Hearts of Iron IV

Hearts of Iron IV

View Stats:
TheCr33pur Jun 15, 2017 @ 7:07am
Death or Dishonor DLC
Just curious how you guys like this addon for Hearts of Iron IV. Still i gotta go over stuffs that i have mod for my parts and see what need to be corrected or fix.

Heard some players are upset for paying for it or didnt like it, so i dont know what is going on.
< >
Showing 1-15 of 19 comments
Aleksi134 Jun 15, 2017 @ 7:12am 
Well people are probably upset because the DLC isnt worth the money as in barely any content i do agree+ it has 2 paywall mechanics attached to it.
Sai Jun 15, 2017 @ 7:13am 
http://steamcommunity.com/sharedfiles/filedetails/?id=947366240

Well as you can see here the game is clearly playable and I would say very fun. The only issue I had so far was Manpower from the new Hungary which was easily rectified with Romania as a puppet and using their manpower for my troops.

The DLC all in all is great, the new Air UI is superb once you take the time to learn it, all the new focuses make for some interesting alliances in multiplayer and can get you some early land if you play your cards right. It's less about Axis vs. Allies now, and more about what side you wannt be on, Axis, Allies, Sovs, or maybe a new faction with all these other states...!
AI still sucks ...
Shepard-Commander Jun 15, 2017 @ 8:29am 
Personally, I don't think it's a great value. You get 4 focus trees. The new Air UI is in the update, not the DLC. If they would have added Bulgaria, Greece, and Turkey focus trees as well, I would probably have a better outlook. Ultimately, it just isn't super interesting to play the minor nations in my opinion. Allied AI really needs to be improved. Your allies don't assist you much at all. I propose having some type of "faction central command" where you can submit plans and request assistance. It's pretty tough playing an Allies game as Romania and you get no help in a three front war (that's an example of what happened to me yesterday).
Arctic Orangutang Jun 15, 2017 @ 9:47am 
Love it

Make Romania stronk again!

Make Austria-Hungary great again!

Make Yugoslavia not retarded again!

Make Czechoslovakia...not get rekt!
Scharny Jun 15, 2017 @ 9:50am 
When i startet out playing the new DLC as Hungary. I really liked the DLC and the non-historical ways you can choose to go. Since it makes it seem that you are in a greater part able to decide the fate of ones country.
But after i played Romania. I was amazed by the amount of polish this country had recieved. They are one of the very few countries in the game with unique companies (2 unique tank companies, 2 unique naval companies, 3 unique aircrraft companies and 3 unique material companies).
And this made me wonder how come nearly all countries includeing the majors have generic companies or very close to generic companies.

The only other one of the new countires which recives a somewhat unique company is Czechoslovakia. They recieve a naval company.... Its a land locked country.

Romania: 10 unique

Australia: 1 unique, 4 semi-unique

Soviet Union: 1 unique

USA: 6 semi-unique (shares naval companies with Japan, England, Czechs and Germany. Share aircraft companies with UK and Germany).

UK: 6 semi-unique

Japan: 4 semi-unique

Germany: 3 semi-unique

Canada: 3 semi-unique

India/Raj: 3 semi-unique

New Zealand: 2 semi-unique.

Czechoslovakia: 1 semi-unique

*semi-unique: shares copamnies with other countries (mostly naval and aircraft companies).
** List might not be 100% accurate but its close.

When you see above list. I find it very fustrating that a minor country in the war like Romania has 10 unique companies and a country like Germany has 0 100% unique companies.
I think its a missed opportunity which could have added more flavor to each country and make each playthrough more unique for the player/players.

Overall i like the new focus trees for each country. I have some minor issues with their focus trees being weaker than the generic one - at least if you go facist.
Dont really have much more to say about the new focus trees.

The new air combat i have not really tried out yet as i only have played the new coutries and find it hard as them to build a noteable airforce.

The new ablity to licence military equipment from other countries. I find amazing for minor countries since Germany will get medium tanks relative fast. You will be able to licence thoese either if you go facist or improve releations with them enough.

Conversion is also a feature i really like, but find abit useless at least for tanks (not tried it with anything else yet). Would have loved to be able to convert tier 1 medium tanks into tier 2 medium tanks. Its not worth much that i can convert tier 1 medium tanks into tier 2 medium SPG´s or tier 2 medium tank destroyers.

In conclusion i find the new DLC to give a small window/insight into what the game could have been. But falls short of giveing a much improved experience that many includeing myself was naive enough to be hopeing for.
The fact that they choose to give us this small insight with Romania, makes the rest of the game seem worse and half heartet.

This does not mean i do not like HOI4. I love it and have a few hundred hours in it and expect to get a few hundred more.
bluescreen Jun 15, 2017 @ 10:39am 
Originally posted by Brown Owl:
http://steamcommunity.com/sharedfiles/filedetails/?id=947366240

Well as you can see here the game is clearly playable and I would say very fun. The only issue I had so far was Manpower from the new Hungary which was easily rectified with Romania as a puppet and using their manpower for my troops.

The DLC all in all is great, the new Air UI is superb once you take the time to learn it, all the new focuses make for some interesting alliances in multiplayer and can get you some early land if you play your cards right. It's less about Axis vs. Allies now, and more about what side you wannt be on, Axis, Allies, Sovs, or maybe a new faction with all these other states...!

