X4: Foundations

X4: Foundations

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Add a new story arc or element pretaining to the Xeno
I think a lot of us can agree we would like the ability to join the xeno in taking over the entire system. A "world domination" ending per say.

Really I just want to feel like the world is actually more threatening when I want it to be. For this reason I believe it would be nice to have a new story arc meant for the xeno in particular that results in either weakening or making them stronger. Perhaps starting a game as Yaki with the ability to communicate with xeno?

I played around maybe 10 seeds now [About 3-4 days worth each] with 90% of them resulting in HOP eliminating faulty logic almost right away with the only one that they didnt (though they are currently destroying them now in my current game) was prob because I started with Dukes Buccs and ofc Paranid at war which I think it is ridiculous they can be at war on 3 different fronts and still destroy the xeno in the midst of it.

In any case....the idea is a new Yaki\Xeno alliance start or new Xeno story arc where you can ally with and\or improve them, perhaps a new ship or two with new ship modules. I think this would really make the game more exciting for the combat\war aspect.

The bottom line is I wish the world was more threatening and fighting the xeno actually feels like a war instead of a "stand off" until they inevitably die to the other AI.

Right now the xeno just feel like an minor inconvenience at best. Seriously, the pirates and Khaak are more of a constant nuisance than the xeno.

Please feel free to leave feedback and I am well aware mods exist but I am trying to do unmodified games right now.
Last edited by Aceprojectx; Feb 15 @ 5:46pm