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Αναφορά προβλήματος μετάφρασης
Just keep encircling and killing divisions to wittle down their numbers, then franco will eventually have a numerical advantage and be able to win by himself. War of attrition basically.
i usually send only planes, which also is enough to win the civil war if used correctly.
- send 2/3 fighters and 1/3 cas to spain civil war.
- send only tac to help italys war against ethiopia.
when ethiopia war end, the tac will transfer to closest friendly airfield, which is in spain. you will then be able to use double of the original amount of planes possible.
also notice that how many planes you can send depends on how many planes you have, and will increse depending on your production/loses.
having all those planes, you can pretty much decide how quickly you want the war to end. however, you can gain up to 2 air XP every day, that you can use to make better variants. do notice that there is a cap on 2 air xp each day, so it is enough to order your planes to only be active during daytime --> less planes lost because of accidents.
if you use the war to your advantage, and keep the war going for longer, you kan easily get the xp you want to make best possible variants to all your different planes (do try to keep reliability at 100%, since that means there will be no loses because of accidents)
if you decide to send divisions, you can also decide how you want the war to go. notice that there are 2 things that determine how many divisions you can send
- your total number of divisions
- their number of provinces.
at normal play, you will be able to send 2 or 3 divisions to the war, depending on how many divisions you have recruited. however, here is a exploit you can use;
- start early to train your troops to gain xp
- after you recived 5 xp, use them to make a new template with 1 brigade.
- spam hundreds of these 1-brigade divisions. they only need 20% training to be force deployd (which also means they only need 20% equiped)
since the amount of divisions you are allowed to send is determined on how many divisions you have, you can easily max out the amount of divisions you have in the civil war.
Do you need a DLC to send planes?
edit; seems like that this is a WtT feature, not the free update...
Send light tanks, SUPPORT the spanish, encircle and wipe them, bit by bit.
OK that's what I thought. You can just use tanks and mech if you don't have WtT
At start, bang out your armies fast as you can (20:1 on volunteers, I believe.) (But do those you will actually use, don't make them too light for the sake of getting units.)
Hope for a late war start.
Send your 2-3 tanks with Guderian or Otto Skorzeny, and squeak in the SS motorized it you have a chance.
Keep as a group: retake central northern port near Santander.
Cut Republicans into small bite size peices the AI might actually finish off. Rinse and repeat.
Don't get too far from the main army, so you are not encircled. Also bypass the Russians, but make them priorities to encircle, cut off and kill.
Every Republican division you kill means less the AI Ally worries about, and can start to gang up on the remaining units.
send poor old franco a monthly percentage of your rifle production and it'll help him vomit out more troops
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My personal take:
-If you're rushing Anschluss, you can probably get more than 3 volunteers
-I generally don't send 3 tanks. I send 2 (to pincer), and a motorized. Then tank/mountaineers depending on how much you rushed. Motorized is great for rushing to gaps in the Franco lines.
-Lend lease a huge amount of guns and planes. It'll turn the tide
For actual battle plans:
-Remember to give them attack plans before you send them. They'll keep the bonus when they arrive.
-I help them take the north port first. It'll free up some important troops to hold the line, plus the Republican troops are quickly encircled.
-After that, I split the North-East region away from the southern part. Drive towards the sea, hold the river.
-Push north and keep the encirclements up. IIRC this will grant them a military factory or two, so it'll help with their gun production.
-Swing south, cut off their coast. Encirclements are required if you want to keep things fast.
--If you encounter Soviet troops, you're going to have a tough time. Their mountain units are wide and on good tiles. Encircle them and wait until they run out of supplies.
-Consider leaving a unit in the capital if they push that far. Urban = defensive bonus and you'll keep the surrender limit at a good level.