Hearts of Iron IV

Hearts of Iron IV

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How do I Win the Spanish Civil War with No step Back?
So if nobody was aware the new DLC No step back Has givin the AI ridiculous cheats to the point where equipment doesnt matter in terms of combat strength. This means they can Spam command abilities like Last Stand and Force attack with impunity and not get punished for it. This Combined with thier supply bonus's means that thier almost 100% of the time going to be Fighting at full strength regardless.

That being said, it seems this has made winning the spainish civil war next to impossible unless your playing Multiplayer and have support from other players.

How am I supposed to win it? Before you could just wait for the AI to burn itself out but that doesnt really work anymore.
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Showing 1-12 of 12 comments
Reaper King Jan 21, 2022 @ 10:33am 
The real question is what faction are you playing ? Because Franco spain or Republican spain (Thats the democratic or the Stalinist communist) are still easily winnable if you play it right. Republican spain because you keep most of the industry and with russian support and disbanding the army you have the abillty to produce around 16 actually ♥♥♥♥♥♥♥ divs which is more then enough to utterrly slap the nationalists. For franco spain its also still easy because you again have good support, better units and more divs.
pauloandrade224 Jan 21, 2022 @ 11:10am 
yeah also i played NSB and the ai was the same strength wise so i dont see what u mean by cheating ai
No I think Not Jan 21, 2022 @ 1:10pm 
Originally posted by Reaper King:
The real question is what faction are you playing ? Because Franco spain or Republican spain (Thats the democratic or the Stalinist communist) are still easily winnable if you play it right. Republican spain because you keep most of the industry and with russian support and disbanding the army you have the abillty to produce around 16 actually ♥♥♥♥♥♥♥ divs which is more then enough to utterrly slap the nationalists. For franco spain its also still easy because you again have good support, better units and more divs.

I try to play as the carlists, though Ive only ever been able to get to the point where the split between them and the falangists occur once. I can never kick the republicans out of asturias because my divisions have 0 attack, even with planning an offensive. Its like -50% from terrain, -18% from bad supply and all kinds of other modifiers.

I dont know if Im getting unlucky or what but for some reason the republicans start off with more divisions then I do. I start off with around 48 and they get around 60. Maybe Im just waiting too long to start the civil war or something but its still frustrating.
No I think Not Jan 21, 2022 @ 1:16pm 
Originally posted by pauloandrade224:
yeah also i played NSB and the ai was the same strength wise so i dont see what u mean by cheating ai

They are the same strength wise, and they STAY the same strength wise, if you look underneath the green organisation bar on every division, theres a orange strength bar that represents equipment/manpower. For example, if a division took damange from a fight and you had a equipment deficit, the Strength bar decreases which gives them a penatly to thier stats depending on the equipment type you lack.

The problem Im talking about is that the AI does not recieve the penalty I talked about above, they used too, but as of NSB it was removed. It does not matter if the AI doesnt have enough equipment, thier units are just as strong at 10% strength as they are at 100%.
Last edited by No I think Not; Jan 21, 2022 @ 1:17pm
gmsh1964 Jan 21, 2022 @ 6:38pm 
Wait, the 10% as strong as 100. Is just the SCW or the whole game? And either way, is that in the WIKI and/or where did you read that? I am not saying you are wrong, I just wanted to know the source of that info. Thank you
pauloandrade224 Jan 21, 2022 @ 7:01pm 
Originally posted by No I think Not:
Originally posted by Reaper King:
The real question is what faction are you playing ? Because Franco spain or Republican spain (Thats the democratic or the Stalinist communist) are still easily winnable if you play it right. Republican spain because you keep most of the industry and with russian support and disbanding the army you have the abillty to produce around 16 actually ♥♥♥♥♥♥♥ divs which is more then enough to utterrly slap the nationalists. For franco spain its also still easy because you again have good support, better units and more divs.

I try to play as the carlists, though Ive only ever been able to get to the point where the split between them and the falangists occur once. I can never kick the republicans out of asturias because my divisions have 0 attack, even with planning an offensive. Its like -50% from terrain, -18% from bad supply and all kinds of other modifiers.

