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also does it matter where theyre located and should i max out the places or should i save spots
I usually max out most regions with civilian at the start of the game. By the time those are built, you have likely teched up your industry enough that more slots have opened and you can now place all the military factories that you need before the start of the war.
You can try to play safe and place say, 3 civilian factories followed by 3 military ones, but this actually slows down your rate of construction. Your civilian goods factories (the toaster %) cover a certain percentage of ALL your factories, but only affect your civilian ones. So if you have 100 civilian factories, and a 30% goods value, you'll have 70 factories to build stuff with. If you have 50 military and 50 civilian factories, that same percentage will only give you 20 factories to build with.
I've actually taken over nations that had a large number of military factories and wound up having 0 working civilian factories because the percentage of goods factories outnumbered my working civilian factories. Only being able to take out 1 factory/province every month made it a painstaking chore to weed out the excess.
Truth be told, if you have a humming economy, you'll never be limited by the number of military factories that you have. Instead, you'll be limited by resources such as Chromium or oil.
No, never convert unless on desperation.
US, France probably need to build Mil factory none stop.
Others can build a few Civ factory if you need, try to build military stuff without import first. If you still need Civ for import then build it.
Soviets 200 civs, germany until mid 38. Civs are almost in all cases more important than mils. People who are telling you that 90 civs is enough are either memeing or complete garbage at the game. I strongly recommend playing MP as soon as you're comfortable with it; circa 300 hours.