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You can convert certain ship types into other types -like big capitals into light/escort carriers- as happened historically sometimes, but they don't directly "upgrade" your older battleship into a new type.
I too wish there was an AI automation for assisting with replacement of ships -especially subs. It'd be fine if they just literally called the ships to port when one is ready, decommissioned the old one and added the new one to that fleet, but AFAIK that's not in the game.
Arguably, it's about player's convenience. I don't think it usually makes much sense to decommission ships early in terms of strategy. Figures it is better to just make them fight until they are sunk.
indeed, however, it could be nice to see a mechanic to upgrade ships to a later model or atleast varient of the same ships as all ww1 ships was retrofitted to be more effective in ww2. Though I guess most ships were changed before ww2 and not during, though I guess some were that aswell
only ships i can remember that went under retro fitting before and during wars where passenger/cargo ships. that would be converted into CV types. like
- Taiyo[www.combinedfleet.com]
Akagi(was planned as a cruiser)
Akagi CV[en.wikipedia.org]
- HMS Argus[en.wikipedia.org]
and many many more.
Tho in WW1`they used dreadnaughts. and even tho the model of the Battleship was born from dreadnaughts, they aren't actually a upgrade of them.
i believe(memory may fail me here so if somebody knows, please correct).
The britsh Battle-cruisers where a remaining relic of the WW1 days, that where brought back to port and underwent retro fitting of times ranging between 2 to 7years per ship.
Many where actually scrapped while retro fitted and 'rebuild' as (then) modern Battle-cruisers.
The only country that i know of that was still using WW1 ships in WW2(start of) where the Dutch.
De zeven Provinciën[en.wikipedia.org]
It never underwent retro fitting and stayed as a coastal defence ship of the indonesia realm.
After it was sunk it was 'rebuild' after the war into a new modern cruiser type.
So i can see why Paradox went in this direction with it all.
AA-guns could be upgraded, Main-cannons even(if enough time). but to change the armor on the hull, the water-line protection, deck armor, Boiler rooms, propshafts etc...would be virtually imposible.
Only ship i know of that had that much work done was the Tirpitz or the Bismark.
One of the 2 ships took a major hit right after they where sailed out to join the war. and was sailed straight back into the dockyard. the retrofitting to over 2years(before the allies where bombing Germany). as soon as the bombing started they just stopped, finnished the ship up, and basicly said 'that will do' and send her on the way to a final resting place(not intentional, its just that the Brits and USA really wanted to see those ships out of comision).
The Japanese did alot of changes and upgrades to thir ships after ww1,
https://en.wikipedia.org/wiki/Kong%C5%8D-class_battlecruiser
None of the upgrades are massive, but in terms of the kongo, it was fitted with bigger guns, more armor and a better engine to make it go from a battle cruiser to a battle ship.
and again, most ships from ww1 got some upgrade, if nothing more than better guns or torpedos fitted, it is still an uppgrade, and it could be in the game, but I am not sure how worth it would be to use docks to refitt existing ships rather than build new ones, could still be interesting to see though.
yes cruiser to basicly bigger cruiser(thus battlecruiser) that is well known.
90% of the Royal navy is that basicly...
in terms of the Kongo BC to BB, that is much more rare. and i am(to be quite fair) suppriced to see it surviving the upgrade.
As to upgrade a BC to a BB is no small feet. (if it was) to be a true battleship the hull, boilers, propshafts, rudders, water-line protection etc all would need to have been changed.
but as the article also states.
it got done in the 20's, and as soon as it was done(due to the london naval treaty) straight away taken our of service and used as a training ship.(to heavy, to high cal weapons i think).
When tention brewed up with China, they just made new Battleships in the Kongo line.
Which at that stage is then just full Battleship building. not upgrading or modernizing.
i also believe that the technical term for a BC that gets a upgrade with bigger guns, better AA, but is missing the Armor, Waterline etc. is known as a Pocket Battleship.
Due to it having much less displacement in the water. higher speed but lower armor values then a full blown Battleship.
Which again brings us full circle...
WW1 ships, would be upgraded and retro fitted mostly before the war.
