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Een vertaalprobleem melden
Rogue Wizards is created with the Unity game engine. The way a Unity program works is that I'm not building an actual .exe binary, just a bunch of C# code which gets interpreted and turned into instructions in a "safe" environment.
A quick search is leading me to other Avast users experiencing the same issue with other Unity based games, it appears that this has been a persistent problem for quite some time between the two technology companies.
https://forum.unity.com/threads/avast-anti-virus-flagging-all-unity-builds-as-virus.274415/
I will keep my eyes open for new information though ... and if you discover more info please don't hesitate to post it here.
Maybe they are at Avast this fast with my report? We will never know :)
Thanks for the fast answer and this nice game ;)