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Well as you can see here the game is clearly playable and I would say very fun. The only issue I had so far was Manpower from the new Hungary which was easily rectified with Romania as a puppet and using their manpower for my troops.
The DLC all in all is great, the new Air UI is superb once you take the time to learn it, all the new focuses make for some interesting alliances in multiplayer and can get you some early land if you play your cards right. It's less about Axis vs. Allies now, and more about what side you wannt be on, Axis, Allies, Sovs, or maybe a new faction with all these other states...!
Make Romania stronk again!
Make Austria-Hungary great again!
Make Yugoslavia not retarded again!
Make Czechoslovakia...not get rekt!
But after i played Romania. I was amazed by the amount of polish this country had recieved. They are one of the very few countries in the game with unique companies (2 unique tank companies, 2 unique naval companies, 3 unique aircrraft companies and 3 unique material companies).
And this made me wonder how come nearly all countries includeing the majors have generic companies or very close to generic companies.
The only other one of the new countires which recives a somewhat unique company is Czechoslovakia. They recieve a naval company.... Its a land locked country.
Romania: 10 unique
Australia: 1 unique, 4 semi-unique
Soviet Union: 1 unique
USA: 6 semi-unique (shares naval companies with Japan, England, Czechs and Germany. Share aircraft companies with UK and Germany).
UK: 6 semi-unique
Japan: 4 semi-unique
Germany: 3 semi-unique
Canada: 3 semi-unique
India/Raj: 3 semi-unique
New Zealand: 2 semi-unique.
Czechoslovakia: 1 semi-unique
*semi-unique: shares copamnies with other countries (mostly naval and aircraft companies).
** List might not be 100% accurate but its close.
When you see above list. I find it very fustrating that a minor country in the war like Romania has 10 unique companies and a country like Germany has 0 100% unique companies.
I think its a missed opportunity which could have added more flavor to each country and make each playthrough more unique for the player/players.
Overall i like the new focus trees for each country. I have some minor issues with their focus trees being weaker than the generic one - at least if you go facist.
Dont really have much more to say about the new focus trees.
The new air combat i have not really tried out yet as i only have played the new coutries and find it hard as them to build a noteable airforce.
The new ablity to licence military equipment from other countries. I find amazing for minor countries since Germany will get medium tanks relative fast. You will be able to licence thoese either if you go facist or improve releations with them enough.
Conversion is also a feature i really like, but find abit useless at least for tanks (not tried it with anything else yet). Would have loved to be able to convert tier 1 medium tanks into tier 2 medium tanks. Its not worth much that i can convert tier 1 medium tanks into tier 2 medium SPG´s or tier 2 medium tank destroyers.
In conclusion i find the new DLC to give a small window/insight into what the game could have been. But falls short of giveing a much improved experience that many includeing myself was naive enough to be hopeing for.
The fact that they choose to give us this small insight with Romania, makes the rest of the game seem worse and half heartet.
This does not mean i do not like HOI4. I love it and have a few hundred hours in it and expect to get a few hundred more.
Is puppeting part of TFV or is it without possible? how might hungary play out without TFV then?
I havn't even changed my conscription laws yet so getting that much manpower from 2% is great. Maybe I am more biased towards this dlc since I love minor nations over major nations.
I am probably the 1% that has never played a major nation and wish the minors got more love, so these dlc's are perfect for me. Havn't tried any of the other Balkans yet but they all seem interesting to play now. (Especially since Yugoslavia can get 2 bonus research slots rather than the old 1)
I also like how liscensing units off other nations gives you a research boost for that unit. So all in all I like the dlc, granted I technically didn't pay for it since I pre-ordered the marshall edition.
more deph like what? the dominion system? thx
This is probably my main concern about having got the season pass after thinking about it. Are they just pumping out small-ish dlc so that way when the pass is over they can then bring out their $20-30 game changing dlc like espionage and more indepth navy etc.
And for number 2 I saw UK do a naval invasion of Italy and singlehandidly made them captulate but that could have just been Italy being derpy. They did also lose Afirca so maybe Italy was derpy.
This allows you to force your puppet into making divisons (using templates you design) with 90% their manpower, and 10% yours. Which if you puppet the right countries (looking at your pakistan with manpower pool of 60Million for a British Raj player.) then you can get almost infinite divisions.
The other 2 things you get with the dlc are 2 game mechanics which should have been free and they are not even good mechanics. Pretty dissapointed on this. They are hardly useful.
Essentially you are paying 10 bucks for stuff you would get from free mods minus the 2 little mediocre mechanics.
Not worth it. Spend your money elsewhere.
I have nothing against PDX and their policy on dlcs and i love most of their games but this DLC is just a ripoff and really mediocre. Sucks for those who payed for the season pass or whatever it was ...