During the war it was more common that passenger and cargo ships would be converted.
Although some ships did under go retro fitting.
But a full upgrade, as we see in the game BB1 -> BB2 -> BB 3 is not done.
As it would require for the whole ship to be taken appart and rebuild acording to the new design.
if we look for instance at the USA BB line(1 and 2). we see that they have the New York and North Carolina class Battleships(1 and 2 respective) unlocked
now the New York class was a upgrade of the Wayoming, the Wayoming itself was a "dreadnought battleship" of the USN. and designed prior to 1908, and 2 where build between 1908 and 1914(carried the names: USS New York and USS Texas)
The New York how ever was fully designed as a Battleship.
It was, Faster, Had bigger Guns, bigger Rudders, Thicker Armor, Better Deck and Turret armor, it was bigger and displaced more tons.
It still ran on steam driven boilers. which underwent some modernization to oil boilers in 25-26(took a whole year to replace 14coal boilers, and reduce the propshafts from 4 to 2).
Gun load out(AA and small back up/close range guns) changed and was done with relative easy(mannor of months). but they never touched the main cannons of the ship. and she remained with 10x 14"/45 caliber Cannons in a 5x2 setup untill she was decomisioned.
the North Carolina class Battleship, was a major upgrade over the New York Class.
a fast reduction of boilers because they became steam-electric. more propshafts, she was much faster(7 to 8 knots faster) then the New York Class, and had a bigger range, much heavier(10.000tons more, 18.000 tons loaded), and carried 9x16"/45Caliber Cannons. in a 3x3 loadout. All of her armor(excluding the Armor belt) got increased by at least 4inches.(decks where spaced and layered into 3).
Unlike the New York class, she was never retro fitted in her armnement. and she remained as she was as she was launched.
now when we look at those changes. (its a game, so imagine it).
We have a fleet of New York Class ships, we then unlock the North Carolina class, and our New York ships need to be upgraded...
FIrst of all, they need to be taken appart, made longer, made wider, increase the armor by 4inch on them, Increase the prop shafts from 2 to 4, reduce and improve the armor of the boiler room to fit in 8boilers(rather then 14), but these are electrical steam. so we need to re-wire the entire ship as well. then we get the 3th layer of deck, followed by spacing, a 2nd layer of deck, followed by spacing, then the main deck and armor it. in our new deck design we need to have it adapted to go from 5 to 3 Gun mantles. and re-inforce the 2 out of order Gun mantles with something else(ammo store, fual, provisions etc) the entire ship need to undergo a Frame(bone) strenght program, to deal with the stress and impact of 9x16"/45Cal. cannons shooting over prolonged time. then the super-structure needs to be upgraded, and the deck below(should be already in the design) strenghtend to support that weight, and displace it over the whole of the ship, so it does not becomes top heavy(to much). (keep in mind here, to increase the boiler room by 2 and the propshafts from 4 to 2 on the New York alone took already a year).
OR
We just create a new battleship, and start with a new design and build it right from the start as intented.
Which would be easier/faster to do if you are at war. to maximize your production, and keep your fleets active as well.
i really believe that Paradox made the right call on this.
(again, if i am wrong please show me, i love to learn more(always).
as i don't know of any ship that underwent such heavy modernization and upgrading to go from a WW1 era to the WW2 era, During or Before the war.
EDIT:
The USS Nevada(BB-36) is one i know off, that underwent some heavy modernization after she took 2 torpedo hits and beached herself on the banks during the Pearl Harbor attacks in 12.41.
She was recovered, underwent modernization. and refloated in feb.42(3months after recovery).
But in all fairness all this modernization did, was change boilers(they got faster with it. from 12oil-fired boilers to 6steam turbines. and got a upgrade in the super structure.
The layout of Number of Guns, and how/where they where placed remained the same(2x3 + 2x2 14"/45Cal.)
so again not the type of upgrade from ship to ship, as the topic is about.
Tank: https://www.youtube.com/watch?v=iOb9c5B4Ab4
Ship: https://www.youtube.com/watch?v=IY77PNgaf3w
Plane: https://www.youtube.com/watch?v=J1Vu8APfBHQ
I did what you told me...
