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Motorized units are like faster infantry while mechanized unit in the late game are there to support your medium/heavy tanks. Early games should have unites of mechanized infantry with light tanks in your 24s. Mid game should focus on medium tanks and mechanized if you have the power to. Late game would be heavy tanks, medium tanks and mechanized 24s.
As for the above 24s, just mass infantry/ mountaineers/motorized. They are there to hold the line while the 24s do the real battles. There are differents between doctrines with the Mass Assault being the weakest in my opinion and should only be use when you have a lot of base manpower but have no industrial capacity at all. But using it if you think . Defensive doctrine people like France, UK, Ita, would use Grand Battle Plan for early defense and mid-late offense. Superior Firepower should be for powerhouse nation such as USA, Late game China, or Russia. Mass Assault is for everyone else who start out weak and want to conquer easy lands before changing their doctrine.
Oh and mobile warfare is also good for weaker nation if they want to to focus on offense but has no industry to build tanks but instead rely on an army of mobile infantry. Other than that, Germany would benefit a lot of their early war with this doctrine, and if they are unstopable in late game, the offensive branch would help them all the way...or if they are forced to defend themselves then the 5% extra manpower and guerrilla tactics helps.