Is puppeting part of TFV or is it without possible? how might hungary play out without TFV then?
Arctic Orangutang Jun 15, 2017 @ 11:11am 
Originally posted by bluescreen:
Originally posted by Brown Owl:
http://steamcommunity.com/sharedfiles/filedetails/?id=947366240

Well as you can see here the game is clearly playable and I would say very fun. The only issue I had so far was Manpower from the new Hungary which was easily rectified with Romania as a puppet and using their manpower for my troops.

The DLC all in all is great, the new Air UI is superb once you take the time to learn it, all the new focuses make for some interesting alliances in multiplayer and can get you some early land if you play your cards right. It's less about Axis vs. Allies now, and more about what side you wannt be on, Axis, Allies, Sovs, or maybe a new faction with all these other states...!

Is puppeting part of TFV or is it without possible? how might hungary play out without TFV then?
Puppeting is still possible without TfV, but TfV brings more depth to it
Toppopia Jun 15, 2017 @ 11:21am 
So far I like the dlc. Yugoslavia is quite interesting with its focus's. Sure you dont get as much manpower as Generic but I went from 30k manpower to 350k by just doing the communist malitia focus since I was trying to create my own fake Commitern.
I havn't even changed my conscription laws yet so getting that much manpower from 2% is great. Maybe I am more biased towards this dlc since I love minor nations over major nations.
I am probably the 1% that has never played a major nation and wish the minors got more love, so these dlc's are perfect for me. Havn't tried any of the other Balkans yet but they all seem interesting to play now. (Especially since Yugoslavia can get 2 bonus research slots rather than the old 1)
I also like how liscensing units off other nations gives you a research boost for that unit. So all in all I like the dlc, granted I technically didn't pay for it since I pre-ordered the marshall edition.
bluescreen Jun 15, 2017 @ 11:43am 
Originally posted by Arctic Orangutang:
Originally posted by bluescreen:

Is puppeting part of TFV or is it without possible? how might hungary play out without TFV then?
Puppeting is still possible without TfV, but TfV brings more depth to it

more deph like what? the dominion system? thx
Aleksi134 Jun 15, 2017 @ 12:30pm 
Originally posted by Burke:
The Bad
  1. Submarines not fixed... at all... in a WW2 game. I mean, US submarines in the Pacific destroyed more tonnage of enemy ships than surface ships, but that's not important (US submarine crews were more efficient than the Germans as well, but that's another topic).
  2. AI still wastes infantry in pointless naval invasions even if they know you're defending the coast. UK never assists France, they just do naval invasions of the beaches of northern Germany.
  3. AI now has a new quirk of leaving openings in their lines making it remarkably easy to break through lines. .
  4. National foci added aren't well balanced and are already handled better by modders.
  5. Conversion system is a bandaid that doesn't serve a major use and is overall useless.
  6. AI still declares wars it can't handle.

The Good
  1. Lend-Lease is better and licenses are good.

Verdict: Should not be $10, should not count as an expansion and simply put this was just created to burn down the Season Pass value because Paradox has run out of ideas on how to fix this mess.
You should add AI still mass assaults level 10 forts and loses millions of manpower.
Toppopia Jun 15, 2017 @ 9:46pm 
Originally posted by Burke:

Verdict: Should not be $10, should not count as an expansion and simply put this was just created to burn down the Season Pass value because Paradox has run out of ideas on how to fix this mess.

This is probably my main concern about having got the season pass after thinking about it. Are they just pumping out small-ish dlc so that way when the pass is over they can then bring out their $20-30 game changing dlc like espionage and more indepth navy etc.

And for number 2 I saw UK do a naval invasion of Italy and singlehandidly made them captulate but that could have just been Italy being derpy. They did also lose Afirca so maybe Italy was derpy.
Sai Jun 16, 2017 @ 1:47am 
Originally posted by bluescreen:
Originally posted by Arctic Orangutang:
Puppeting is still possible without TfV, but TfV brings more depth to it

more deph like what? the dominion system? thx
More depth as in you can use their manpower properly because they have control of their cores, rather than you having control of non cores and getting like 1% man power from them.

This allows you to force your puppet into making divisons (using templates you design) with 90% their manpower, and 10% yours. Which if you puppet the right countries (looking at your pakistan with manpower pool of 60Million for a British Raj player.) then you can get almost infinite divisions.
bluescreen Jun 16, 2017 @ 2:06am 
thank you for the answer. <3
test Jun 16, 2017 @ 3:11am 
This dlc is not worth the money. Dont get me wrong, the small amount of content they give is good, its ok (its fun to play with Romania for instance) but you can get most of this with mods which are free (4 national ideas trees).

The other 2 things you get with the dlc are 2 game mechanics which should have been free and they are not even good mechanics. Pretty dissapointed on this. They are hardly useful.


Essentially you are paying 10 bucks for stuff you would get from free mods minus the 2 little mediocre mechanics.

Not worth it. Spend your money elsewhere.

I have nothing against PDX and their policy on dlcs and i love most of their games but this DLC is just a ripoff and really mediocre. Sucks for those who payed for the season pass or whatever it was ...

Last edited by test; Jun 16, 2017 @ 3:13am
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Jun 15, 2017 @ 7:07am
Posts: 19