Had to read the topic again to see what this was on about again.
and sure enough..
Yes Wingnut retro/refitting can be done extensively nobody is debating that.
What the debate was on about was, is it do-able in a war....
And as said i googled the Queen Elizabeth Class battleships.
and it did not take me long to conclude that what i said 1,5years ago still holds up today.
Which is.
In times of peace;
Old war ships can be retro/refitted into entire new models to save money for building a new ship.
(or because the ship is just of historical value, the country is really attached to them etc).
This could litteraly mean, that they would take the ship appert to the last rivit, and rebuild it into the new model, including guns, super-structure, decks, compartments and so forth.
During a war;
It almost NEVER happened (the Japanese Kongo class BC to BB during the war is a exception to that rule).
The retro/refitting most ships then recieved where much more in line with, changing a power plant, adding/removing AA-guns, adding/upgrading radar, depth charges, torpedo's, the few rare cases where a crane and hanger would be mounted ontop a BB to give them air capabilites and such.
But never on the Main-guns, Hull, Decks, Super-structure, Frame and bone strenght, Propshafts, Rudders or any other major component of a ship that would allow to go from a(in game terms) Tier 1 to a Tier 2 ship.
What you told me to google, even concludes that very quickly in it's upgrade/time scedual from moment between the wars:
And how despite all the extencive upgrading/rebuilding etc translated into a war capable ship:
Despite all the retro-fitting, despite all the upgrading, the changing of guns, powerplants, propshafts, armor, deck load-out, despite everything.
The moment WW2 broke out those ships where still obsolete.
Re-aferming what i said 1,5years ago.
But the main haul conversions. to be really in-line of making a Tier 1 into Tier2, or a Tier 2 into a Tier 3. you could never complete within the time frame of the game.
The shortest time for a ship of the line(capital ship) of any of the major nations in pre-war time, had their retrofitting done pre-1936(like the HMS Repulse(several refits from 1925~1933), the CV HMS Malaya(1936 completed), Giuseppe Garibaldi(Italian light cruiser(launched 1936, completed 1938, refit 1957-1961). and these are just a few of 3ship classes.
when you look at the time frame of the Italian light cruiser..thats already 4years to refit it, sure it had a refit long overdue.
now lets look at the Repulse in specific how the upgrade/retrofitting went and what was done.
The Repulse started refitting in the 1924's(1923 if you count from when it was planned),
so then we are in 1926 already(+2years)
then we are in 1927(+1year)
She sees service up to 1933:
And then we are in 1936(+3years) where she sees service in the Spannish Civil war.
Then in 1938 She undergoes one more refitting:
Bringing us into 1939(+1year)
All in all, she needed 4years of interupted time and planning broken up by active service to be refitted into something slightly more usefull in the war, then what she was when she was launched in 1916.
And now i'm being very generous with the numbers, since i am not including the upgrades she recieved from 1918~1921.(Interwar period). if you take those with it thats another +3years. bringing the total up to 7years.
So if we take the 1930 rebuild program we need 4years of time.
And if we take the whole upgrade cycle since she was launched then we need 7years time.
This was the amount of time needed to upgrade a first world war ship into a somewhat world world 2 ready ship, and this is not even swapping between tiers,
As the repulse was orginally designed as a battleship. but due to the war sized down to a battle cruiser:
Regardless of this.
It would take 4 years for (inlight of the 1918~1921 refit) minor upgrades done to her. sure they where interupted times, and if they did it in one go, they might have been able to do in..idk...2,..3 years?...
that still puts you on 1938/1939. which is cutting it very close. for a fleet (which you kinda have to asume) Paradox made with what ready in 1936(After all the repulse's refits, cept for the AA battery).
Now this is just 1 ship....From BC to slightly more modern BC. and though they overhauled a lot. it never came on par with the HMS King George V for instance(Which was retro fitted as it was build in 1937, and came as a "new" era battleship into the fleet at "41).
And so far all the upgrade sceduals of schips that i have seen. look the same...
