Hearts of Iron IV

Hearts of Iron IV

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Sir Harlz Oct 23, 2016 @ 2:31pm
AI CHEATS! Teleporting navel invasions.
SO I am playing as germany and finished building up a navy. I destroyed Britains and Frances navies and control the alantic. Yay. But wait they are still doing their madly insane kamikazi landings (where they land one or three infantry's in the hope of taking over an entire country). WHenever I go to do a navel invasion it says if I don't have control of the sea area I can't invade.

Yet not only are they just shoving transport ships into waters they have zero control of, but they are never getting intercepted by the fleets I put on patrol. EDIT: I was not stacking my navies either. I had small patrols of destroyers checking the waters also. I put them there shortly after and it didn't help at all. Am I doing something wrong or is this just another case of the AI not playing by the rules?

http://steamcommunity.com/sharedfiles/filedetails/?id=786213160
http://steamcommunity.com/sharedfiles/filedetails/?id=786213130
http://steamcommunity.com/sharedfiles/filedetails/?id=786213088
Last edited by Sir Harlz; Mar 7, 2017 @ 6:30pm
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Showing 1-15 of 17 comments
Sir Harlz Oct 26, 2016 @ 7:55pm 
http://steamcommunity.com/sharedfiles/filedetails/?id=787839296
SERIOUSLY. ARE NAVIES 100% POINTLESS FOR DEFENCE!? I thought finally finishing my navy would end the madness of leaving a garrison on every port but I guess not...
The Horror (Banned) Oct 26, 2016 @ 8:01pm 
add it to the list of broken systems this game has.

Lukkyb Oct 26, 2016 @ 10:43pm 
you dont have a navy in the english channel and thats usally where they invade from put one thre and then see waht happens
Sir Harlz Oct 26, 2016 @ 10:49pm 
Originally posted by LukkyB:
you dont have a navy in the english channel and thats usally where they invade from put one thre and then see waht happens

I own britain. The only nation invading me is the USA. Because all the other nations have been destroyed. Also in the comment I put they sent troops right though a navy patrol AND then sent reinforcments though the same patrol.
Lukkyb Oct 27, 2016 @ 12:27am 
your navy is on sherch and destroy
Sir Harlz Oct 27, 2016 @ 12:58am 
Originally posted by LukkyB:
your navy is on sherch and destroy

Did you look at the screenshots? The navies are on patrol.
Last edited by Sir Harlz; Oct 27, 2016 @ 12:59am
Lukkyb Oct 27, 2016 @ 2:08am 
yes that is why they should be on sherch and destroy then they get evrything other wise they just tell you about ships for your sherch and destroy navy to destroy
Sir Harlz Oct 27, 2016 @ 2:20am 
Originally posted by LukkyB:
yes that is why they should be on sherch and destroy then they get evrything other wise they just tell you about ships for your sherch and destroy navy to destroy

They both do the same thing actually. Patrol just has a wider formaton. Patrol is better for defending because your fleet covers a wider area. Its good for hunting subs and trying to catch smaller/faster fleets.

Search and destroy does the same thing but the formation is smaller. So when your ships encounter an enemy they can all go into the battle at around the same time. Its better for attacking an area where you know the enemy has a navel presence to prevent your ships from getting picked off before your main forces reach the battle.

They both have the same function, the ships search an area looking for things they can fight and win. If you want to use patrol for recon only you have to tell them to cease fire.

http://www.hoi4wiki.com/Naval_warfare#Patrol
Last edited by Sir Harlz; Oct 27, 2016 @ 2:22am
LeadPaint Oct 27, 2016 @ 4:50am 
Originally posted by LukkyB:
yes that is why they should be on sherch and destroy then they get evrything other wise they just tell you about ships for your sherch and destroy navy to destroy

Why does this keep getting spread around? Nothing in the tooltip comes close to stating this. The wiki doesn't. Common sense doesn't. I am legit curious where this information comes from.

To the OP, I've never had a naval invasion launch against a coast I've had naval control over. However, I have had parts of my fleets get caught up in battle, stopping their patrol, which was just long enough for the AI to launch an invasion they had planned for a year.
Have they actually landed forces on a coast? Or are you catching them moving divisions from one friendly port to another?
Lukkyb Oct 27, 2016 @ 5:10am 
i heard the sherch and destroy thing from a video cant rember the one though i mean pardox could explain it better in what they do
Sir Harlz Oct 27, 2016 @ 11:44am 
Originally posted by LeadPaint:
Originally posted by LukkyB:
yes that is why they should be on sherch and destroy then they get evrything other wise they just tell you about ships for your sherch and destroy navy to destroy

Why does this keep getting spread around? Nothing in the tooltip comes close to stating this. The wiki doesn't. Common sense doesn't. I am legit curious where this information comes from.

To the OP, I've never had a naval invasion launch against a coast I've had naval control over. However, I have had parts of my fleets get caught up in battle, stopping their patrol, which was just long enough for the AI to launch an invasion they had planned for a year.
Have they actually landed forces on a coast? Or are you catching them moving divisions from one friendly port to another?

The port was mine. They kept landing troops there (because once the AI invades a port. They will keep invading it OVER. AND OVER. AND OVER AGAIN! I parked 3 navies there on patrol in frustation. Nothing. It wasn't until I build a level 10 coastal fort and shoved a permanant garrison on it that they finally stopped.
LeadPaint Oct 27, 2016 @ 2:38pm 
Hmm.. the only other time I've seen something odd that could be considered "cheating" is taking an enemy port, then right after I move out, some random division lands... like it still had its previous movement order and it never got updated with the fact it no longer held that port.

I've taken a little break (waiting on a few more BlackIce updates) but I'll see if maybe I can tease the AI in to doing the same. I'm almost willing to bet they are catching your fleets in combat and launching the invasion in that small window... I really can't say I've seen quite what you are describing.

But I see you have dealt with it. I've never put more than one division in every port, and have never gone higher than a level one fort to defend. Sadly the AI can't really do much against that.
GDRRiley Oct 27, 2016 @ 6:04pm 
Just make really lightweight divisions for defense and build coastal forts
SalWithAnH Mar 7, 2017 @ 12:26pm 
Un-Doomstack your navy. Transports can slip through because your fleet is maintaining it's cohesion as a large unit in a fight against another navy instead of maintaining a fleet presence in the region.
Sir Harlz Mar 7, 2017 @ 6:29pm 
Originally posted by ComradeKoolaid:
Un-Doomstack your navy. Transports can slip through because your fleet is maintaining it's cohesion as a large unit in a fight against another navy instead of maintaining a fleet presence in the region.

1. THis got bumped.

2. You need need navel control to even PLAN a navel invasions, and I didnt have doomstacks. I alawys have one fleet, and than three patrols (3-4 destroyers in each patrol. TO catch subs and convoys.) But the game won't even let you do a navel invasion if you don't have ships in the area. You get the "We wouldnt do dare a invasion here" message.
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Date Posted: Oct 23, 2016 @ 2:31pm
Posts: 17