X4: Foundations

X4: Foundations

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Dragow Dec 13, 2023 @ 2:49pm
Does scanning turn police hostile?
ARG +21, was scanning station in The Reach (not leaks, just generic scanning). when i noticed that there is a combat sound effect. Turns out my frigate, i was using to patrol the system, cause npc wont do ♥♥♥♥ even if my trader is ravaged right in front of them (because apparently doing piracy is not enough to be uncloaked as pirate), is in combat with 2 police scouts, and simultaneously a wing of fighters much further away is also red, while multiple other arg fighters are still neutral.
So naturally i checked
* inventory - nothing illegal
* orders - comply
* logs - the last message is my traders being harassed by a ARG-cloaked pirate 15m ago, though i dont have guns of them, so there is no way there was an unauthorized fire/friendly fire (no defense drones either)
Everything but the frigate in this system is from factory, with default settings, so i can safely rule out contraband or wrong orders (they were running there with that orders for hours), i can rule out frigate too because i v seen it passing scans before.
There are no log messages that can indicate that there were any fighting before they turned hostile.
The only out of ordinary thing that happened is me gathering intel on station production (again not leaks), though there are no police around me that would indicate that it is because of me.
And even then, shouldn't temp aggression be based on ship id and not towards the entire faction? Cause now those fighters are trying to hunt down my l miners and suicide on them, which is the problem.
And please correct me if i am wrong, but the few things i can do to fix this (judging by plenitude of other similar threads) very common problem is either re-do the entire system setup to evacuate all ships and pray that the game is not cooked entirely, install a 3rd party mod or just reload each times happens?
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Showing 1-15 of 20 comments
eMYNOCK  [developer] Dec 13, 2023 @ 3:00pm 
under normal circumstances the police should not suddenly get mad at your assets when you scan a station... they will still get mad at your entire faction for a while if they get mad.

the question is, what triggered them in the first place?

are you personally carrying contraband wares? have you personally been scanned by the stations security crafts?

what happened to the obvious pirate you mentioned? were they scanned before they were brought to justice or straight up blown into oblivion?
if the later has happened.. it is possible the police saw that and and is "confusing" you to be the initial aggressor.

to save your assets short term.. you don't need to evacuate them... your station(s) should be sturdy enough to take some hits while you order your ships to dock there... ideally the police won't even attack the stations if you preemptively also disable the station armaments.
Last edited by eMYNOCK; Dec 13, 2023 @ 3:03pm
Dragow Dec 13, 2023 @ 3:22pm 
Originally posted by eMYNOCK:
under normal circumstances the police should not suddenly get mad at your assets when you scan a station... they will still get mad at your entire faction for a while if they get mad.

the question is, what triggered them in the first place?

are you personally carrying contraband wares? have you personally been scanned by the stations security crafts?

what happened to the obvious pirate you mentioned? were they scanned before they were brought to justice or straight up blown into oblivion?
if the later has happened.. it is possible the police saw that and and is "confusing" you to be the initial aggressor.

to save your assets short term.. you don't need to evacuate them... your station(s) should be sturdy enough to take some hits while you order your ships to dock there... ideally the police won't even attack the stations if you preemptively also disable the station armaments.

So, the problem is, i noticed it because my frigate started fighting them, which i believe is not related to hostility trigger, since it was there for a good while, e.g. they were hostile before that. The downside it is hard to deduct what actually has happened.
1. Yes, i think i do have few slicers in my back pockets
1.2 I dont think i got scan notification
3. About that pirate - nothing, my ship got away in the end and it had no guns to fight back, and it was like 15m ago, when i was traveling personally to the system few minutes ago everything was fine.

What is most likely explanation are flaky notification, shuffling scan notification behind some other like pirate harassment or something, while by unlucky accident my frigate was passing nearby on "patrol" order and noticed hostile police crew and attacked, which triggered an actual response from regular fighter wind. Tho, it does looks somewhat far-fetched.
though it rises few other questions.

So, am i unable to do anything with hacking in system i have assets, cause on random it may cause these hostilities and enormous amount of unnecessary clicking at best or irreversible all-out war at worst?
And how do you actually police foreign power's sectors by your self. if justification for attack has to come from faction, which is granted (as far as i understand) from faction police scans, and not an act of hostility (i assume) if it was "unseen"?
eMYNOCK  [developer] Dec 13, 2023 @ 3:35pm 
unless the station you hacked (or overhacked) turns hostile and calls in for police you can do as you please.

turning red in this matter means that they have shut down the docks for suspects.

as for policing foreign sectors, only you personally can police those, the police licence does not extends to your other assets.

they will still react to hostile ships but they won't increase your reputation if they happen to kill a real pirate nor will they claim bounties for you.

having combat ships assigned to your station will still reduce the likelyhood of pirates hacking your storages... so, thats already a way to repel them without resorting to actual combat.

on the other hand, there are too many "if" for why the police really turned hostile.
i'm sadly unable to offer closure, the most likely thing that happened was that you got scanned by a station security craft, the message got lost and it called the real cops.


