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I use eng, recon, hosp, maint, and logistics.
2 LSPART
4 Medium Tanks
3 Motorized
This is easier to produce than divisions based on the 15 / 5 template.
2 LSPART
4 Light Tanks
3 Mechanized (need Army Innovations II and rush this)
This template, despite not using medium tanks, has enough punch and breakthrough, while being very fast, allowing a better exploitation of breakthroughs.
These are 20 width, just double the numbers for 40 width. Engineers, Support Artillery, Logistics, Maintenance and armoured Recon as support.
Light self propelled artillery. Variant of light tanks.
People will probably understand LSPG better, you rarely read SPART.
Against AI it does not matter. Just stack things that give softattack.
AI does not build tanks. So do not bother with anti-tank stuff or hard attack.
As you regularly fight many opponents with bigger numbers of planes i tend to include AA in my templates:
-infantry: 16 inf, 2 (foot) art, 2 (foot) aa [switch one inf with one MSPAT if you can afford)
-medium tank division: 10 tank, 6 mechanized,1 SPG, 1SPAT, 5 SPAA
SPAA greatly reduce the malus of enemy air superiority while still adding to hard and soft attack.
They only take 1 battle width and require only 24 SPAA per battalion.
More useful than regular inf as Germany are special forces imo. With 3m fielded manpower you can do 6x 20w paratroopers, marines and mountaineers each.
I've been playing wargames for 35-ish years. To me, SPG's are direct fire guns - Stugs and ISUs for example. SPARTY on the other hand, is self propelled artillery - indirect fire weapons - hummel, priest, and sexton.
Having said that, broadly speaking, either abrieviation is acceptable to cover either purpose.
Most wargamers (especially old school gamers) will know what SPARTY is. I would think a very high proportion of HOI players are wargamers.