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Already got one.
I used to be a fanboy myself when they treated the community with a modicum of respect. After about a year of CK2 it started to change. Ever since then I have seen the company become more like EA or Activision.
Of course they're not that bad but theyve undeniably taken MANY steps down that road.
If you want to believe that holding them accountable for almost no live support when any company, hell even WB Interactive has done a better job with Shadow of War in the first two months than Paradox has done in an entire year.
The dev leadership (podcat) has had the chance to make improvements to base systems. fix massive ai bugs and incredibly unrealistic behavior. Thus far only the bare minimum has been done.
I know they are capable of much more than the pathetic performance so far. Three, THREE major updates since release.
If you really believe that asking for just one more update is unreasonable then you're probably a mindless fanboy worshipping the ground Johann walks on.
I like Paradox games, I love them, I am not however going to refuse to call out ♥♥♥♥♥♥ practices when I see them because of that.
The focus has been entirely shifted to DLC with fixes relegated to said DLC releases. Quality of life adjustments, and general tweaks, even the occasional new mechanic SHOULD NOT be held hostage to the latest DLC release.
If it's a fix needed to improve the experience of the player, especially one that is implemented already as I suspect chain of command already is finished, then it should be released alongside other minor tweaks.
Paradox did this in the past with CK2 before the DLC centric policy took off.
It's pretty clear that this game is the best example of DLC focused policy going to extremes. Reading these dev diaries tells me that the team has been doing quality work but leadership has chosen to not release them but rather bundle them in with the DLC.
AFAIK no other Paradox title has gone such a RIDICULOUSLY long time without any balance patches. Certainly not within the first year after launch. The pattern is there for all to see.
I don't want to be criticizing them like this. I would much rather things be like they were in the old days on the forums. Back when devs responded rather quickly and meaningfully. When major bugs in the AI were considered serious enough to fix ASAP rather than using these fixes to help promote the DLC.
None of this would be so bad if they were actually consistent with their DLC releases!
However Podcat has been unable to come up with a single full sized expansion since release!
It's pretty pathetic that even though Johann has clearly mandated that everythign be based around ♥♥♥♥♥♥♥♥ DLC instead of fixing the game within a reasonable time frame they can't even carry out this DLC centric policy with a degree of competence.
PDX has been lambasted for pumping out DLC constantly, at this point I wish they would with Hoi4. So far, it's been cirtually nothing.
Modders who aren't being paid anything have had more of a positive impact on this game within the first year than the entire dev team.
That's just ♥♥♥♥♥♥♥ sad. This disparity is usually present but this time its become so great that its almost like Mount and Blade. Except M&B is explicitly designed for Modders. Hoi4 is ostensibly supported by a live dev team on a consistent timely basis.
Only it isn't.
This^
Times a ♥♥♥♥♥♥♥ million.
As soon as a viable rival appears on the scene these practices will either have to be abandoned or the company will fail.
It will happen bc nothing stays static forever. Eventually, whether its five or ten, or even fifteen years a genuine rival will appear and thereby force Paradox to treat customers like human beings again.
I don't think I said they're spamming dlc for Hoi4. Idk how anyone believes that there's only been two 'half expansions' so far.
In the first couple months as the quoted post shows EVER other paradox game that's recent has been given a slew of updates not necessarily new stuff just patches especially within the first couple months.
What the ♥♥♥♥ is the deal with hoi4? It may have been the most stable but as far as feature complete and ai behavior its by far the worst release in the recent years. So why exactly the pathetically slow pace?
There's got to be something other than DLC at fault here bc both EU4 and CK2 didnt' suffer from this kind of ♥♥♥♥♥♥♥♥.
All I can think of is the incredibly apathetic leadership podcat has displayed. For better or worse and overall I think for the better Wiz has been putting out lots of patches alongside lots of dlc for EU4.
In other words at least hes doing SOMETHING.
Frankly it seems like the Hoi4 people are doing nothing in comparison.
It's not like I'd have been unsatisfied if they had done even half as much as the other teams.
But we have only had a MINOR update for Hoi4 which was in ♥♥♥♥♥♥♥ SEPTEMBER.
The last major update in JUNE.
For me that UNACCEPTABLE. I dont want any new content other than Chain of Command and I'm more than willing to wait for that if that means the existing game had been up tp 1.6 or 1.7 by now.
There's a difference between making dlc to make money (which they're havinbg no trouble doing) and fixing the issues of a barely functioning game. IF you think they need to pump out dlc constantly or else they'll go bankrupt then go take a finance course.
People have paid for patches, THEY BOUGHT THE GAME. Buying a game comes with the entirely reasonable expectation that free fixes will be forthcoming especially right after launch. Paradox has not done that. As I've said, smaller companies have been far better about this. PDX has the resources to do this, they just won't let the dev team do their job.
I'm perfectly fine with DLC, I don't hate it like a lot of other people do with Paradox. My issue is when compared to all the games they've released this generation there's been NO major patches not tied to a DLC; and there's only been TWO DLC. I don't count the hotfix update Redball Express bc the game was so broken even Paradox couldn't ignore it and did the bare minumum before going on vacation.
The idea that releasing patches without some accompanying necessary purchase is ♥♥♥♥♥♥♥♥. That's the kind of thinking that has led to loot boxces being stuck in everything now.
When you make a purchase for a good especially a game said game is supposed to function. The reasoning behind your post is almost mind bogling in how stupid it is. So I now have to pay Paradox for EVERY major patch they make from now on? Otherwise they go bankrupt?
This from a company that has been getting along just fine patching their games without releasing an accompanying dlc for many years in the past?
DId you play Crusader Kings 1? Or any of the other major games in the first generation? They were patched without demanding extra cash from the customer. That service, FIXING THE GAME and supporting it is INCLUDED IN THE INITIAL PURCHASE.
Go buy more lootboxes in Battlefront 2 then EA might go bankrupt otherwise from running all those servers and keeping a live support team running if you don't
Inevitably, financial considerations, stock market value, etc outweigh all other considerations, where ever increasing profit margins are the holy grail and have to be achieved by delivering less while charging more.
I don't blame them, nearly every company once they grow large and successful goes down the same road (to varying degrees). Paradox Interactive's profits have risen astonomically in the last 2 years (it could well be valued at over 1 billion USD now, it floated at 420 million USD). At the same time they're investment in QA, DLC cost to content ratio, development time to non-profit making patches, etc seems to have decreased. Effectively cashing in on some of the consumer good will and reputation they earned over many years from their long time followers.
While they're no EA yet, it's worth remembering that EA in the 80's and 90's used to be a decent company that made some fantastic games, before they turned into a cash cow. Whether Paradox continue following the road EA took or turn back at some point remains to be seen.