to prevent an all out war, i already pointed at one solution.
tell all your assets in that sector to either leave or dock them at any station you deem sufficient, than deactivate the weapons on your ships with turrets and on your stations until the temp agression wears off.
Last edited by eMYNOCK; Dec 13, 2023 @ 3:37pm
Originally posted by Dragow:
1.2 I dont think i got scan notification
Station security do not inform you on scanning. You just hear sound that you're targeted by an enemy and that's it. Local enforcers may join the party as well.
eMYNOCK  [developer] Dec 13, 2023 @ 3:53pm 
Originally posted by 🎮 PalkoVvodets 🔑:
Originally posted by Dragow:
1.2 I dont think i got scan notification
Station security do not inform you on scanning. You just hear sound that you're targeted by an enemy and that's it. Local enforcers may join the party as well.

okay, unlike in the other topic, this time i am going to argue.

the station security behaves exactly like regular police, they will call you, demand that you drop questionable cargo and items, and only if you refuse or ignore them they will power up their pea shooters and call in the big guys.

under normal circumstances this should be noticable... but i can't deny that even i have missed it one or more times...
its even more problematic when these tiny little ships completed their station cycle and send you the "drop yer filthy cargo" right about when they enter the MT hangar.
Last edited by eMYNOCK; Dec 13, 2023 @ 3:55pm
Originally posted by eMYNOCK:
the station security behaves exactly like regular police, they will call you, demand that you drop questionable cargo and items, and only if you refuse or ignore them they will power up their pea shooters and call in the big guys.
They never called me. Not a single time. As I've mentioned they just start shooting with "illegal cargo discovered" notification message. And I got a lot of these encounters in the past and keep getting them.
Winter's Embers Dec 13, 2023 @ 4:04pm 
Originally posted by eMYNOCK:
Originally posted by 🎮 PalkoVvodets 🔑:
Station security do not inform you on scanning. You just hear sound that you're targeted by an enemy and that's it. Local enforcers may join the party as well.



the station security behaves exactly like regular police, they will call you, demand that you drop questionable cargo and items, and only if you refuse or ignore them they will power up their pea shooters and call in the big guys.

I've never once experienced this. I've never had station security do anything else other than change their reputation level (-25 usually) and, if enough to drop them in red, they attack. I've been scanned many times by station security vessels while carrying contraband and this is the result every single time. Station security has never called and demanded I drop the cargo. And, once they turn hostile, any sector security that happens to within scanning radius will join the attack but if I boost away and leave before that happens, only that station's 'pea-shooter' security is hostile and then only for a short time.
eMYNOCK  [developer] Dec 13, 2023 @ 4:48pm 
ok, thats 2 vs one... i have to believe you guys and i have to tell, thats not what is supposed to happen.
steventirey Dec 13, 2023 @ 6:37pm 
I have to agree with the station not announcing a scan. I've had multiple instances of it happening and just suddenly being attacked. I know it can not possibly be because another ship did something as it happens even when I only had a single ship (the ones I am on).

And I haven't played in months, so this is not something that is new.
Last edited by steventirey; Dec 13, 2023 @ 6:42pm
Dragow Dec 13, 2023 @ 6:53pm 
Originally posted by eMYNOCK:
unless the station you hacked (or overhacked) turns hostile and calls in for police you can do as you please.

turning red in this matter means that they have shut down the docks for suspects.

as for policing foreign sectors, only you personally can police those, the police licence does not extends to your other assets.

they will still react to hostile ships but they won't increase your reputation if they happen to kill a real pirate nor will they claim bounties for you.

having combat ships assigned to your station will still reduce the likelyhood of pirates hacking your storages... so, thats already a way to repel them without resorting to actual combat.

on the other hand, there are too many "if" for why the police really turned hostile.
i'm sadly unable to offer closure, the most likely thing that happened was that you got scanned by a station security craft, the message got lost and it called the real cops.


to prevent an all out war, i already pointed at one solution.
tell all your assets in that sector to either leave or dock them at any station you deem sufficient, than deactivate the weapons on your ships with turrets and on your stations until the temp agression wears off.
Well, the only thing i want is to keep pirates away from my ships, and since i am using M traders, building escort for each and every one doesn't seem feasible, and even then, if my escort engages a pirate without him being uncloaked to the station, (from your explanation) it looks like security will act on it as if it is a hostile action. Tho, there is this weird situation where, when pirate's certainty drops, they call station and then security denies the call.
Winter's Embers Dec 13, 2023 @ 10:07pm 
The original issue still stands though. If a pirate harasses your ship, it should be automatically decloaked as a pirate faction. The fact that this doesn't seem to be happening only proves how broken this whole cloaking mechanic is.
eMYNOCK  [developer] Dec 14, 2023 @ 2:19am 
pirate scout pulls out gun: "go gimme all you have!"
freighter: "no, bugger off."
Pirate: "officer, officer... i was harassed by this mean bully!"

and if i could draw a troll face i would gladly do it.. thats the one bug i personally (not speaking officially here) don't want removed.

its always hillarious to listen to them wannabe pirates "reporting" a crime and get denied.
its also sort of practice to keep yer eyes peeled around the map, you never actually can get too comfy or strange things happen.
Btw, I've remembered today that like 2 years ago there was a case when station police indeed contacted me. Instead of pilot face in dialogue window it was ship itself in close proximity. Can't recall what they were asking for though. But I guess there Harmonic Convergence should appear for that conversation to happen.
eMYNOCK  [developer] Dec 14, 2023 @ 2:55am 
Aha, so you do remember the same thing i mentioned but more foggy.

I was starting to think i am halucinating.
Walker Evans Dec 14, 2023 @ 3:37am 
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Date Posted: Dec 13, 2023 @ 2:49pm
Posts: 20