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My stablity is just exactly 30%, which is "0.3". This cause the condition didn't fall in any "if" branch(1 of them is "> 0.3", other is "< 0.3"). Which cause my decision just cause no effect.
There should be a "= 0.3" condition branch.
option = { #military crackdown level 1
trigger = {
NOT = {
OR = {
has_idea = draft_dodging_2
has_idea = draft_dodging_3
}
}
}
ai_chance = {
base = 50
modifier = {
has_stability < 0.4
factor = 0
}
modifier = {
has_political_power > 100
factor = 0.5
}
}
name = stability.21.d
add_political_power = -75
custom_effect_tooltip = 15_days_tt
set_country_flag = crisis_solution_in_progress
if = {
limit = {
has_stability > 0.3
}
random_list = {
60 = { country_event = { id = stability.31 days = 15 } } #success
40 = { country_event = { id = stability.32 days = 15 } } #failure
}
}
if = {
limit = {
has_stability < 0.3
}
random_list = {
60 = { country_event = { id = stability.31 days = 15 } } #success
30 = { country_event = { id = stability.32 days = 15 } } #failure
5 = { country_event = { id = stability.33 days = 15 } } #civil war
}
}
}