Hearts of Iron IV

Hearts of Iron IV

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Rogred Jun 6, 2016 @ 11:52am
Sabaton DLC
So, I have the dlc purchased, but how do I access the soundtrack in-game? Does it only appear during war?
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Showing 1-13 of 13 comments
loperak Jun 6, 2016 @ 12:03pm 
Same question. I don't hear it in game, dunno how to access it.
Rogred Jun 6, 2016 @ 12:08pm 
Can't wait to find out
Mark Jun 6, 2016 @ 12:30pm 
yea, i want too! in EU4 we have "next song" button, how i can lisen it here?
SilentDeath777 Jun 6, 2016 @ 12:35pm 
Id laugh if you have to enable it in the options.
Rogred Jun 6, 2016 @ 12:38pm 
Originally posted by SilentDeath666:
Id laugh if you have to enable it in the options.
I checked, not there xD (I also checked it in the launcher)
SilentDeath777 Jun 6, 2016 @ 12:49pm 
Well it was worth a try.
Navarre Jun 6, 2016 @ 12:54pm 
Originally posted by Rogred:
Originally posted by SilentDeath666:
Id laugh if you have to enable it in the options.
I checked, not there xD (I also checked it in the launcher)
You should have it in the launcher: DLC > Music > Sabaton Soundtrack. If you don't see it there or it's not enabled, here's your problem.

Haven't played the game yet, so no clue when you're supposed to hear it.
Mountain Man Jun 6, 2016 @ 1:04pm 
If it's like the music DLC for their other games, it'll play at random times, so it'll play eventually. You just have to be patient.
TurnedToDust Jun 6, 2016 @ 1:09pm 
♥♥♥♥ rock.
Navarre Jun 6, 2016 @ 1:15pm 
If I understand this code correctly, it's random and each song has its own conditions that determine the odds of it being played.

# Songs from the esteemed metal band Sabaton # Five song to enjoy while playing Hearts of Iron IV music = { song = "hearts_of_iron" chance = { factor = 1 modifier = { factor = 0.5 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 2 has_war = yes } modifier = { factor = 2 has_war = yes OR = { AND = { tag = GER surrender_progress > 70 } AND = { has_war_with = GER GER = { surrender_progress > 85 } } } } } } music = { song = "night_witches" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 tag = SOV } modifier = { factor = 2 tag = SOV has_completed_focus = SOV_women_pilots } modifier = { factor = 2 has_war_with = SOV SOV = { has_completed_focus = SOV_women_pilots } } } } music = { song = "primo_victoria" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 has_war_with = GER } modifier = { factor = 0.25 has_government = fascism } modifier = { factor = 2 has_war_with = GER GER = { surrender_progress > 10 } } } } music = { song = "stalingrad" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 tag = SOV } modifier = { factor = 2 tag = SOV has_war_with = GER } modifier = { factor = 2 tag = SOV has_war_with = GER surrender_progress > 20 } } } music = { song = "wolfpack" chance = { factor = 1 modifier = { factor = 0 has_war = no GER = { has_war = no } } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 OR = { tag = USA tag = GER } } modifier = { factor = 2 has_war_with = GER } } }
Rogred Jun 6, 2016 @ 2:01pm 
Originally posted by Navarre:
If I understand this code correctly, it's random and each song has its own conditions that determine the odds of it being played.

# Songs from the esteemed metal band Sabaton # Five song to enjoy while playing Hearts of Iron IV music = { song = "hearts_of_iron" chance = { factor = 1 modifier = { factor = 0.5 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 2 has_war = yes } modifier = { factor = 2 has_war = yes OR = { AND = { tag = GER surrender_progress > 70 } AND = { has_war_with = GER GER = { surrender_progress > 85 } } } } } } music = { song = "night_witches" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 tag = SOV } modifier = { factor = 2 tag = SOV has_completed_focus = SOV_women_pilots } modifier = { factor = 2 has_war_with = SOV SOV = { has_completed_focus = SOV_women_pilots } } } } music = { song = "primo_victoria" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 has_war_with = GER } modifier = { factor = 0.25 has_government = fascism } modifier = { factor = 2 has_war_with = GER GER = { surrender_progress > 10 } } } } music = { song = "stalingrad" chance = { factor = 1 modifier = { factor = 0 has_war = no } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 tag = SOV } modifier = { factor = 2 tag = SOV has_war_with = GER } modifier = { factor = 2 tag = SOV has_war_with = GER surrender_progress > 20 } } } music = { song = "wolfpack" chance = { factor = 1 modifier = { factor = 0 has_war = no GER = { has_war = no } } modifier = { factor = 0 OR = { date < 1936.01.10 AND = { has_start_date > 1936.01.02 date < 1939.8.24 } } } modifier = { factor = 1.5 OR = { tag = USA tag = GER } } modifier = { factor = 2 has_war_with = GER } } }
Ahhhhh
Stomatopod Aug 1, 2022 @ 8:51am 
omg
Stomatopod Aug 1, 2022 @ 8:52am 
under the time thing is a music note button press and click on sabaton sound track its so obvious how do you not know this?
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Date Posted: Jun 6, 2016 @ 11:52am
Posts: 13