets usually end up demanding Eastern Poland shortly afterwards, regardless of your relations with them. It seems that if you're a faction leader, neither power is ever willing to negotiate in 1939. This is fine for a historical run, but ahistorical games should show more flexibility.

I also agree that the faction is only half-finished. As it stands, it's limited to the Baltics and Poland, when it should include an event to bring in Romania (historically, the Poles and the Romanians had an alliance during the interwar period, so the idea is not too far-fetched). This would make it a true Intermarium. Additionally, if performed early enough, it could give the Romanians the means to resist the Second Vienna Award.

Just my two cents.

EDIT: I just released a mod to resolve the second issue ("True Intermarium Tree"). It adds a national focus for Poland allowing you to invite Romania.
Last edited by accident; Jun 15, 2016 @ 12:06pm
gazomierz Jun 15, 2016 @ 9:21am 
Hire Dmowski. Go ONR. Conquer Chechoslovakia. Grab Austria before Germany, not always possible. Somewhere along the way create faction. Wreck the world and witness polandball can into space.

Międzymorze is not limited to Baltic states. It allows you to create the faction and invite a couple of countries by use of national focuses. But you can invite other countries, like any other faction. This is why I suggest going ONR as most of Balkans will be influenced by Italy (their focus tree) and drift towards fascism. It will make it much easier for you to invite them if you go ONR as Poland. You can do it being a commie or staying with BBWR in power. But if you aim for strong Międzymorze best solution is to go ONR. Anyway, you can either conquer or invite most of the Balkans. At that point Soviets are only real threat to you because it's unlikely you'll end up in a war with Allies. Unless you want to that is.
Heretek1914 Jun 15, 2016 @ 10:00am 
I think a way to possibly game the system of the Allies refusing to guarentee you would be to wait until like June 1939 to create the faction, so you can get both. I haven't actually managed this yet, once I missed my chance by creating too early and another time they refuse to guarantee anyone who has generated tension. So no to annexing anyone if you want their help.

I feel like there should be more bonuses to going this way, or more options anyways. It's nearly impossible to get anyone into the faction after the Baltics, especially if you try to go the unalinged way for the achievement. Romania and Czechoslovakia, the two next logical members, seem to be allergic to factions in the first place (As france, going for little entente, they instantly leave after they accept the alliance) and refuse to join unless they are literally about to be annexed, sometimes not even then. Then Finland and the other Scandinavians won't join until they're being eaten by the Soviets, and that happens a bit early to be a healthy intervention. Japan certainly gets bonuses to being in it's own faction, I don't see why others shouldn't
ItsToofy! Jun 15, 2016 @ 2:23pm 
Guarantee Romania, if someone declares war on them, they automatically join, same with any country that is of the same alignment ( if not aligned as Poland, can only guarantee other non aligned nations that aren't already in a faction )

EDIT: I had the Netherlands randomly ask to join once, that was unexpected
Last edited by ItsToofy!; Jun 15, 2016 @ 2:24pm
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jun 10, 2016 @ 10:18pm
Posts: 5