Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pretty poor explanation but I think you got the gist of it.
Core - Considered an integral part of your nation. You will always receive full benefits from these states as long as you control them. During war only the occupied core states count towards your defeat
Occupied - State not a core of your nation, but a core of someone else. These states are not considered your integral holding and will suffer from the compliance mechanics. You will never get full benefits from them as the population is considered unruly, getting higher compliance will give you some industrial benefits as well as ressources from the state but manpower will remain low. You also run the risk of a general insurection if rebel activity reaches 100 in all states with atleast 1 core in common.
Colony - State not a core of any nation. These states, like the occupied ones, are not your integral holding however they also do not suffer from compliance mechanics. You will receive benefits from them as though you had 100 compliance and will not have rebel activity.