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I think you already know, what you should do, aren't you?
For the time being you should comply with their piracy instead of fighting them. Resisting them eats up the small RepGains you get from missions. Keep on with your 'basic grunt work'. If possible avoid trading ('illegals') in Windfall/Avarice until +20.
VIG follows the same gameplay rules as the rest - only their set of illegals differs.
Either play by their rules - until you are +20 with them Or eradicate them completely.
I don't understand the mindset behind this expansion. None of it makes any sense. Your opponents are pirates that pull fresh ships from thin space. Your reward is an hourly mission for free money. The new geography is hostile to all economic activity. The old geography is now blighted with swarms of infinitely respawning junk fighters and destroyers. Even the Xenon are bound by material restrictions and can be stymied to a degree by denying them resources, but the new faction basically ignores material constraints as well as territory ownership. They're as much card-carrying pirates as the Scale Plate Pact and Fallen Families, yet the other factions do nothing to resist them. The Argon, Teladi and Trinity must be too busy to care about a foreign military force occupying their territory and abusing their citizens.
Nothing about the Tides of Avarice expansion I've come across in my time with it has been anything but tedious and stressful. It has been nothing but a white elephant. It not only is it not fun, it kills the fun that previously existed. I enjoyed the PvEvE conflict grounded realistically in the economy. It's mechanic that few enough other games have used that I can count them on one hand. Then ToA came in and said no more of that, the economy is for suckers, trading is for nerds, all your base are belong to us, you have no chance to survive make your time, git gud scrub. Thus far I've been routing my trade ships around danger and supporting them with QRF corvette and destroyer squads. Have I been doing this wrong? Was I supposed to just tell everybody to comply with all pirate demands and eat the losses instead? What do I even need a fleet for then? How is that fun? I was about to start building Asgards and take on the Xenon in force, but now my whole economy is doomed because I had the temerity to not let pirates have their way with me. I've never done any terraforming. Now with my HQ trapped in Windfall and my income streams soon to be destroyed, I guess I never will.
The Tides of Avarice expansion destroyed my save. It is broken and unplayable, either because of bugs or fundamentally flawed design. I can picture neither a way of continuing my old save or starting a new one with X4 in this state.
Seriously, what would you have done if ANT would have taken an interest in your trade ships? Would you have responded by force? Or cleaned out the stuff ANT deemed 'illegal' from those ships. I think you sit now in a grave, you digged up yourself...
I am in an old save too and yes, I was harassed by VIG Barbarossas outside of Windfall/Avarice too (also lost some ships to them). But luckily, I was to curios about the new sectors and visited them early on, did some missions for VIG and soon VIG stopped harassing my traders on the outside (not sure if that happened at 0 or +10) and stopped being offended by me trading in 'illegals' at +20.
If you can still do missions for VIG, you can still recover. Is the profit loss from complying with their piracy (for a short time) realy that hurting? Compared to making yourself another mortal enemy who can and will disrupt your trades much more in the long run?
(Im still debating this myself, as destroying VIG would push my fightrank hopefully near Xtreme. Tried the same with the Curbs from the Split-plot, but those never recovered after the initial onslaught. My XEN are on the verge of extinction due to TER Interventioncorps. So whom to fight?)
Sorry for that wall of text...
The VIG and I are not peer opponents. They can do whatever they want to me without consequence. I cannot do anything to them without dying. I was defeated as soon as I bought the DLC. It just took me this long to realize it.
I tried grinding missions. It's not working. My Vigor Syndicate reputation is bugged or locked or something, and refuses to go above -18. I'm doing exactly what I did to get the Zyarth and Free Families to talk to me. Even made friends with the SPP way back in the day this way. I spent 1.5 billion credits in cash, many more in construction and other supplies, and fought a major fleet action to end the Paranid civil war. I'm very willing to put in the work, if the work was accomplishing anything.
Reloading just does not work for that game anymore, No access to Asgard's due to increase in prices of blueprints in a recent update. Tried with a single Asgard and it got swarmed. Put a couple of L destroyers with Flac around the Asgard and still no joy.
I guess the only real solution is to wipe them out?!?
While Vigor is still a threat, they might have a weakness. Vigor depends on energy cells from highly productive solar power plants in Avarice to fuel its closed loop scrap recycling and ship building in the much dimmer Windfall sectors. These solar power plants in turn rely on protectyon to avoid the destructive effects of the tide, or at least they're supposed to. With Northriver out of business, the player is the only source. So while I am going to grind my reputation up doing missions, I'm not going to be selling any protectyon unless I find Vigor has chilled out. If they keep up with their piratical ways unchecked, both Avarice and Windfall are going to learn a few little bits of Dune trivia, namely the Golden Path and hydraulic despotism. The spice will not flow.
On the other hand, if it turns out the Avarice NPC stations don't actually require protectyon bought from the player to stay alive, then I'll know that the whole protectyon racket is just a free money tap, which is something I don't want or need and can simply ignore.
So how I overcame this problem was by using a single Syn. I put on missile turrets to shoot down incoming torpedoes without potentially damaging any of the fighters and destroyed the station. That did the trick. Simple & straightforward. I'd already paid off the VIG so my reputation went right back to 0 from -20.
once the station is destroyed, tell all your ships to flee and disable the turrets.
If you are at risk of losing a capital, try bringing another capital into range to split enemy fire and distract them.
avoid shooting anything once the station is down, but if you do need to, just have another capital shoot to attract fighters, then stop firing.
I never did get into the condensate racket. Don't need a free money tap. I made one of my own already.
Next project is to rehabilitate the Hewa's Twin cluster. It's overrun with pirates and wide open to Xenon. None of the stations are armed. I aim to supply them with all the parts they need to finally defend themselves. I expect it'll be a very profitable venture. I do enjoy doing well by doing good.