Hearts of Iron IV

Hearts of Iron IV

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Stallionista Feb 10, 2019 @ 9:40am
Long-distance naval invasion help
Hi guys

I love this game and how you can plot naval invasions, I can do this from Germany to a British port, for example, but I really struggle to invade navally to an area in America, for example. My boats dont seem to be able to go that far even after using naval points to upgrade the engines of boats researched late into the game, and also I seem to need enough boats to dominate each sea region across the entire atlantic! may someone please advise the easiest way to launch a long-distance invasion? (I know as germany you can capitulate Britain and take Canada through negotiation but I'd like to know how to launch invasions long distance so I can do this across other playthroughs.. thank you for reading!!)
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Showing 1-10 of 10 comments
Lotus Elise Feb 10, 2019 @ 10:03am 
No Fleets no wins. Or wait until AI removes its fleets from patrol missions.
Last edited by Lotus Elise; Feb 10, 2019 @ 10:08am
Shorten your invasion distance. Grab Iceland and Greenland to have a launching point closer to America.
Stallionista Feb 10, 2019 @ 4:46pm 
Originally posted by 95thNY Co.ATeegardin21:
Shorten your invasion distance. Grab Iceland and Greenland to have a launching point closer to America.

Thank you for your response, that's a good idea. Even with that acknowledged, is there still any way for me to just do a long distance invasion or is it strongly recommended, or maybe only possible, that I just grab areas along the way to the target please?

Originally posted by Lotus Elise:
No Fleets no wins. Or wait until AI removes its fleets from patrol missions.

Thank you too:)
Lotus Elise Feb 11, 2019 @ 1:52am 
Originally posted by Stallionista:
Originally posted by 95thNY Co.ATeegardin21:
Shorten your invasion distance. Grab Iceland and Greenland to have a launching point closer to America.

Thank you for your response, that's a good idea. Even with that acknowledged, is there still any way for me to just do a long distance invasion or is it strongly recommended, or maybe only possible, that I just grab areas along the way to the target please?

Originally posted by Lotus Elise:
No Fleets no wins. Or wait until AI removes its fleets from patrol missions.

Thank you too:)
I didn’t want to be rude, but I’m very annoyed when people avoid the naval or air part of the game play. Sea battles and Fleets and without MtG very interesting - build and upgrade the ships, composite the fleets as it for land division... All these things are cool...
Maybe something is not working as it should, yes, but running this part of the gameplay you pass by interesting mechanics and sensations. In addition, to defeat the US fleets, is not a big problem in SP.
Last edited by Lotus Elise; Feb 11, 2019 @ 1:53am
Originally posted by Lotus Elise:
Originally posted by Stallionista:

Thank you for your response, that's a good idea. Even with that acknowledged, is there still any way for me to just do a long distance invasion or is it strongly recommended, or maybe only possible, that I just grab areas along the way to the target please?



Thank you too:)
I didn’t want to be rude, but I’m very annoyed when people avoid the naval or air part of the game play. Sea battles and Fleets and without MtG very interesting - build and upgrade the ships, composite the fleets as it for land division... All these things are cool...
Maybe something is not working as it should, yes, but running this part of the gameplay you pass by interesting mechanics and sensations. In addition, to defeat the US fleets, is not a big problem in SP.

honestly naval invasions and whole navy mechanics was wonky

while naval invasions are vaguely fine 1 thing i hate when troops randomly decide to use sea transport to get somewhere (who enemy controls) and just die becouse of that

Paratroopers are powerful if used well , tho for most game they are useless i alweys keep 1 division , they are great during naval invasions to help encircle or cutoff enemy to gain bigger control (but otherwise they are very weak)
Stallionista Feb 11, 2019 @ 3:06am 
Originally posted by Lotus Elise:
Originally posted by Stallionista:

Thank you for your response, that's a good idea. Even with that acknowledged, is there still any way for me to just do a long distance invasion or is it strongly recommended, or maybe only possible, that I just grab areas along the way to the target please?



Thank you too:)
I didn’t want to be rude, but I’m very annoyed when people avoid the naval or air part of the game play. Sea battles and Fleets and without MtG very interesting - build and upgrade the ships, composite the fleets as it for land division... All these things are cool...

That's precisely why I asked. I've gone through years of ship research and spent naval points on upgrades to try and help me reach the states. Unfortunately though as Varanvel said, the mechanics are wonky. I wish we could draw our own naval path because as Germany I'd happily avoid the Channel until my bombers have done some work there. I suppose because it's the 1930s/40s the ships just won't go half-way round the world, we can help increase the max range but ultimately it's strategic invasions of holding points on the way to your ultimate target
Originally posted by Stallionista:
Originally posted by Lotus Elise:
I didn’t want to be rude, but I’m very annoyed when people avoid the naval or air part of the game play. Sea battles and Fleets and without MtG very interesting - build and upgrade the ships, composite the fleets as it for land division... All these things are cool...

