Hearts of Iron IV
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AI cheating significantly increased
This seems to be a general policy for all Paradox games these days, however the AI blatantly and obviously cheating is beyond the pale, both in the new HOI4 version and in Stellaris.

Playing Communist China and even after blitzing Shanxi and taking his *only* 2 military factories, and in spite of the fact he starts with 2 factories, no resources, almost no ability to trade, and only 2 small militia divisions, still had only 3 divisions when I declared war, he has been able to increase his military to 24 divisions within the space of 3 months, who are all fully equipped and trained regulars, some are even elite... Most of them are 6 infantry strong.
That is more than 10x the amount of equipment and manpower a human player could possibly produce in that period of time.

Date is July 25th 1936.

Anyone else noticed the usual level of absurd cheating has rising to ridiculous heights?

Might as well just stop playing Ironman and spawn equipment in at this point.

Everything else I am really enjoying, and the AI actually seems to be much smarter for a change compared to past versions. However this makes the game unplayable as anything other than a major power.

EDIT: Take that back. The AI management of front lines is still amazingly stupid, completely abandoning important positions to the enemy in order to send 90% of it's force into a single tile to conduct a pointless attack it cannot win. Both my troops and the enemy troops.
The frustration level of this game has increased 500%
Отредактировано DrUltraLux; 8 мар. 2018 г. в 20:07
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Сообщения 1630 из 63
Автор сообщения: Gaiyamato
The AI also appears to not lose manpower at the same rate. I have watched carefully in several games since I made this post and in spite of watching 100k+ of casualties rack up, their units remained at full manpower and their reserve manpower totals didn't fall at all.
Though that may be a bug as I have found that repeatedly reloading a game every few months seems to solve that.

I have seen several accounts over my personal playthroughs where the AI will actually hit zero manpower and it has absolutely no effect on the divisions from my observation. Before they would run out of equipment and be easy to break but this seems to be no longer true.

Everyone wants the AI in this game to be better but I think if it comes at the cost of cheating like this, it just ruins so many aspects of the game imo. It was bad enough already that the AI doesn't follow the rules for naval invasion but this is far worse.
Автор сообщения: avantech
Автор сообщения: Sandvich
You're just assuming things.

You mean, like you're doing about me?
How am I assuming you don't have the game? That's a fact.
Автор сообщения: TheOneHighlander
Автор сообщения: Gaiyamato
The AI also appears to not lose manpower at the same rate. I have watched carefully in several games since I made this post and in spite of watching 100k+ of casualties rack up, their units remained at full manpower and their reserve manpower totals didn't fall at all.
Though that may be a bug as I have found that repeatedly reloading a game every few months seems to solve that.

I have seen several accounts over my personal playthroughs where the AI will actually hit zero manpower and it has absolutely no effect on the divisions from my observation. Before they would run out of equipment and be easy to break but this seems to be no longer true.

Everyone wants the AI in this game to be better but I think if it comes at the cost of cheating like this, it just ruins so many aspects of the game imo. It was bad enough already that the AI doesn't follow the rules for naval invasion but this is far worse.

Did the AI cheating get ramped up to extreme levels with 1.5? It's absolutely ridiculous how these minor nations can field divisions in the blink of an eye with 300 soft attack in 1939.
Hey man , send it to them and hope they will fix it
It's balance. And mechanics. Both f***
I was on a world conquest as uk, I had Quing China as my puppet as a manpower pool. As soon as I puppeted them, they had 4 million manpower and if I remeber correctly about 15-20 military factories. Fast forward about 5 months and they have TWO HUNDRED AND NINE fully equipped divisions, and their manpower pool hadn’t gone down any more than what I was using
Автор сообщения: Astronut33
I was on a world conquest as uk, I had Quing China as my puppet as a manpower pool. As soon as I puppeted them, they had 4 million manpower and if I remeber correctly about 15-20 military factories. Fast forward about 5 months and they have TWO HUNDRED AND NINE fully equipped divisions, and their manpower pool hadn’t gone down any more than what I was using
It may be more glitch than cheating - like something with production of large number of units at same time that drain manpower additionaly.¨

I have Soviets as allies now in my game, watching their pool - it was dropping to 1M and than in jumped to 4M in matter of days, but they lost like 150 divisions (some mass disbanding on AI side? huh..) But two months later they are again more close to original numbers with both.

