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but it's not all bad, i haven't been whooped once in stellaris and still enjoyed that (apart from mid-game lull)
i've had euiv in my library for years but barely touched it so maybe - on a ccount of all the polishing and fixes - that would be better if i want to get a political and military beating lol
Is it just me, or does it seem impossible to patrol a sub-region area (and not just an entire region area)? Or, perhaps, simply moving ships from one sub-region to another sub-region, would consitute some kind of patrol, as if micromanaging it.
I wish I understood navy combat better.
The german still never said anything, but started justifying war against me, put all of his army into a megastack and moved it to Zagreb which Hungary controlled. Playing as Italy, my loyalty was not to the axis, the point is to grab as much land as you can and survive the war, and since the German player created a EUIV esque doomstack in Zagreb, as soon as he declared war he was promptly surrounded and completely wiped out. Since he never bothered with the Anschluss of Austria that was the only front, and he ragequit as soon as he realized he could not break the encirclement. Hungary and Greece were then crushed as well, as by joining the allies I did not have to keep men on the Italian-French bordes nor the Libyan-Egyptian border, and since Greece expanded into Serbia while I was crushing the Germans they were unable to effectively bottleneck me.
Say what you want about the A.I. Bad artificial intelligence trumps human stupidity all the time.
as a matter of interest, how long does an online game last roughly or is it like asking how long is a piece of string?
It is also popular to create simplified games to cater to a bigger audience. Every company (or band etc.) are going through this, they start small and care for a certain niche audience, then they grow and reach their zenith. From here on quality isn't the main goal anymore, only sales are mattering now and thus they "dumb down" their products to increase the buying public. I just think Paradox changed their philosphy after EU4 and we have to live with it :\
you talk about quality? have you been around when hearts of iron 3 released? this game is only dumbed down if you actualy enjoy learning how the game works for a week, paradox games have always been way less challenging after you learned how they work, thats kind of how every game works, give it time and it will be the best hearts of iron game, i for one enjoy a usable user interface
From a marketing point of view. Paradox needs to get new players to play their new game, otherwise the player base will be too small to justify the expense, and aficionados of the old games will NEVER be satisfied with a new game, because every difference will seem like treason to them.
It was a great idea to make a new version of HOI with less micro-management, which turns off many players.
The AI was my main concern for this game but apparently HoI 3 AI isn't great either. Also, like it's been said, I bet starting in 1939 instead of 1936 will make things a lot tougher for Poland
That multiplayer game only lasted until 1940, mostly because Germany was declaring wars in 1937 before they actually had an army worth a damn. It also depends a lot on the players, as large game usually have someone who lags behinds and then the game slows down the game speed for him to catch up. I played I think from 16:30 to about 23:00 yesterday, but as I said that game only lasted from 36 to 40, but then again also, it was speed 1 a lot of the time and had to be rehosted from save a couple of time as it was completely open and lot of people joining in randomly playing on potatoes.