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I saw a lonely french guy holdning a maginot fort (lvl 10) for months :)
And i think only the first nuke impacts national unity.
As for Poland, in both of my games (set to historical focus without me ♥♥♥♥♥♥♥ around too much with history either) fell in a few weeks to months. It varies. Of course, if Germany is distracted by other concerns then they will only contain Poland and not invade it and the Allies are more active than they were historically in providing support for an invaded Poland so those can play a role too.
Aside: looking at you Chongqing... a Chinese city on a mountain behind a river which it took me 2 or 3 years to take and truly hold and claimed the lion's share of my losses in the creation of the Greater East Asian Co-Prosperity Sphere
Nukes of WWII were strategic not tactical weapons. What does it do to the region hit?
I didn't check what it did to the buildings, didn't matter anyway USA can't resist the red army.
I was very underwhelmed by the nukes tbh. From a gamemechanics pow that is, they look really pretty :)
Use your tank to help encircle and leave it until out of supply, If it have 1-2 divisions (I think 4 is the optimal for city), using 4-5 tank divisions and attack them from 2+ direction and it will break quite easy.
In my game as Japan, I have 6 light divisions, 6 medium divisions and 12 infantry with support artillery and able to kill USA quite easy.
If you have air superiority, use bomber to bomb the town and the supply will be gone.
Didn't Poland in the WW2 had like 250 soldiers in a bunker complex that held against 3-40 000 germans. Bomb planes tanks artillary for 2 weeks. After 2 weeks they were down to 150 soldiers and out of ammo so they surrendered. So if this game is suppose to be a real simulation, then forts need to be really good. Since they infact was in many cases. :)