Hearts of Iron IV

Hearts of Iron IV

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Lubnut Apr 15, 2018 @ 8:22pm
Rocket artillery vs normal?
Which is better, I never use rocket artillery.
Originally posted by Kitten Food:
I wouldn't bother with rocket artillery unless you are using a :GoldenPoo: ton of infantry (ie: China). If used with Superior Firepower in a support role (along with other artillery guns), they are really great for 40 width infantry divisions.

If you are going for armored divisions, then rocket artillery isn't worth it since those will act as your breakthrough.
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emcdunna Apr 15, 2018 @ 8:35pm 
Stat wise rocket artillery is eventually pretty good in the soft attack stat. I also think the truck mounted rockets are a great way to add soft attack to your tank divisions without slowing them down

The biggest downside I see is that you have to research regular artillery first so it's not an either/or type of thing.

Also maybe rocket artillery doesn't use tungsten unlike regular?

Self propelled artillery is probably the best stat wise but most expensive
spike2071 Apr 15, 2018 @ 8:42pm 
Rocket arty is better on offense because of the higher soft attack and breakthrough stats. Weaker on defense and against armor, though.
emcdunna Apr 15, 2018 @ 8:47pm 
Yeah it has lower hard attack. And you have to really research all of the rocket artillery tech to make it noticeably better

I think for me it'd come down to resources. I don't know exactly how much it costs to build the rockets vs the arty guns, maybe rockets could be cheaper.

spike2071 Apr 15, 2018 @ 9:00pm 
I rarely use it. I think the only time was just for fun to see what it would do. It's a waste of research time, imo. If I recall, rockets are more expensive, both in terms of tungsten and in production cost (could be wrong).

I'm sure someone smarter than me will come in and explain in detail why I'm a terrible commander for not using it, though. :)
emcdunna Apr 15, 2018 @ 9:07pm 
Don't rockets have a ton of breakthrough though? Which helps lower casualties on the attack. I think it makes sense to use with tanks
spike2071 Apr 15, 2018 @ 9:12pm 
I wouldn't say a ton, but yes they have more breakthrough. It's just not worth the research time and the factories, in my opinion. If you use them with great effect, let me know. I can be swayed. :)
emcdunna Apr 15, 2018 @ 9:20pm 
Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions
The author of this thread has indicated that this post answers the original topic.
Kitten Food Apr 15, 2018 @ 9:21pm 
I wouldn't bother with rocket artillery unless you are using a :GoldenPoo: ton of infantry (ie: China). If used with Superior Firepower in a support role (along with other artillery guns), they are really great for 40 width infantry divisions.

If you are going for armored divisions, then rocket artillery isn't worth it since those will act as your breakthrough.
dasaard200 Apr 16, 2018 @ 12:00am 
Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}

To my mind, maxed out artillery [in game] tosses toolboxes (80-100 lbs in a 120 mmshot) very accuratly into horse troughs at 5-10 MILE ranges .

Naval arty are known as rifles, to differentiate the classes between, say, a 25 pounder, an 88 mm tank gun, an 4 inch howitzer (105 mm), and a 16 INCH naval RIFLE; whose SHELL outweighs a Volkswagon Beetle !!
The USN Iowa class Battleship carries 9 of these bad boys .

Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery .

A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew .

I got to watch USS New Jersey from 5 miles out and at 3000 feet altitude firing off the coast at Vung Tau, and you could HEAR THE SHELLS GOING BY over the helicopter's twin engines !!!
Fun to watch; just DON'T be in the target LZ !
Justin Apr 16, 2018 @ 4:19am 
I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. Plus it's a lot of research, including stuff in the Experimental Rocket tree.

People often forget, but researching Rocket Engines in the Atomic Research/Experimental Rocket tree not only gets you rocket interceptors and missile sites, but also an extra 5% soft attack for your rocket artillery for each rank (15% total).
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Date Posted: Apr 15, 2018 @ 8:22pm
Posts: 10