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My tummy got the rumblies and only european land could satisfy.
Annex:
* Full access to resources
* Full accesss to factories, bases, basically everything in that territory
Puppet:
* Generates less World Tension
* Manpower
* Gain permanent war ally
Let's look at it in terms of how the advantages compare to each other:
Firstly, the World Tension effects of puppeting can be ignored as an advantage, because the way I see it the WT in puppeting vs. annexing is somewhat of a false choice; any difference is far than negated by the fact that you started a war in the first place.
Annexing gives you full access to resources and factories, but it's not like puppets flat-out deny you those things; depending on puppet level they are obligated to give a certain percentage of their factories to your uses, and trade resources as ridiculously discounted rates (ever wanted to buy 40 resources for 1 factory when the normal rate is 8 per factory?)
Militarily speaking, puppets function as a permanent ally with their own military. You also have total control; if you want all the glory for yourself you can just simply not call them to war, and if you think the AI sucks then you can go to the diplomacy screen, select "Request Forces", and set the slider all the way to all their divisions, effectively making you play as their military as well as your own.
Their air and naval forces will be out of your control, but at least those A. don't require that much precision management anyway and B. generally don't screw up your own forces (I've ha offensives ruined because of friendly divisions taking up too much supply space, but my ports always function fine).
However, the most important feature of puppets, and why I always puppet, is because you can recruit divisions for yourself using their manpower (depening on autonomy level). SImply open up the crown icon in the disision tempalte list, choose and duplicate a foreign division and then edit it to your own ends. The end result is a "colonial division" that uses less than half of the normal manpower required (i.e. if the manpower requirement by a puppet is 70% it means that if you want to make a "colonial division" with 10k manpower 7k will be from the puppet and 3k from you).
This manpower aspect alone is extremely important given manpower's rehaul. In HOI3 manpower was the same regardless of original ownership, with citizens ready to join up and turn out in the same numbers for a country that just conquere them a month ago as the one they had lived under their entire life. This made snowballing a problem since you really couln't be ground down in any meaningful sense.
Here it's far more realistic. While you do get some manpower from annexed territory it is negligible (a 98% base negative modifier), at the end of the day it turns out the only people who will sign up (or accept being drafted into) the German army are actual German citizens.
That being said, I generally annex when I just want resources and don't need a manpower cow to milk.
Also the most important part Bigger name on the map is always better.
CARRRRRRLLLLLLLLLL!
Well I was hungry and well y'know when you crave European land.
Yes generally speaking Germans would join the German army however Germany had MANY volunteers from many many countries all helping to fight.
Here is a list of nationalities of people who fought for Germany in WW2.
Albania
Australia
Belgium
Bulgaria
Czech lands (Bohemia and Moravia)
China
Croatia/Bosnia
Denmark
Estonia
Finland
France
Hungary
India
Italy
Latvia
Netherlands
Norway
Romania
Spain
Soviet Union
Sweden
Switzerland
Ukraine
United Kingdom
As you can see lot of people who signed up to help Germany unfortunately its not possible to discuss more details on why they wanted to fight for Germany as they say the worst part about censorship is ____________ ok.
Usually you will want to get all the resource producing provinces under your control. Don't bother with going after the highly industrialised areas as you will get 25% of a puppets civilian factories and 75% of an integrated puppets mil facs without the need to keep them safe from pesky bombers.
If you don't have all that much manpower it can be a good idea to puppet a larger neighbour so you can use their manpower instead. Note a puppet still has you forking up 40% of the manpower whilst an integrated only uses 10%.
Any particular reason why you left out the US?
It's easy to forget at a moments notice there are several missing ones but you get the point there was a ton of people who wanted to help.