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Edit: Tactical bombers are the jack of all trades and master of none, but their long range makes them useful in non-European theatres for air support.
So stratetig for factories etc. right?
Just wanna annoy my enemy with ships, fighters and bomber
Strategic bomber absolutely trumps tactical bomber in strategic bombing. Completely superior for destroying enemy's industry and infrastructure. But very inflexible.
They can do all. But they do all very poorly.
Go Strategic bombers. They have even been buffed abit in 1.5
stats wise i wouldnt call them aweful by any stretch on a pure numbers situation.
lvl 1 tac ground attack is 6 level 2 is 9 and level 3 is 15
lvl 1 cas ground attack is 10 level 2 is 15 and level 3 is 20
being able to hit well beyond the range of cas, fulfill stratigic roles, naval roles, cas roles all for a single production line is pretty significant. are they as good at the role? no. but they are more then capable.
But also 40% more expensive to build than CAS.
Also Tier 3 tactial bomber doess 16 strategic bombing. While a tier 3 Strategic bomber does 60.
The only thing they have which is some what decent is naval bombing dmg. Was it not because their low naval targeting makes them hit absolutely nothing.
Also their Air defense is also so low that normal fighters are still able to shoot them down.
Strategic bombers on the other hand are very hard to shoot down with normal figthers.
While heavy fighters (which are bad against normal fighters) is the only thing which kills strategic bombers easily.
And since CAS will go equal or better against heavy fighters. Their only true enemy is normal fighters. While Tactial bombers need to fear both Normal and Heavy fighters.
the savings in building other air units would give you the freedom to have stronger fighter forces so the tac defence is less of an issue when you have control of the skies.
are they perfect? no. but as an allrounder they are a cabable replacment for cas, nav and strat if you cant or dont want to field all the other air types.
its down to the player to choose what best fits their needs and there are times when being able to cover ALL air roles in a single craft and production line is a strong factor in their favor.
just because you don't like them doesnt mean they are useless.
True they are a cabable replacement for CAS, but not for naval bombers. And they are very situational strategic bomber. As most minors i find it to be better to go depending on country size either pure figthers or fighters and CAS. Since its easier to get the maximum debuff against the enemy that way.
So keep your fighters for good reasons, mainly when you try to invade UK by the Channel at the early stages of the game, which will give you a fair chance to win the game when UK surrenders.
But remember that the country who gets the higher score at the end of the game is the one with the most important air fighters fleet (air superiority points), that becomes quick to understand..
If your objective is to bomb deep inside enemy territory where your fighters can't escort them.
Strat bombers are like fighting fortresses, only heavy fighters can harm them effectively.
& Remember- efficiency on production lines- there's a big advantage to picking one thing and sticking with it. I'd have to think that building mainly tacticals with the bulk of your factories is your best bet. Yes you should also build up CAS or Strat on the side as well, but in much lower numbers (unless you have an glut of spare facotires). Your tacticals then go everywhere while your smaller CAS & strat wings go only where needed.
However, in other roles, you have to weigh the range of the Tactical Bombers when measuring them against CAS or Naval Bombers. Range is a hugely important stat in Air Warfare.
The main reason is that Mission Efficiency is modified by range, so targets that are barely within CAS or Naval Bomber range are not going to benefit from those pretty theoretical Ground Attack and Naval Attack numbers.
Somewhere on the Paradox forums is a great post breaking down the math, but unfortunately I can't find it at the moment, so here's this bit from the Wiki instead.
https://hoi4.paradoxwikis.com/Air_warfare
If your CAS or naval bombers can't cover the whole area that their wing is assigned to, you can see their attack numbers drop down by 50% in situations where the Tactical Bombers would still be operating at 100% efficiency.
Ultimately, it's situational. If you can plop some naval bombers in Sicily, you're golden. If you're on a big front in Europe, your CAS will probably be fine.
However, I find in Asia that CAS and Naval Bombers are basically point defense units that are often doing nothing of any value due to the scarcity of well-positioned air bases and the long distances involved. They also interfere with Fighter berths near the front lines within the more modest sized air bases.