Rogue Wizards

Rogue Wizards

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milvax Dec 1, 2016 @ 11:37pm
Controller Support
It sucks this game does not have controller support. I hope the Devs add this feature to the game. Based off of the trailer video this game appears to be very interesting. I think the art style looks amazing.
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Showing 1-2 of 2 comments
Spellbind Studios  [developer] Dec 5, 2016 @ 9:53am 
Thanks for the compliments.

If the game achieves enough success on the desktop and mobile platforms, I'll also look into a console release, at which time controller support is a must and if it happens for consoles, I'll be sure to patch the desktop versions to support it as well.

I did some experiments using the Steam controller a while back just to see what it was like, and there are really two big problems to overcome.

1) Movement in a diagonal grid with a directional pad or controller joystick feels very very awkward ... I don't have solution for this quite yet, but perhaps just fine tuning the thresholds with a controller stick would be enough?
2) Targeting an enemy for a ranged attack is problematic, simple target cycling might work ... but still would need a solution to target an empty tile ideally.
Selective Oblivion Dec 20, 2017 @ 11:47am 
Originally posted by Spellbind Studios:
Thanks for the compliments.

If the game achieves enough success on the desktop and mobile platforms, I'll also look into a console release, at which time controller support is a must and if it happens for consoles, I'll be sure to patch the desktop versions to support it as well.

I did some experiments using the Steam controller a while back just to see what it was like, and there are really two big problems to overcome.

1) Movement in a diagonal grid with a directional pad or controller joystick feels very very awkward ... I don't have solution for this quite yet, but perhaps just fine tuning the thresholds with a controller stick would be enough?
2) Targeting an enemy for a ranged attack is problematic, simple target cycling might work ... but still would need a solution to target an empty tile ideally.


Bump. It's been a year. ;)
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