That's precisely why I asked. I've gone through years of ship research and spent naval points on upgrades to try and help me reach the states. Unfortunately though as Varanvel said, the mechanics are wonky. I wish we could draw our own naval path because as Germany I'd happily avoid the Channel until my bombers have done some work there. I suppose because it's the 1930s/40s the ships just won't go half-way round the world, we can help increase the max range but ultimately it's strategic invasions of holding points on the way to your ultimate target

Honestly you want to know easiest way to get united states?

Boost comunism/facism , when tis above 50% start staging coup , when coup happens send your ships and send all units to territory of coup

Thats how we invaded US last game , plain and easy
Originally posted by Stallionista:
Originally posted by Lotus Elise:
I didn’t want to be rude, but I’m very annoyed when people avoid the naval or air part of the game play. Sea battles and Fleets and without MtG very interesting - build and upgrade the ships, composite the fleets as it for land division... All these things are cool...

That's precisely why I asked. I've gone through years of ship research and spent naval points on upgrades to try and help me reach the states. Unfortunately though as Varanvel said, the mechanics are wonky. I wish we could draw our own naval path because as Germany I'd happily avoid the Channel until my bombers have done some work there. I suppose because it's the 1930s/40s the ships just won't go half-way round the world, we can help increase the max range but ultimately it's strategic invasions of holding points on the way to your ultimate target

Want to know easiest way? boost comunism/facism , and stage coup when its 50%+

Then when coup happens send your troops but be careful as US/canada has big fleet , you may lose some and lose most of ships but ultimetly its price worth it

We melted US quite fast (coop , me as portugal friend as germany)

Its also vialable solo

https://steamcommunity.com/sharedfiles/filedetails/?id=1652371925
Stallionista Feb 11, 2019 @ 4:47am 
Originally posted by Varenvel The Festive Dinosaur:
Originally posted by Stallionista:


That's precisely why I asked. I've gone through years of ship research and spent naval points on upgrades to try and help me reach the states. Unfortunately though as Varanvel said, the mechanics are wonky. I wish we could draw our own naval path because as Germany I'd happily avoid the Channel until my bombers have done some work there. I suppose because it's the 1930s/40s the ships just won't go half-way round the world, we can help increase the max range but ultimately it's strategic invasions of holding points on the way to your ultimate target

Want to know easiest way? boost comunism/facism , and stage coup when its 50%+

Then when coup happens send your troops but be careful as US/canada has big fleet , you may lose some and lose most of ships but ultimetly its price worth it

We melted US quite fast (coop , me as portugal friend as germany)

Its also vialable solo

https://steamcommunity.com/sharedfiles/filedetails/?id=1652371925
Yeah the coup thing is a good idea. To be honest though, the reason I asked my question is because I want to invade a caribbean island nearby for the Another Place in the Sun achievement!! Thank you for the help. I'm also fond of the method where you take the UK and also take Canada in the negotiation process, and from there you just line up on the border and steam in.
Originally posted by Stallionista:
Originally posted by Varenvel The Festive Dinosaur:

Want to know easiest way? boost comunism/facism , and stage coup when its 50%+

Then when coup happens send your troops but be careful as US/canada has big fleet , you may lose some and lose most of ships but ultimetly its price worth it

We melted US quite fast (coop , me as portugal friend as germany)

Its also vialable solo

https://steamcommunity.com/sharedfiles/filedetails/?id=1652371925
Yeah the coup thing is a good idea. To be honest though, the reason I asked my question is because I want to invade a caribbean island nearby for the Another Place in the Sun achievement!! Thank you for the help. I'm also fond of the method where you take the UK and also take Canada in the negotiation process, and from there you just line up on the border and steam in.

to be fair UK is suprisingly easy to invade at current AI , they defend only ports and few places , if you land near port with full 24division army you can just encircle port(especialy lower left one) and take it and then its too late

on other hand invading canada and US is real pain , canada is easier but you wont able to get foothold before you get pushed and supply is terrible

invading US is suecide as america keeps quite large force , even if you get past their navy(who you will have problems) and lets be generous half of your forces make it , you will have big problem establishing good foothold to get more troops in

meanwhile when you coup , not only nazi/comunist get big part of their army but navy too , meaning transporting troops is easier , and your navy can actualy handle big part of it

it almost feels overpowered as its 100% foolproof
Last edited by Varenvel The Festive Dinosaur; Feb 11, 2019 @ 5:14am
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Date Posted: Feb 10, 2019 @ 9:40am
Posts: 10