Hearts of Iron IV

Hearts of Iron IV

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Xinamon Mar 2, 2021 @ 7:04am
Why is line artillery bad?
I have seen posts ever since 1.5.4 that say that line artillery is bad, however my 7/2 with art+rec+eng is so much better than my 10/0 with the same companies. The 14/4 division template is so strong, so why do people say line artillery is bad?
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Showing 1-15 of 17 comments
Crazed Possum Mar 2, 2021 @ 7:21am 
I would say that people who say that it is bad probably consider the adding of artillery instead of two infantry will lower the overall organization of the unit thus making it in their opinion bad.

Also depending on what doctrine you're using you may not get the results you wish either . Then you also have to take an account the expense of producing extra artillery to put on the line and if you're not a big enough country you may not be able to afford it.
Last edited by Crazed Possum; Mar 2, 2021 @ 12:03pm
Ikazuchi Mar 2, 2021 @ 8:59am 
different play-stiles.

most people do not try new things and just repeat what others did.
Cookie Monster Mar 2, 2021 @ 12:34pm 
It's not bad. It's just not as OP as it was in old versions.
Ikazuchi Mar 2, 2021 @ 12:36pm 
I myself prefer 13/0 divisions with support art and support r-art
"bad" is subjective and I would never say that.

But there are objective reasons and math proof that it is not so much better than 10/0 (especially for infantry job that is hold the defensive line) and production wise not worthy unless you really have to use 20 width infantry as attack force with Superior firepower.

Does it work? Possibly. Is this best you can do? In good part of scenarios no.

The similar go to 14/4 - if you are the country that can afford it and battlefield where you can supply it - very likely it ís not the best you can do. Yes, you can probably build it as attack force and beat enemy AI infantry with it, however better in terms like manpower/production) is just maintain defensive line with couple 10/0 (as organization wall that actually works best for pure defense job) and use the resources and production capacity for proper tank divisions and CAS for attack.
Last edited by Včelí medvídek; Mar 2, 2021 @ 1:33pm
mk11 Mar 2, 2021 @ 2:30pm 
Roughly speaking, for every 24 infantry divisions you have as 10/0 rather than 7/2 you can build enough tanks and motorised equipment to convert 1 20w infantry division to a 20w medium tank division. If you micro-manage your attacks you don't need to be attacking with many divisions at once so you are better off making them the best offensive divisions you can. Not making many attacks also makes for more effective use of your CAS.

Personally, I like 8inf/1art/1aa as that means I can concentrate air over my tanks and not worry if the enemy has air superiority where I'm defending or mopping up.
John Saxon Mar 6, 2021 @ 12:50pm 
Artillery have good soft attack but very poor breakthrough. Tanks have decent soft attack and excellent breakthrough.

Tanks are better than artillery for pushing because they have a lot of breakthrough, without breakthrough you take horrifying casualties. Whilst artillery are good at defending, that's all they are good for.

Instead of building artillery you can build cheap infantry divisions and Close Air Support, and win on the defensive that way.
coffeemm8 Mar 18, 2021 @ 11:42pm 
From my experience infantry with line artillery defend very well against infantry without it and inflict more casualties
shiggies713 Mar 19, 2021 @ 1:22pm 
artillery is awesome. sure breakthrough is weak but by the time they do, the enemy is utterly destroyed, there is no counter attacking 7/2's rolling with cas and air superiority. When my battles are over the enemy is shattered.

You want to kill enemy manpower? use artillery. I have had campaigns where i was Mexico and killed more Germans than USA or USSR combined, why? artillery.
https://steamcommunity.com/sharedfiles/filedetails/?id=2095880197
the template that destroyed everything
https://steamcommunity.com/sharedfiles/filedetails/?id=2096159296
and no joke, i just steamrolled the germans right over the alps with this template. mountains, don't care, marsh, don't care, enemy air superiority, don't care. Just mowing down everything, impossible to defeat stats with Trotsky and mexico's artillery buff.
Last edited by shiggies713; Mar 19, 2021 @ 2:29pm
Ryan Mar 19, 2021 @ 6:37pm 
7/2 is what the AI uses, so congratulations you are matching them. If you want to maximize damage go 11/6.
Xinamon Mar 20, 2021 @ 9:32am 
Originally posted by shiggies713:
the template that destroyed everything
https://steamcommunity.com/sharedfiles/filedetails/?id=2096159296
and no joke, i just steamrolled the germans right over the alps with this template. mountains, don't care, marsh, don't care, enemy air superiority, don't care. Just mowing down everything, impossible to defeat stats with Trotsky and mexico's artillery buff.

That is one of the strongest templates in the game so it's no surprise.
coffeemm8 Mar 20, 2021 @ 9:42am 
Really hoping they rework templates in the next update
Xinamon Mar 20, 2021 @ 9:44am 
Originally posted by unnamedsoldier:
Really hoping they rework templates in the next update
Why?
Helium God Mar 20, 2021 @ 9:44am 
Originally posted by shiggies713:
artillery is awesome. sure breakthrough is weak but by the time they do, the enemy is utterly destroyed, there is no counter attacking 7/2's rolling with cas and air superiority. When my battles are over the enemy is shattered.

You want to kill enemy manpower? use artillery. I have had campaigns where i was Mexico and killed more Germans than USA or USSR combined, why? artillery.
https://steamcommunity.com/sharedfiles/filedetails/?id=2095880197
the template that destroyed everything
https://steamcommunity.com/sharedfiles/filedetails/?id=2096159296
and no joke, i just steamrolled the germans right over the alps with this template. mountains, don't care, marsh, don't care, enemy air superiority, don't care. Just mowing down everything, impossible to defeat stats with Trotsky and mexico's artillery buff.
Shiggies, I love it! I've rolled over the USA itself using precisely the same 14-4 template with one difference - cavalry recon instead of motorized. Against the AI, it's definitely more than enough.
buddy266 Mar 25, 2021 @ 6:07am 
Artillery is not bad if you are planning on attacking with infantry, it's not good on the defense though because the defense that it adds isn't worth the organization loss.
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Date Posted: Mar 2, 2021 @ 7:04am
Posts: 17