Hearts of Iron IV

Hearts of Iron IV

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German AI not attacking soviets
In none of my games, no matter which nation I play, Germany will not attack the soviets. Makes the game boring and unbalanced. Before someone starts talking nonsense: historical focuses are set to on.
Last edited by Newiko 🐠🐟🐡💥; Mar 4, 2021 @ 4:25am
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Showing 1-15 of 16 comments
uncleflagzz Mar 4, 2021 @ 4:31am 
Maybe wait a little longer? Maybe they were too weak, otherwise just tag switch over to Germany, make them complete the Operation Barbarossa focus tree and tag switch back
They took over all of Africa. They did the focus and have the wargoal on soviets justified. It is 1943 in my current game, again no action coming from them. This will again be a game where nothing will happen and the game ends with soviets never involved. I already reinstalled the game but also didn't help.


flicky Mar 4, 2021 @ 5:26am 
German AI at its finest, they will only attack the soviets when their army is either fully supplied or stronger than the commies, paradox plz fix
Ikazuchi Mar 4, 2021 @ 8:31am 
Are the Germans at war with anyone else?

Please note that there are conditions for germany to finish their focus to get a wargoal on the USSR.

USSR must be a neighbor to Germany. Germany must have >1199999 men in the field
No other country bordering germany may still be at war with them.

historical_ai = {
NOT = {
any_home_area_neighbor_country = {
has_war_with = ROOT
}
}
}
ai_will_do = {
factor = 10
modifier = {
factor = 0
OR = {
has_army_manpower = { size < 1199999 }
any_home_area_neighbor_country = {
has_war_with = ROOT
}
}
}
modifier = {
factor = 0 #AI should not pick this focus if it does not share a border with the Soviets
NOT = {
any_home_area_neighbor_country = {
tag = SOV
}
}
}
modifier = {
factor = 0
is_historical_focus_on = yes
date < 1939.1.1
}
}

Even if historical focus is on.
Last edited by Ikazuchi; Mar 4, 2021 @ 8:32am
Originally posted by flicky:
German AI at its finest, they will only attack the soviets when their army is either fully supplied or stronger than the commies, paradox plz fix
Which is actually example of good Ai decision - why it should attack stronger enemy?
Torrens Mar 4, 2021 @ 8:57am 
If German AI grinds out its equipment stockpiles it will consider itself weaker that USSR and will wait untill it get sufficient average strenght in its divisions before it declares on USSR. It doesn't help that USSR gets continually stronger meaning threshold for declaring war goes higher.
Ikazuchi Mar 4, 2021 @ 9:02am 
Originally posted by GunFinX:
Sounds like a bug to me. If it's historical Germany should always break the molotov -ribbenthrop pact and attack Russia. Just like in WWII Germany attack Russia because they need the resources(oil) in order to finish off the allies.

Not a bug. See excerpt from actual focus tree code.
In the matches where I played an Axis country myself, we totally steamrolled everything (except for the USA, but we dominated africa and the UK with ease), the german AI would still not touch the soviets. And from what I see it did not really lack in anything, considering it was controlling the UK etc and got all of their equipment.

At this point I believe the german AI is broken for the past updates.
Včelí medvídek Mar 4, 2021 @ 10:01am 
Originally posted by GunFinX:
Originally posted by Ikazuchi:

Not a bug. See excerpt from actual focus tree code.

Except OP said Historical focus are on, and Germany did attack Russia Historically. Learn to read and comprehend.
This is your misbelief only. Historical focuses has only sometime something to do with AI decisions - for most it only drives order of focuses selection. So e.g. focus can give war goal at +/- historical date but not at all make Ai declare that war too.
Ikazuchi Mar 4, 2021 @ 10:09am 
Originally posted by GunFinX:
Originally posted by Ikazuchi:

Not a bug. See excerpt from actual focus tree code.

Except OP said Historical focus are on, and Germany did attack Russia Historically. Learn to read and comprehend.

Learn to read, the code says that this condition applies if historical is on.
So it is no accident that this happens, it is WAD.
Ikazuchi Mar 4, 2021 @ 10:13am 


Originally posted by Včelí medvídek:
Originally posted by GunFinX:

Except OP said Historical focus are on, and Germany did attack Russia Historically. Learn to read and comprehend.
This is your misbelief only. Historical focuses has only sometime something to do with AI decisions - for most it only drives order of focuses selection. So e.g. focus can give war goal at +/- historical date but not at all make Ai declare that war too.

I think we should give up, makes no sense to try to explain something to someone who does not want to understand.
Same as with giving technical support, some people just want to rant.
Originally posted by Včelí medvídek:
Originally posted by flicky:
German AI at its finest, they will only attack the soviets when their army is either fully supplied or stronger than the commies, paradox plz fix
Which is actually example of good Ai decision - why it should attack stronger enemy?

Because historical AI is set on, and Germany actually attacked a stronger enemy.
Včelí medvídek Mar 4, 2021 @ 11:55am 
Originally posted by Supcrème Grommander:
Originally posted by Včelí medvídek:
Which is actually example of good Ai decision - why it should attack stronger enemy?

Because historical AI is set on, and Germany actually attacked a stronger enemy.
There is NOT any "historical AI" in the game, only focus order.
Ikazuchi Mar 4, 2021 @ 12:41pm 
Originally posted by Včelí medvídek:
Originally posted by Supcrème Grommander:

Because historical AI is set on, and Germany actually attacked a stronger enemy.
There is NOT any "historical AI" in the game, only focus order.

stop trying... you will only get hate for it.
Včelí medvídek Mar 4, 2021 @ 12:58pm 
Originally posted by Ikazuchi:
Originally posted by Včelí medvídek:
There is NOT any "historical AI" in the game, only focus order.

stop trying... you will only get hate for it.
Meh who care:p

Btw I play the game since release - and remember well how bad was when Ai declared wars left and right only because it got war goal for it (usually led to suicidal wars on multiple fronts and broken gameplay). It is much much better experience now when it use weighted decisions with some scripted conditions and RNG.
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Date Posted: Mar 4, 2021 @ 4:20am
Posts: 16