Hearts of Iron IV

Hearts of Iron IV

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Eustachius Feb 14, 2017 @ 6:04am
How to add a new political advisor?
Ey guys, so I was trying to make like a new ideology (monarchist) for my Imperial Austria mod.
And by suprise the ideology shows up in game, but now I wanted to boost my party popularity. But I have no idea how to make that work. Can someone help me? (And yes, I tried to find a solution on google and the files itself but I found nothing.
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Showing 1-9 of 9 comments
no responses :steamsad:
dasaard200 Jul 8, 2017 @ 8:46pm 
You do this by having enough Political Points {PPs} to BUY that advisor; usually 150 PP . These elusive critters are gained by having your government in power, the longer, the better; and average about 1 PP/ day .
Raine Jul 8, 2017 @ 8:55pm 
Originally posted by dasaard200:
You do this by having enough Political Points {PPs} to BUY that advisor; usually 150 PP . These elusive critters are gained by having your government in power, the longer, the better; and average about 1 PP/ day .
I'm not sure if it would be in. I think he hasn't added it in the mod (If you must)
Bernkastel Gaming Aug 30, 2017 @ 2:19pm 
Probably a too late, worthless reply but hey.

First, you must create a leader trait that grants your ideology's support, should look like this.

monarchist_reformer = {
random = no
sprite = 13
monarchism_drift = 0.1

ai_will_do = {
factor = 0
}
}

Now that you have the trait, go to the [ideas] folder located in the [common] folder, there find the Austrian txt document. In here, create a new advisor like this...

AUS_your_name = {

picture = your_portrait_path

allowed = {
original_tag = AUS
}

traits = { monarchist_reformer }
}
And boom! Done! As easy as that.... or so I think anyway.
ComCommie Jan 10, 2020 @ 1:51pm 
Originally posted by Big Spook Juyce:
Probably a too late, worthless reply but hey.

First, you must create a leader trait that grants your ideology's support, should look like this.

monarchist_reformer = {
random = no
sprite = 13
monarchism_drift = 0.1

ai_will_do = {
factor = 0
}
}

Now that you have the trait, go to the [ideas] folder located in the [common] folder, there find the Austrian txt document. In here, create a new advisor like this...

AUS_your_name = {

picture = your_portrait_path

allowed = {
original_tag = AUS
}

traits = { monarchist_reformer }
}
And boom! Done! As easy as that.... or so I think anyway.

What do you mean with the sprite = 13 part? What does that do?
A bit of a late reply but hey!
TroliFishi May 7, 2020 @ 7:57am 
Originally posted by Teasipper:
Originally posted by Big Spook Juyce:
Probably a too late, worthless reply but hey.

First, you must create a leader trait that grants your ideology's support, should look like this.

monarchist_reformer = {
random = no
sprite = 13
monarchism_drift = 0.1

ai_will_do = {
factor = 0
}
}

Now that you have the trait, go to the [ideas] folder located in the [common] folder, there find the Austrian txt document. In here, create a new advisor like this...

AUS_your_name = {

picture = your_portrait_path

allowed = {
original_tag = AUS
}

traits = { monarchist_reformer }
}
And boom! Done! As easy as that.... or so I think anyway.

What do you mean with the sprite = 13 part? What does that do?
A bit of a late reply but hey!

Sprite means the icon that the advisors have ( a factory icon, a gear icon...) the higher the number the bigger it will be, but I never messed with it so I may be wrong there.
Xnvyy Jun 29, 2023 @ 9:25am 
Hello, does anyone know where the heck are the advisors? I can't find'em in ideas file (game files.) I try to add all Polish advisors and military command to a new country but only manufactories are visible in the game.

Originally posted by TroliFishi:
Originally posted by Teasipper:

What do you mean with the sprite = 13 part? What does that do?
A bit of a late reply but hey!

Sprite means the icon that the advisors have ( a factory icon, a gear icon...) the higher the number the bigger it will be, but I never messed with it so I may be wrong there.
Aluvard Jun 29, 2023 @ 10:59am 
Originally posted by Xnvyy:
Hello, does anyone know where the heck are the advisors? I can't find'em in ideas file (game files.) I try to add all Polish advisors and military command to a new country but only manufactories are visible in the game.
HOI IV/common/characters
Last edited by Aluvard; Jun 29, 2023 @ 11:00am
Lukez Jun 29, 2023 @ 5:14pm 
yeah right
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Date Posted: Feb 14, 2017 @ 6:04am
Posts: 9