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Step 2, make sure the sea zones it passes through are secured by your ships, or the invasion fleet will refuse to set sail.
Step 3, let them plan. This will take X days (Hover over the execute button above the army generals portrait)
Keep in mind. Depending on the size of your port, your convoys and such, you might not be able to bring over a huge force in one go. But once you've made landfall on the other side and have a port, you can tell your other troops to move over normally (Move them to a port, THEN do a move order to the destination port)
And make sure that the divisions are actually assigned to the planning arrow.
read the tooltip over the units "start" button. it shows which seazones need detections.
patrol a fleet around those seazones. you can assign one fleet to 3 seazones which are connected to each other.
Good advice (as someone who invaded all those little japanse islands):
the size of your fleet is a base for preperation time. a larger fleet needs more prep time than a smaller one. an army of 50 divisions need around 120-180 days. a army of 10 divions needs around 30 days. Most harbors arent that well defended. so going in with a small army is better.
Just push he invasion and get your main force
Assigning different invasion from seaports which are close to your target. you can assign only 1 invasion per homebase. Assign a commander to them. they can get a trait which lowers preperation time.
Preparation timer runs when you have assigned the invasion mission. Even when your invasion army needs to run to that harbor, the prep timer still counts to full