Anything bigger then a LC(Light Cruiser) would take at least 4years of spreaded upgrading. and retro fitting.
you can look on the other side of the big blue pont and see Japan doing its Stuff on the Kongo class. 1911 build - 1924 first refit, lasted till 1933 and she reclasified as a BB(A BC -> BB upgrade), then from 34 to 36 there is a period of interupted upgrades on her. and she becomes the flagship of the IJN. untill the Yamashiro BB took the flag back. (35~36) and Kongo is placed as a reserve ship, straight away launching a new refit program on her in 35, lasting till 37. then seeing action till 41. where she gets yet another upgrade pack that lasts(in broken up sections) till the end of 43, in 44 she will see her final 2 campaigns and be sunk on 21-nov-44(USA date), 20-jan-45(IJN date).
Now the kongo is a story differently as we are talking from BC to BB upgrade, but as you can see. that was a project that never ended basicly. and she could never meet up with the demand of her new "title" of Battleship, as the Yamato and Fusō-class BB's where better in any aspect besides speed.
This patern you will see over all the nations. that even when not in war, upgrading a ship costed vast sums of money(that many countries where not willing to spend), time, labour and materials(that where also hard needed for the airforce and armies).
So i really don't see why Paradox should have given us the option to upgrade a ship.
With the XP we earn we can already design better versions of the same class of ships.
You just need to build the new type for the change to come into effect, with DD/LC's etc not to big of a problem. but to replace a BC/BB/CV IS a problem.
But this is where you hit the limitation of the game upgrade system.
Armies don't really upgrade their old models either...
They just replace them. If you design a stronger tank. you need to produce those first, or have some already in stock to convert them into the new type. (Like a Tiger with a +5 gun).
And that is a option that is not in game for ships.
Besides all that, even in the Airforce/Armor department you can upgrade Tier 1 model A into Tier 1 model B, But not Tier 1 Model A into Tier 2 Model A.
And that is a limitation of the game that is just there.
Untill Paradox or a skilled modder, can make the code, that we (for instance) Apply the XP we gain directly to a already deployed ship.
(Using UK as example).
Say you have a fleet with 3 King George V BB's. and you got 150XP for naval.
That you can then select your first BB. and add some XP onto it...increasing it's AA or powerplant, Radar, limited higher caliber weapons etc).
Where after the upgrade the ship needs to go into a port to upgrade for "x" amount of days. and that "x" of days would then be desided by port size and how much naval factory output you have.
(Example)
You upgrade the AA + 2 and +1 on the powerplant.
Each upgrade point would cost you 1000 naval production(sounds a lot, its not).
Say you have 30 naval yards, and are docked in a harbor with level 5. then you would get:
in that way you could "upgrade" your ships in line with how it should be.
Unfortunally to my knowhow, there is no plan for Paradox to make this, nor do i know of any mod that adds this to the game.
But in my honest opion, a system that uses that sort of math to calculate where ships need to be in port. would be the only fair way to do such a thing.
Alternativly(more beating around the bush)
You could break the ships down in parts.
Where you use your naval(and land industry) to create ship compants.
Like a lot of the AA guns on any type of ship was of the same make, same caliber etc. just some ships had 4x AA(DD's). others had 62x AA(BB's). as some of the AA units in the land amries. (the Bofor's Quad is a good example of that).
you can do the same with small and large caliber guns for ships.
Creating up to 10" cannons for classes up to HC(Heavy Cruisers) and,
Creating up to 18" cannons for classes up to SHBB.(Cannons of the SHBB Yamato).
Then using your naval yard to lay the keel of a ship type of your desire. where you add the compents to it. and your naval yard will the asamble your ship.
That way your ship contains multible parts, and the game should(in theory, with some extra code writen) allow to upgrade the parts of your ship.
By updating the model type of said part. and producing them. the game should then treat the ship as it treats the army/airforce and upgrade individual parts of the ship.
But it any otherway i would find highly unrealistic or even doable to meet up with the enormous amount of time and effort it would cost to upgrade those ships.
*Edit: The cost(money) of the HMS Repulse 1918~1921 refit alone would be the value of todays: £57,308,008.31 just give a clearer picture of it :).