In long term it seems they drain manpower fair play and has to change conscription law accordingly, but saw several "jumps" like this..
Yeah something is messed up with manpower. I was playing as USA and attacking Germany in like 1941 had a good line setup in France with ally help and Germany was fighting the Soviets in the west. Germany got bled to ZERO manpower and yet none of his divisons suffered, they all stayed replenished for MANY game months and eventually kicked me out of France and capitulated the soviets, the AI germany bled the soviets to 0 manpower and it pretty much stayed at 0 to 50k bouncing , while Germany when form 0 back up to 1 million
Just had game as the US where Mexico, with it's 11 factories managed to pump out about 100 divisions in the span of a month. They managed to stay in full supply, Mexico never lost manpower, never suffered attrition and somehow had over 300 defense (which even with the bonuses it said the divisions had, should not have equalled 300) and with their 300 planes managed to maintain air dominance despite me having triple that in planes. If this isn't blatant cheating, I don't know what is. (Luxemburg with those stats?)
Guys. The new manpower system involves mobilization. They might have 0 now but they can still be getting more because when you change manpower laws you don't just instantly get all the people at once like it used to be.
Автор сообщения: Raptor Jesus
Just had game as the US where Mexico, with it's 11 factories managed to pump out about 100 divisions in the span of a month. They managed to stay in full supply, Mexico never lost manpower, never suffered attrition and somehow had over 300 defense (which even with the bonuses it said the divisions had, should not have equalled 300) and with their 300 planes managed to maintain air dominance despite me having triple that in planes. If this isn't blatant cheating, I don't know what is. (Luxemburg with those stats?)
Any mods?
Автор сообщения: Gaiyamato
The AI also appears to not lose manpower at the same rate. I have watched carefully in several games since I made this post and in spite of watching 100k+ of casualties rack up, their units remained at full manpower and their reserve manpower totals didn't fall at all.
Though that may be a bug as I have found that repeatedly reloading a game every few months seems to solve that.
It's likely that they are using the medical support division. Also the AI is most certainly effected by loss of manpower. I've frequently let larger countries attack my entrenched forces until thet run low on manpower and then after the AI decides to stop attacking due to manpower I push and they can't stop me because their divisions don't have enough people. [/quote]
Отредактировано Camerons101; 27 мая. 2018 г. в 13:59
Автор сообщения: Ichimonji Hidetora
AI doesn’t cheat. You bad.

Allow me to elaborate. The AI recruits extremely cost effective divisions and usually goes on the defensive racking up a lot of entrenchment bonuses, they also know how to employ Field Marshals and sometimes in light of certain events they even upgrade their units with a few artillery! And depending on allegiance they may be sent volunteers. They suffer attrition and from manpower shortages if they take too many losses on the attack as well as the retreat. Employ well funded divisions and keep start production lines early. Good luck on your PRC run.
I see this is true most of the time, however I have already shown there to be some cases where they clearly do cheat (11 factories with like 110 divisions in a month and never running out of equipment WTF?! Weren't even getting a lend-lease!) The AI clearly gets some "special help" sometime and there's nothing to be done about it.
Автор сообщения: Raptor Jesus
Автор сообщения: Ichimonji Hidetora
AI doesn’t cheat. You bad.

Allow me to elaborate. The AI recruits extremely cost effective divisions and usually goes on the defensive racking up a lot of entrenchment bonuses, they also know how to employ Field Marshals and sometimes in light of certain events they even upgrade their units with a few artillery! And depending on allegiance they may be sent volunteers. They suffer attrition and from manpower shortages if they take too many losses on the attack as well as the retreat. Employ well funded divisions and keep start production lines early. Good luck on your PRC run.
I see this is true most of the time, however I have already shown there to be some cases where they clearly do cheat (11 factories with like 110 divisions in a month and never running out of equipment WTF?! Weren't even getting a lend-lease!) The AI clearly gets some "special help" sometime and there's nothing to be done about it.
The AI doesn't cheat in blatant ways like that. That's what I like about paradox. They make the AI follow most of the same rules you do with some minor exceptions. What probably happened was that you either have a mod, or the AI somehow made super cheap divisions.
you are so right. like i gonna rape germany in 1939, they have like 20 troops on their border i have 111 and out of nowhere, without still france capitulating, 60 troops appera and cuck me out berlin
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Дата создания: 8 мар. 2018 г. в 19:59
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