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It has work before 1.9*. and worked with 1.9.0 and LaR.
What did you edit?
Research speed is not a "statitic-modifier" coming from that file; research speed is an idea, like a national spirit!
So if you want more research speed edit an idiea or a national spirit which will no be deleted via focus etc.
Example for Germany ( general staff in this case) to get 100% more research speed.
general_staff = {
allowed = {
original_tag = GER
}
allowed_civil_war = {
always = yes
}
removal_cost = -1
modifier = {
army_org_Factor = 0.05
planning_speed = 0.25
research_speed_factor = 1.0
}
}
I didn't say anything like that... I only state something about editing "research-speed"
You can mod moszly every "difficulties" in that game.
These effects do still work as intended.
May be I missunderstood you, so.
If you mean the "difficulty settings" in the start screen like: Very easy, Easy; Normal...etc
Those were and are still in the static-modifiers and you can still edit those stats.
I didn't see a reason, why this shouldn't work.
If you want to get 1000% you have to set
research_speed_factor = 10.0