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Otherwise
https://www.youtube.com/watch?v=CrRhWsJhMC0
Yes.
Not exactly..
It is suppresion value that is needed by occupation law. Garrison is no longer spcific division but rather just template and than is derived how many divisions of selected template is needed - it can be incomplete division like 0.2 of it but also multiple divisions like 7.
So if you use your standard infantry template you spend lot of extra manpower and equipment as same suppresion job can be done by some cavalry/armored cars with MP ofm much smaller and demanding size.
Only what matter beside suppresion is armor value as it affect garrison loses over time.
So with DLC is best/optimal unit armored cars+MP, non/DLC light tanks +MP. Budget variant stay cavalry as always.
Can jsut say my garrison loses were about 300k manpower/year as Germany controling most of world, but droped to some 50k/year once switched to armored cars.
That is actually only disadvantage of new system that garrison units have zero value for actual war and defense (on other hand I never wanted my cavalry to be in threat of combat as it was usually just pure soft losses... so it is not so big deal..)