Hearts of Iron IV

Hearts of Iron IV

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Agent441 Mar 5, 2020 @ 8:32am
Understanding garrisons and request garrison support.
I know how to garrison troops but what exactly does request garrison support do? I see it gives me manpower but it shows on the tab that my non-core states are using equipment which means troops are there but I don’t see none. So does it act like a passive troop presence or do I have to actually send troops there? I haven’t had any rebellions even without troops present and it just confuses me cause how could I be supplying theses states without troops there.
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Showing 1-7 of 7 comments
solidus_snake Mar 5, 2020 @ 8:37am 
Yes garrison troops are just a statistic now.
gaming Mar 5, 2020 @ 8:48am 
You basically spend manpower to make them shut up. You don't have to send troops there anymore, but you can if you want to.
Yes, garrison support is just getting manpower from faction member for garrison duty.

Otherwise
https://www.youtube.com/watch?v=CrRhWsJhMC0
Agent441 Mar 5, 2020 @ 11:37am 
Originally posted by TheGamesGamer:
You basically spend manpower to make them shut up. You don't have to send troops there anymore, but you can if you want to.
O so the manpower go towards the garrison design you make but you supply the equipment? And you can also just use your regular troops that would act the same way but they just also add protection?
Originally posted by Agent441:
O so the manpower go towards the garrison design you make but you supply the equipment?

Yes.

Originally posted by Agent441:
And you can also just use your regular troops that would act the same way but they just also add protection?
Not exactly..

It is suppresion value that is needed by occupation law. Garrison is no longer spcific division but rather just template and than is derived how many divisions of selected template is needed - it can be incomplete division like 0.2 of it but also multiple divisions like 7.

So if you use your standard infantry template you spend lot of extra manpower and equipment as same suppresion job can be done by some cavalry/armored cars with MP ofm much smaller and demanding size.

Only what matter beside suppresion is armor value as it affect garrison loses over time.

So with DLC is best/optimal unit armored cars+MP, non/DLC light tanks +MP. Budget variant stay cavalry as always.

Can jsut say my garrison loses were about 300k manpower/year as Germany controling most of world, but droped to some 50k/year once switched to armored cars.
Last edited by Včelí medvídek; Mar 5, 2020 @ 2:25pm
Agent441 Mar 5, 2020 @ 3:40pm 
Originally posted by Včelí medvídek:
Originally posted by Agent441:
O so the manpower go towards the garrison design you make but you supply the equipment?

Yes.

Originally posted by Agent441:
And you can also just use your regular troops that would act the same way but they just also add protection?
Not exactly..

It is suppresion value that is needed by occupation law. Garrison is no longer spcific division but rather just template and than is derived how many divisions of selected template is needed - it can be incomplete division like 0.2 of it but also multiple divisions like 7.

So if you use your standard infantry template you spend lot of extra manpower and equipment as same suppresion job can be done by some cavalry/armored cars with MP ofm much smaller and demanding size.

Only what matter beside suppresion is armor value as it affect garrison loses over time.

So with DLC is best/optimal unit armored cars+MP, non/DLC light tanks +MP. Budget variant stay cavalry as always.

Can jsut say my garrison loses were about 300k manpower/year as Germany controling most of world, but droped to some 50k/year once switched to armored cars.
So now your actual troops that are tasked with garrison are now not the go to strategy and is now just used to protect key points against actual divisions right?
Originally posted by Agent441:
So now your actual troops that are tasked with garrison are now not the go to strategy and is now just used to protect key points against actual divisions right?
yes. You can even see that allocation icon (eg. forts, victory points..) for resistance is no longer here.

That is actually only disadvantage of new system that garrison units have zero value for actual war and defense (on other hand I never wanted my cavalry to be in threat of combat as it was usually just pure soft losses... so it is not so big deal..)
Last edited by Včelí medvídek; Mar 6, 2020 @ 9:07am
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Date Posted: Mar 5, 2020 @ 8:32am
Posts: 7