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What are your 152 divisions comprised of? You want 20/40 Width Infantry and Tanks.
Don't build forts and static AA. They're not worth it when you compare the amount of civilian factories they require to what you need for your military factories. (i.e. It's a better use of your time to build civilian factories then military factories.)
What year are you fighting in?
What is the exact nature of your air force? How many fighters/bombers do you have?
What military doctrines are you using? (Don't use MA for land. There are better options last I checked.)
What is your infrastructure? Your divisions are worthless if they can't get supplies. The entire front is a slog and can be easy to overtax your supply lines with mass amounts of troops + armor.
What is your purge status? If Germany declares war on you, you get a Great Patriotic War bonus which negates most of the purge issues.
Who do you have as your government? Who did you purge?
Are your divisions fully trained?
Let me know if you have any questions.
let them wear themselves out against your 6 regiment stacks... the key is to force medium tank divisions thru the line along the Baltic coast. Last game as ussr I took Berlin without a fight.... Warsaw, however, is always tough to take.
You don't need forts or AA. 152 divisions is a pathetically small amount for the Soviet Union in 1941. You can/should have 300 well equipped divisions on that front line that the Axis forces can slaughter themselves against.
Then you just drive to Berlin.
It sounds like your focuses are all wrong: having forts and tonnes of aircraft is NOT your priority. That's taking IC away from making guns and factories.
this is what i do.
1. i don't not go into poland at all after the treaty.
2. i form a line along the east side of a river stretching north and south in RUSSIA.
3. along that line a place forts and wait for the Germans to come to me.
4. invest in airplanes
5. i dont go down the mass assault doctrine anymore the one the germans use is way better when it comes to getting huge organization bonuses.You don't have to use so many infantry in your tank divisions to keet your organization up so you can use more tanks if you want to.
6. start out with 20 width and as you battle take your 20 width template and save it (keep original) and take the new one and make 40 width.
7. only change a few of your armies division to 40 width as long as you have the equipment to do so.
8. Make a ton of infantry equipment
9. i also build anti-aircraft batteries on my side of the river.
10. when the tiem is right i attack.
FYI: i do invade Findland and thus eventually i have to kick germany or italy out of Norway and take that too. I keep about 5 divisions each guarding the main southern ports in findland and norway from navl invasions. I slao make submarines in Leningrad for just convoy raiding germany's invasion transports. also have airplanes in the southern part of findland and norway to cover the sea areas.
i send 6 units of 5 tanks and 1 mountain to Spain to kick ass and i usually win. Somrtimes i send units to China also but not these units but others.
How you are fielding 6 million men, fully equipped in 1941 (and why you feel you need 600 divisions in 1941) is beyond me. 300 is more than enough to destroy axis forces. That IS quantity. Most of the axis forces are trash outside of Germany. 300 infantry divisions backed up by some medium armour will decimate the axis.
Your second post even states the Soviets had 2.5 million on the front in 1941.
I'm also not sure what you mean about Italy. The allies love invading Italy. Eastern Europe and Germany should be your immediate focus as the Soviets (Italy is pathetic anyway).
If you do both people and tanks then you just take up supply for no reason.
After the Germans are disorganized from their attacks counter-attack with armour and use motorised to follow through on the breakthrough. Use initial pushes in the open terrain initially, East Prussia, Poland and Southern Rumania are good spots. Pull the tanks back after a bit and redeploy for the next counter-attack somewhere else. Create mini-pockets where possible.
This is by far the best set up for the soviets created by yours truly, mp any ways.
So your gonna have 5 armies of 20 widths with 1 arty, 1 aa and rest infantry logistics recon engineers, to slow down the germans till you get to the 2nd army. These divisions are just a regular frontline using shift and press on a border frontline.
2nd army/field general is the same template and holds these areas as they are all the important cities and forests/marsh
Key things the second line holds is the front of the stalin river on the top, most marshes and it also uses some rivers
Everone knows the stalin river so when most of the german units reach your 2nd field generals lines you can retreat you first field general to the stalin line
Note when they do reach the 2nd field general, you can start preparations for retreat.
You take 1 army from the first field general and put it into the second, and use those troops as death father by placing them inside the middle marshes and you retreat with the first field general to the stalin line while your 2nd general becomes death father.
The second field general is on a fall back line
When the war starts you should have 4 heavys, 2 in kiev and 2 in that northern main city that slips my mind.
Hope this helps :D
Just make sure you are building your bunkers in the right type of terrain and they shouldn't be able to pass.