I dont know if Im getting unlucky or what but for some reason the republicans start off with more divisions then I do. I start off with around 48 and they get around 60. Maybe Im just waiting too long to start the civil war or something but its still frustrating.
I heard theres a bunch of decisions to like reset the penalties u get to combat and stuff in specific regions of Spain as spain in the civil war.
No I think Not Jan 21, 2022 @ 7:38pm 
Originally posted by gmsh1964:
Wait, the 10% as strong as 100. Is just the SCW or the whole game? And either way, is that in the WIKI and/or where did you read that? I am not saying you are wrong, I just wanted to know the source of that info. Thank you

Its the whole game, as for the source Im just drawing from my experiences playing as well as some investigations into other forum posts. I was doin a playthrough as monarchist poland not too long ago and during my war with germany I just stood still and let them suicide onto my defensive lines. Thier orange strength bar dropped to 25% across thier whole line over the coarse of two years but it didnt make a difference in thier attack/defence stats.

If you dont believe me, then check yourself, if you click on divisions that are in battle you get a summary of the fight including bonus's and penaltys, just hover over thier stats (attack, breakthrough defence ect) while thier units are visibly understrength and youll notice that they dont get a penalty to stats due to a lack of equipment.
Reaper King Jan 21, 2022 @ 10:24pm 
So a few things. 1 the Carlists are ♥♥♥♥♥♥♥ hard hard to play. You loose a whole bunch of territory, man power and divisions swapping to them meaning you have to know what you are doing AND you have to beat the republicans before you swap. To give you the best chance of doing this make use of 2-3 key factors. 1 support from axis nations tho do be aware accpeting volunteers form them can come back to bite you. 2 in the army high command tab under army there is choice called proper heritage in slot 2. If you are struggling with supply in spain use it. It reduces logistics issues on core territory by 20 percent which often is enough to make a differrence. Lastly abuse the ever loving ♥♥♥♥ out of your African Army div. These are the best divs in the civil war. Whenever you plan to take a province first remove the debuffs on the tile then use only those division to hammer a hole into enemy lines and then go for encirclements.
Bored Peon Jan 22, 2022 @ 1:41pm 
Originally posted by gmsh1964:
Wait, the 10% as strong as 100. Is just the SCW or the whole game? And either way, is that in the WIKI and/or where did you read that? I am not saying you are wrong, I just wanted to know the source of that info. Thank you
Pretty sure the OP is not paying attention to the weather debuff for fighting outside a chosen offensive region.

When you reduce everything by 99% then of course 10% seems like just as strong as 100% units.
pauloandrade224 Jan 22, 2022 @ 2:11pm 
Originally posted by Bored Peon:
Originally posted by gmsh1964:
Wait, the 10% as strong as 100. Is just the SCW or the whole game? And either way, is that in the WIKI and/or where did you read that? I am not saying you are wrong, I just wanted to know the source of that info. Thank you
Pretty sure the OP is not paying attention to the weather debuff for fighting outside a chosen offensive region.

When you reduce everything by 99% then of course 10% seems like just as strong as 100% units.
Exactly right
Bored Peon Jan 22, 2022 @ 2:43pm 
SCW is easy to win for Facist or Communism once you figure out how.
Easier to win if you can get help from other countries.
If everything goes right you can win before the crackdown.

1. Avoid the volunteers, whatever countries send volunteers to the other side try ignoring those units and just encircle them. Taking them on directly is only throwing away manpower and equipment because their division composition is triple yours.

2. Before the civil war, do not upgrade units, change units, produce units, etc you are helping the other side. Since you will be seizing the armory the majority of the unused equipment will be in your possession at the start of SCW.

3. When choosing states that support you make sure you are picking the right one tactically and production wise. You are not going to fare well if you let the other side have all the factories and can not even produce weapons. Tactically you want to divide the regions so the enemy has to resupply by ship that will help you mini navy gain xp and make the AI wste stuff.

4. Choose your offense campaign areas well and make full use of them. You need to be able to rush the moment the weather debuff changes.

5. At the start of the SCW immediately training a bunch of units using about 70-80% manpower and equipment. You want half strong push units and the other half smaller hold ground units.
No I think Not Jan 22, 2022 @ 5:51pm 
Thank you for the tips, in the future when I eventually get to urge to try it again Ill take them into account.

As for what I was saying about the penalties its not about the penalty from the unplanned offensive on the "weather" tab on provinces. The AI does NOT recieve any combat ability debuff from lack of equipment anymore, while the player does. In almost every campaign Ive done since NSB when Ive let the AI just run its troops into my defensive line (such as when I did the romanovs last laugh) The AI grinds down its equipment to sub 50% (the orange bar) without the application of the penalty. Meanwhile If my own divisions were suffering from a lack of strength they get a penalty to thier attack, defence and move speed.

If you dont believe me then test it yourself, Im postive that Im not just talking out of my ass.
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Date Posted: Jan 21, 2022 @ 10:25am
Posts: 12