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My whole childhood is a lie.
and @OP
1. divs no NOT teleport even the AIs
2. in rts games the has to cheat abit or other wise you could just learn what the ai is going to do and have a counter ready every time (stronghold cursader extreme has this problem the ai has few to no cheats and does the same thing every time meaning if you have the rss and skill to build up you can counter any attack the ai can send and even worse their castles are always 100% the same so they are very easy to attack)
Do you have proof? I'm not denying it's true, and fully suspect that it is, but I haven't seen anything concrete for HOI4. And if it is true, they need more buffs. :)
2. if your loseing this is a very good idea that i do all the time they aren't the best but they can slow the enemy down
The AI tends to (over)produce low quality infantry divisions and to stockpile huge ammounts of infantry equipment, and seems to do so more when it's losing. The Soviet Union has a large starting army, but its starting industry is not actually very good and Germany can build up a huge military industry quickly, so it's likely they just had a huge stockpile of infantry equipment when the war began, and started spamming out cheap infantry divisions as soon as you declared war. The AI will also use extreme manpower laws when it needs to, such as service by requirement or even scraping the barrel, to ensure it can keep producing more of these divisions.
Generally, you shouldn't be attacking with infantry, even large infantry divisions, unless there is some huge advantage, otherwise you will just take massive casualties and it will turn into world war 1. Air superiority alone is not enough. Finally, check that the front is recieving enough supply. While Germany has good infrastructure, partisans in occupied territory can hugely lower the supply limits of regions unless you garrison them.
Also note that if you go down the fascist path, japan also has huge combat debuffs when invading China, so it's not meant to be an easy fight. The AI normally manages it eventually by using naval invasions to open new fronts.
I also thought that maybe Germany was ending training early or just making a bunch of small divisions. But they're a slightly smaller and similar template to mine (7-9 INF and some ART). They're not like the trash divisions I get from many minor nations and major nations that have their back to the wall.
Infrastucture turns yellow at the worst on the front. I try to level up infrastructure to at least 8 in a direct line from Moscow to the Polish border and beyond.