Hearts of Iron IV

Hearts of Iron IV

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Bigyappa Jul 27, 2021 @ 9:19pm
why can i never win wars they always are a stalemate
i always watch youtubers breeze throught countrys with less units but when i attack even though i use temolates have tons of equipment and have more units and use my airforce its always a stale mate
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Showing 1-13 of 13 comments
drewbstar Jul 27, 2021 @ 9:21pm 
Take a screenshot of your battles. That can help us help you.
Mark Jul 27, 2021 @ 10:55pm 
I did this at the start, you might be doing it too.
Infantry aren't really meant for pushing, try having tanks punch the line and flood the gap with Infantry
Azrael Jul 28, 2021 @ 2:10am 
Yes, Regular Infantry is meant for holding the front-line, you only attempt to push with it, if you got no other means to do so and can overwhelm the enemy.

At the bare minimum, as some 3rd world country, you use cavalry to try to push through and encircle, but that is if you play minors like Bhutan or Tibet or something like that.

You want to aim for tanks as push forces, ideally motorized or mechanized to follow them to hold the line after the tanks have broken through and you need more stuff, like Good Air coverage (also known as "Green Air") and soft attack, to kill all these squishy soldiers, you typically do this with artillery battalions in your divisions (e.g. SPG's in tank divisions).

And of cause there is more like you need to research doctrines, need up to date equipment etc etc.

If we would write this all down here, you'd get a very long list, I suggest watching streamers who explain some things on the side once in a while, watching YouTube tutorials and playing yourself in SP to get a better grip on the game or play Co-Op with friends, who maybe know a thing or two about the game you don't know yet, who can answer questions on the fly.
Last edited by Azrael; Jul 28, 2021 @ 2:10am
wildlifeluvr Jul 28, 2021 @ 11:00am 
Originally posted by Azrael:
watching YouTube tutorials

YouTube tutorials?

You say, "YouTube tutorials"?

Surely you jest.

After 20 or so YouTube tutorials on HOI4 and other games, it became abundantly clear:
*makers have no common sense. They pump out music in the background that drowns out everything they are saying.
*they go too fast, talk too fast, they assume those who come to the tutorial know stuff about the game when common sense (lacking of course in these YouTube tutorials) ... when common sense is they do not.

Until the Earth starts rotating in the opposite way, I will not watch a YouTube game tutorial. There "may be" some good ones out there, but nearly all are produced by people who can't think clearly, mumble, do not enunciate (especially if English is a second language), and for some unknown reason, they think people came to the video to listen to stupid, obnoxious music. They are clueless.

People came to the video to listen, watch and learn but are prevented from doing that by people who don't have common sense and don't know the basics regarding how best to communicate in a teaching environment.
drewbstar Jul 28, 2021 @ 11:08am 
Originally posted by wildlifeluvr:
unknown reason, they think people came to the video to listen to stupid, obnoxious music. They are clueless... don't know the basics regarding how best to communicate in a teaching environment.
You can thank YouTube, the company, for that. The way videos are monetized, the way in which copyright strikes are enforced, and so on, all change how people make videos. There is a reason most videos will be something like 10:01 long, even though the actual content could be condensed into a 2-3 minute video: longer ads, which means more money. Same with the music, it helps fill out the awkward silences, and any "good" music has a too-risky chance of getting the video taken down.
It's also why so many have click-baity titles and thumbnails. It gets more clicks.
And today's video is sponsored by: RAID SHADOW VPN, BUY NOW.
Azrael Jul 28, 2021 @ 12:00pm 
Originally posted by drewbstar:
Originally posted by wildlifeluvr:
unknown reason, they think people came to the video to listen to stupid, obnoxious music. They are clueless... don't know the basics regarding how best to communicate in a teaching environment.
You can thank YouTube, the company, for that. The way videos are monetized, the way in which copyright strikes are enforced, and so on, all change how people make videos. There is a reason most videos will be something like 10:01 long, even though the actual content could be condensed into a 2-3 minute video: longer ads, which means more money. Same with the music, it helps fill out the awkward silences, and any "good" music has a too-risky chance of getting the video taken down.
It's also why so many have click-baity titles and thumbnails. It gets more clicks.
And today's video is sponsored by: RAID SHADOW VPN, BUY NOW.

Yeah and other, more upstanding YouTuber don't put up with this crap and instead make high quality content, seek sponsors for their videos and/or use Patreon or other stuff like that.
wildlifeluvr Jul 28, 2021 @ 3:40pm 
Originally posted by Azrael:
Originally posted by drewbstar:
You can thank YouTube, the company, for that. The way videos are monetized, the way in which copyright strikes are enforced, and so on, all change how people make videos. There is a reason most videos will be something like 10:01 long, even though the actual content could be condensed into a 2-3 minute video: longer ads, which means more money. Same with the music, it helps fill out the awkward silences, and any "good" music has a too-risky chance of getting the video taken down.
It's also why so many have click-baity titles and thumbnails. It gets more clicks.
And today's video is sponsored by: RAID SHADOW VPN, BUY NOW.

Yeah and other, more upstanding YouTuber don't put up with this crap and instead make high quality content, seek sponsors for their videos and/or use Patreon or other stuff like that.

I assumed there were a few, rare tutorials out there that were high quality. For those that do a good job, thank you for your time helping others.

The truth is for every one good tutorial on YouTube, there are a hundred awful productions that I would not watch if somebody paid me to. Having background music is the main reason but there are others too, like simply having no knowledge at all on how to properly communicate.
TimberWolf024 Jul 28, 2021 @ 10:06pm 
Try switching your division templates around 20 or 40 combat width should do the trick
Bored Peon Jul 28, 2021 @ 10:23pm 
Originally posted by TimberWolf024:
Try switching your division templates around 20 or 40 combat width should do the trick
I have found 30 width works fairly well too. Simbly because it takes 2 20 width to defend versus the AI, but one 30 width is enough to make the AI look for a weaker spot or wait for reinforcements.

40 width I seem to struggle with because most of the time I will flank from 3 sides and first 2 40 widths drop out of battle before any of the other units can reinforce.

I have been debating on trying 15 width because then if I flank from 3 sides I get 8 of them in a 120 width battle. So if I am pushing with 24 15 width that gives lots of time for the other units to reinforce as they withdraw. I am also thinking by having more units and longer battles the generals gain more xp.

I think some of the problem is the late game battles blow because units are so dug in and the AI generals have so many traits and levels their boosted stats are insanely high. I think I seen one of the Japanese unit in 1951 had like a 2000 defense due to the general bonuses.
Azrael Jul 29, 2021 @ 1:14am 
Well, the combat width changes are going to shake up the meta anyway.
Bored Peon Jul 29, 2021 @ 4:26am 
Originally posted by Azrael:
Well, the combat width changes are going to shake up the meta anyway.
Well playing Hungary I messed with some motorized units width 14 (2 towed arty, 4 motorized) and mechanized (2 towed artillery and 4 halftracks) and I tore through everything "wounded or low supplies/fuel" until I hit US and UK with stacks of like 12-20 units.I was using superior firepower though.

Worked kinda like I said units retreated and fresh units replaced them. Later in a panic I increased them to 20 width and they did worse because the damage was not spread across not as many multiple units anymore.
Rialm Jul 29, 2021 @ 5:19am 
It's all about encirclement. Need to have a good tank or infantry template, and use your other infantry just to fill and protect your attack.
I'm not a good player, but the last couple of week I got a bit better.
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Date Posted: Jul 27, 2021 @ 9:19pm
Posts: 13