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Learning to play issue, unfortunately.
On a positive, though.....you won't do it again eh :)
EDIT: Too many "i"'s!!
Yeah it sucks, but the game is simply doing what you told it to do by making your Infantry divisions into Armoured divisions.
EDIT: Or whatever your issue is :)
EDIT: I don't think the old divisions should simply disappear, unless you deleted the template too........
1] DUPLICATE that template !, to prevent stupids ;
2] On the duplicate add the new thing(s) and note the costs in XP AND equipment ;
3] While on he Training page, SEE how many divisions would be effected/aflicted/made stupid ;
>{with 100+ divisions, you cannot AFFORD an Empire wide upgrade of INF}<
4] Go to the Logistics page, to find out the equipment you'll now need, and HOW FAST to make enough to kit out 1 upgraded division ;
5] NEVER, not EVER, commit more divisions to an upgrade that what your production can sustain ;
6] The new shiny template is best used IN THE FIELD, and then as a build order ;
7] I'm doing a German run, so I use step-by-step upgrades to pump up divisions :
a] Farmboys (raw recruits, '36 model, 9 INF) ;
b] Mudfoots {Grunt 1} get 2 artillery (7 INF/2 ARTY) ;
c] Soldats (Grunt 2, 3, 4) get support companys ; ... and so on as XP is earned, and spent .
8] As your army grows, and production flows, [ O YEAH, it might seem nit-picky !], but every few days you will AFFORD an upgrade of a unit or 4 ... and when the numbers needed for Anschluss ARE reached; THEN start BUILDING the better templates !!, and backfilling your in-field forces to the new standard ;
9] WHEN JUMPING FROM 20W to 40W division, bite the bullet and spend the 40-50 XP for a FIELD ONLY upgrade; to keep pace with production !!!
The result is being able to nickle-and-dime {in XP} your way to a 40 wide division !