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rolled prices back with coolface.
nuff said.
Conclusion: HOI4 FTW!
This kind of game is too complex and needs a lot of balance and small fixes before being an awesome game (CivV is a perfect example, got hated when released, is loved now. Same thing is happening with Civ VI), so it's never a complete release, so they spread the content in DLC... but the DLCs are overpriced and there are way to much DLCs. The base game feels incomplete, and any DLC alone feels that it doesn't add much... I think lots of people, like me, doesn't like playing a game while having a feeling that there are more things to do, that you can't because you don't have the DLCs.
It's like an Early Acess, but done in a more decent way and people don't understand it. They are still developing the game, so they need funds. I honestly don't see a better way to handle this kind of complex game, with such huge time of development, they can't just release everything at once, it's way too much stuff that need small fixes, balancing and lots of players opinions. I just think that there should be way less DLCs and the overall cost should be around half or 1/3 of what it is (thinking of EU IV and Cities Skylines).
Also, anyone who doesn't follow and play the game since release fells overwhelmed when they come to the store page and see a list of 30 DLC, each for 10 bucks.
The good side is that the base game is really cheap, so you can buy, see if you really like, then get the DLCs. You can also resarch to find which DLC are good and which aren't. I personaly, can't do that, i simply have to play the game with everything it have.
With CivV i waited until they started working on CivVI and got everything the game has to offer in a sale. Did the same thing with Tropico 5. If you dislike the way they handle the DLC and updates, that's the way to do, you get a complete and finished game for a decent price.
Others look at the same situation and think the devs are greedy bastidges and deserve to be boycotted. They ignore the free patches that accompany every DLC and rage that all this work should be free or should have been in the base game. They also hate those "blind, mindless" sheeple who support this business model as they feel it threatens the future of computer games for everybody. If people support this business model and it makes money for Paradox, others will follow in time. Therefore, these 'heretics' must be burned for the sake of the common good. They cannot and will not ever accept that this practice is anything but evil and will spend their free time visiting forums to find threads to warn people about these greedy, evil devs and their shilling fanbois.
Don't want it, don't buy it. Don't like it, make your own game. If a game isn't how you want it on release, wait for the DLC and a sale. Watch some "Let's Plays" on YouTube. No reason to complain unless something is promised but not delivered. I happily pay, because I want people to be able to make games and live a normal life. Otherwise you get all that micro transaction crap like on phones.
These are very fine games indeed and they deservedly get a lot of attention from Youtubers especially when a new DLC drops. So new folks are attracted to the game and see the price and are frustrated. They want to play the game that Quill18 or Arumba showed off, etc, but find that they're going to have to pay $100+ to get that same experience.
So, to EU4 and DLC. Paradox used to sell large DLCs with music, unit models and the new features all together but a good number of folks complained on the official boards that they wanted to buy the new features but didn't want the music or the sprites and that they were forced to buy them all. In these discussions with the devs, it was pointed out that this would result in an increase in the number of DLCs on the Steam page.
But they split them up anyway and, as predicted, the number of DLCs increased dramatically. Now people complain about the number of DLCs they are 'forced' to buy if they want to have the complete game. The fact that a lot of this DLC consists of books and music, heavy metal no less, means that a considerable potion of the DLC has no effect on the gameplay whatsoever. But it's there are people need to have it. (I don't. I have all the feature DLCs, some of the music because it's quite good and some of the model packs. I have no books or Sabaton music, thanks)
Funnily enough, at least with EU4, they have indeed been integrating previous DLC packs. For example, I had a hard time finding the Indian units and ships DLC recently because it is now part of a package along with the Res Publica DLC.
The irony of this is that these games wouldn't be nearly as developed as they are or getting the attention of Youtubers and their audiences without this DLC model but newcomers, and some old timers, don't want to pay through the nose for it all even when it's on sale. Paradox seem, for the most part (and there have been some stuff-ups along the road) to be working out how to make it all work.
As far as " needing " a lot of the DLC to get the full experience of CK i disagree . I would argue all you really need is the Charlemagne ,The Old Gods and MAYBE The Republics all other stuff is what i like to call nice to haves
Read this reddit post it explains the greif to well.
https://www.reddit.com/r/paradoxplaza/comments/6ezeqh/why_hearts_of_iron_iv_will_never_be_a_great_game/
Whoever dont't like the way how Paradox make and charge their games, just don't support they with money. The equation is simple.