Hearts of Iron IV

Hearts of Iron IV

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the big m Feb 26, 2020 @ 2:37am
La Resistance is Absurdly annoying
Is there a mod out there to reduce or remove resistance? It's absolutely absurd how long it takes to raise compliance, reduce resistance, and how many troops you need to garrison occupied regions. I'm playing as Germany and I took Slovenia and The Netherlands and it's taking forever to get resistance down, I've had a army of 700K in The Netherlands since 37' and it's only at 40% compliance, not only that but once I take them out to invade Poland resistance is going to go back up, then imagine how many divisons I'm going to need to garrison Poland, let alone occupying France and the Soviet Union later in the game.

This is absolutely ridiculous no one asked for a DLC relating to resistance, the system before this DLC was already annoying enough but this new system is sucking all the fun out of this game. I could care less how "realistic" or "historical" this is, First waking the tiger changed the field marshal system in a way no one asked for or liked, then they overcomplicated naval combat with Man The Guns in the same way no one liked or asked for, but no, La Resistance has to be the Magnum Opus of things no one asked for and everyone disliked. If there isn't a way to take this out of the game I might stop playing HOI4 for good.

The absolute bare minimum that would have to happen to keep me playing this game is a reduction of how long it takes for compliance to go up, resistance to go down, and for resistance to stay where it's at after compliance goes up.

Or maybe I'm just the dumb one here and I'm doing something wrong? Maybe there's some trick to make this ten times easier? Certainly doesn't feel like it.

The only way to I can think of to remove this terrible feature is to manually core all states I've conquered with the console but that's extremely time consuming and because that means I get manpower from them also feels extremely scummy, also that means I have to always play with ironman off.

*****************************************Please read

I wish I never made this thread I learned after it got so many replies that the problem I was having was because I wasn't doing things right, looking back on what I said it was overly negative for such a minor issue that I approached completely incorrectly. I'm shocked by the things I said a year ago and I'm genuinely embarrassed especially because of how retarded the things I said were and how many replies it garnered. That's right, unfortunately this isn't bait, I know as much I wish it weren't true, it was someone's actual opinion.
Last edited by the big m; Jan 10, 2021 @ 9:05pm
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Showing 1-15 of 134 comments
FREEZED Feb 26, 2020 @ 2:59am 
i agree, resistance system is really bad.

I did not like HOI4 at all, and this resistance made it even worse, so i am not going to play it ever again.
Sovietball Feb 26, 2020 @ 3:03am 
Use the military police support company?
the big m Feb 26, 2020 @ 3:04am 
Originally posted by Sovietball:
Use the military police support company?
Haven't tried that yet but I'd imagine that it would barely help at all.
Sovietball Feb 26, 2020 @ 3:05am 
Originally posted by the big m:
Originally posted by Sovietball:
Use the military police support company?
Haven't tried that yet but I'd imagine that it would barely help at all.

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH
gn_fighter Feb 26, 2020 @ 3:09am 
I think you do not have realized the intent of the change. Garrisons per see are passive now wich draw from you MP and Supply-pool. You don't you have to have your active troops for it anymore.

the resistance-mechanic has also changed a bit. you are not supposed to have it down to 0% without "effort". You have many options to the form of your occupation that either supresses the resistance only in a small manner but you get compliance-growrth, medium suppression with no or smaller negativ growth or big ressistence-suppression with a bigger drain on manpower and supply but bigger gains in terms of factory's and rescources.

you can also boost compliance before the war with spy-mission's.

oh and btw.. just so you know.. your perception that no one liked Man the Guns is very wrong.. many ppl actually liked and it was well received in general and some are even asking for a air and land-rework in the same style the Navy got in Man the Guns.
Last edited by gn_fighter; Feb 26, 2020 @ 3:10am
the big m Feb 26, 2020 @ 3:09am 
Originally posted by Sovietball:
Originally posted by the big m:
Haven't tried that yet but I'd imagine that it would barely help at all.

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH
That would certainly help but it's hard to imagine that adding a single support company would solve most of the issues. But I'll test that right now and if it works like magic as you said I'll delete the thread.
CureAga Wine Feb 26, 2020 @ 3:09am 
Originally posted by Sovietball:
Originally posted by the big m:
Haven't tried that yet but I'd imagine that it would barely help at all.

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH
Bruh, your voice falls on deaf ears. There are people who want to learn and there are people who angrily demand rollbacks every time devs change something.
FREEZED Feb 26, 2020 @ 3:20am 
it seems that

Originally posted by F0ks3d:
Originally posted by Sovietball:

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH
Bruh, your voice falls on deaf ears. There are people who want to learn and there are people who angrily demand rollbacks every time devs change something.

yes, now just tell me how it works then so i can learn.

i have several questions for you?

1. where is button for intelligence agency as shown on advert?


the big m Feb 26, 2020 @ 3:20am 
Originally posted by Sovietball:
Originally posted by the big m:
Haven't tried that yet but I'd imagine that it would barely help at all.

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH

Just tried it; It doesn't work, it looks like adding MP companies reduces the amount of manpower you need by a quarter but that still a ton of manpower you need garrisoning regions.
Sovietball Feb 26, 2020 @ 3:22am 
Originally posted by FREEZED:
it seems that

Originally posted by F0ks3d:
Bruh, your voice falls on deaf ears. There are people who want to learn and there are people who angrily demand rollbacks every time devs change something.

yes, now just tell me how it works then so i can learn.

i have several questions for you?

1. where is button for intelligence agency as shown on advert?

If you have the DLC, it's the eye on the tabs where you select production and the like. For rebel suppression,it's in occupied territories. Use the template top left to change it
Sovietball Feb 26, 2020 @ 3:22am 
Originally posted by the big m:
Originally posted by Sovietball:

It's literally made for rebel suppression. You use 10w cavalry and military police companies to reduce suppression. How in the ♥♥♥♥ did you get 700k men in the Netherlands?

And how won't it help? It's MADE TO SUPRESS REBELS BRUH

Just tried it; It doesn't work, it looks like adding MP companies reduces the amount of manpower you need by a quarter but that still a ton of manpower you need garrisoning regions.
Are you using the garrison thing on occupied territories? And cavalry units?
ChadSimpKing Feb 26, 2020 @ 3:24am 
reichkomisariat is a good way to deal with resistance just release some countries and annex it later with convoys
vanWeerden-27- Feb 26, 2020 @ 3:24am 
It looks like the devs havent tested the system of repressing resistence good enough.
I just finished the spanish civil war and won.
The problem now: every province is rebelling, i need 200k inf equipment to use the lowest form of resistence suppression. I need 100k more manpower to reinforce that resistance supression garrison.
So i finished the focus which would help but i need a surplus of 2k inf equipment and 10 army xp per region.
The biggest problem is the fact i cant outproduce the need for reinforcement of inf equipment.

I am gonna give it another go (maybe give that mp a try like sugested) in a new game but as far as i can see this dlc brakes the game.
FREEZED Feb 26, 2020 @ 3:25am 
Originally posted by Sovietball:
Originally posted by FREEZED:
it seems that



yes, now just tell me how it works then so i can learn.

i have several questions for you?

1. where is button for intelligence agency as shown on advert?

If you have the DLC, it's the eye on the tabs where you select production and the like. For rebel suppression,it's in occupied territories. Use the template top left to change it

so it seems that i do not have that expansion, so how to deal with resistance without it?
Sovietball Feb 26, 2020 @ 3:25am 
I have no clue how you guys spend so much on garrisons. 10w military police Calvary work fine
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Date Posted: Feb 26, 2020 @ 2:37am
Posts: 133