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Build:
1. Build only military/naval favtories. You will get civ factories via focuses and conquer.
2. Spam basic infantry to raise army size for focuses. Deploy them before time to raise manpower fast
3. Focuses: first some industry boost, but main priority is to get territorial expansion as soob as you have the manpower
4. Build one fleet with appr. the following composition: 3-4 lvl2 carrier, 2-3 bb, 2-3 bc, 4-5 hc, 4-6 lc, 25+ destroyer.
By mid 38, you should have 150+ divs. One offense army with 20+ tank/mech divisions, a second at least half completed. You can start conquering.
Conquest:
1. Right in start, as soon as you have the political power, start declaring against the netherlands. Attack when finished. You crack them in a week. Since the colonies are now puppets, on the peace conference first puppet them, and then annex the homeland. This gives you oil and rubber to build up your navy and army. It is important to do it asap, or france or gb will guarantee them and you're scr*wed...
Here i prefer boosting fascist party poularity in the US. Later they won't interwene in the war.
2. Mid 38: attack poland. You can beat them in a few weeks or month.
2.1. Naval warfare. First secure the baltics. When you feel the french/brit pressure dropping, go to the next sea area below norway. You wil beat their fleets one by one. If the pressure grows, fall back to the baltics.
3. Around maginot: go through luxemburg and belgium and then france. This part is the toughest, as french and brits can also spam troops here. Needs a lot of micro managing here to crack their lines.
I usually pushed onne side and then move to the other. This is to make them redeploy continously. Once you find a weakspot, start pushing there. Push continously, don't let them replenish. When their lines are broken, puff, french has fallen.
4. Now you can focus on GB. Until that point, i haven't used air units. From now on, start aquiring air superiority in the channel. Deploy also naval bombers from land, if you could make some. Start planning naval invasion on the northest port of the channel sea area in the british island. Start deploying your fleet here. First search and destroy, when invasion planning complete, switch to escort. Make the invasion. I allways found that by 40, brits have spread their fleets around the globe. Also true for land units. The important thing is that they dont have much units when the war brakes out. You have to do it as soon as possible or they build up a big army. When you have landed, bring one offensive army with 20+ units and a few inf divs to hold the line. Gb usually have around 10-15 divisions inthe homeland, u can beat them with your army here.
5. Attack on soviets. After you have knocked out france and gb, the allies are practically over. You have plenty of resources and capacity to build army against the soviets. In 41 you can have 3 offensive army and 200+ inf to hold the line. You will have to be patient, you have to make them consume their supplies. It can take a few month. When attrition eat their strength, you can start pushing.
After you beat the SU, you are invincible. Help out the japanese, and conquer the rest of the world.
You have a better chance taking Britain in 1937 than 1940, but some people love the immersion of the game- 9 times out of 10 when I play it's basically a rush for factories to out preform the people on multiplayer i'm with.
1. They wouldn't get sunk if you had a decent fleet set to convoy escort. Naval invasions use convoys, so setting a few CA/CL fleets to CE will typically solve the issue.
2. Are you using Marine Divisions to create the beachhead? Are you landing at multiple points along the coast? Lead with Marines and when you have a secure beachhead, send in your regular infantry.
3. Reinforce the Marines as rapidly as possible with your army and make sure you have a decent naval base with which to throughput supplies.
I know the AI is a smidge better these days but this op is actually rather easy to accomplish more often than not. Hit the UK square in the midriff by landing on both sides of Hull and at Hull itself, then race across to Liverpool and cut the country in half. Use the Humber and Ouse to provide some protection for your forces but don't piss about- get motorised forces to swing around the rivers and punch through and focus on taking southern VPs quickly
If you really don't want the challenge, you may prefer to initiate a coup and then assist the opposition. This is very easy, since you can transport units much more straightforwardly instead of having to perform nav ops.
Composition of your forces should ideally be 7x MAR/2x ART, 7x INF/2x ART and 3-6x MOT/3x M-ARM/3x M-SPG. You can expand them for better fighting power, for instance I like to put an extra art in my infantry divisions sometimes, for a bit more soft attack. That motorised combo is OP af, gives you massive SA, breakthrough and defence.
Try it all again and let us know how it goes.
Nice Report! I havent done this variant before. Ive somehow always befriended the dutch. Making them joining my cause. But! I do love a great US Ciwil war times again and again starting in Texas ^^ They rock pretty hard if u supply them to. :) Ask for M-Access. Land troops, and voila, u have taken over a unprepeared and chaotic USA. :)
In this example, this is Nationalist Spain. Can be done, don't despair.
http://steamcommunity.com/sharedfiles/filedetails/?id=855996016
And of course my fleet included zero carriers, battleships or heavy cruisers.
As a tip, in 1936, as soon as possible (by february or march) start justifying on Ireland, then declare war, invade and annex. You will have an easier access to UK.