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the question is, what triggered them in the first place?
are you personally carrying contraband wares? have you personally been scanned by the stations security crafts?
what happened to the obvious pirate you mentioned? were they scanned before they were brought to justice or straight up blown into oblivion?
if the later has happened.. it is possible the police saw that and and is "confusing" you to be the initial aggressor.
to save your assets short term.. you don't need to evacuate them... your station(s) should be sturdy enough to take some hits while you order your ships to dock there... ideally the police won't even attack the stations if you preemptively also disable the station armaments.
So, the problem is, i noticed it because my frigate started fighting them, which i believe is not related to hostility trigger, since it was there for a good while, e.g. they were hostile before that. The downside it is hard to deduct what actually has happened.
1. Yes, i think i do have few slicers in my back pockets
1.2 I dont think i got scan notification
3. About that pirate - nothing, my ship got away in the end and it had no guns to fight back, and it was like 15m ago, when i was traveling personally to the system few minutes ago everything was fine.
What is most likely explanation are flaky notification, shuffling scan notification behind some other like pirate harassment or something, while by unlucky accident my frigate was passing nearby on "patrol" order and noticed hostile police crew and attacked, which triggered an actual response from regular fighter wind. Tho, it does looks somewhat far-fetched.
though it rises few other questions.
So, am i unable to do anything with hacking in system i have assets, cause on random it may cause these hostilities and enormous amount of unnecessary clicking at best or irreversible all-out war at worst?
And how do you actually police foreign power's sectors by your self. if justification for attack has to come from faction, which is granted (as far as i understand) from faction police scans, and not an act of hostility (i assume) if it was "unseen"?
turning red in this matter means that they have shut down the docks for suspects.
as for policing foreign sectors, only you personally can police those, the police licence does not extends to your other assets.
they will still react to hostile ships but they won't increase your reputation if they happen to kill a real pirate nor will they claim bounties for you.
having combat ships assigned to your station will still reduce the likelyhood of pirates hacking your storages... so, thats already a way to repel them without resorting to actual combat.
on the other hand, there are too many "if" for why the police really turned hostile.
i'm sadly unable to offer closure, the most likely thing that happened was that you got scanned by a station security craft, the message got lost and it called the real cops.
to prevent an all out war, i already pointed at one solution.
tell all your assets in that sector to either leave or dock them at any station you deem sufficient, than deactivate the weapons on your ships with turrets and on your stations until the temp agression wears off.
okay, unlike in the other topic, this time i am going to argue.
the station security behaves exactly like regular police, they will call you, demand that you drop questionable cargo and items, and only if you refuse or ignore them they will power up their pea shooters and call in the big guys.
under normal circumstances this should be noticable... but i can't deny that even i have missed it one or more times...
its even more problematic when these tiny little ships completed their station cycle and send you the "drop yer filthy cargo" right about when they enter the MT hangar.
I've never once experienced this. I've never had station security do anything else other than change their reputation level (-25 usually) and, if enough to drop them in red, they attack. I've been scanned many times by station security vessels while carrying contraband and this is the result every single time. Station security has never called and demanded I drop the cargo. And, once they turn hostile, any sector security that happens to within scanning radius will join the attack but if I boost away and leave before that happens, only that station's 'pea-shooter' security is hostile and then only for a short time.
And I haven't played in months, so this is not something that is new.
freighter: "no, bugger off."
Pirate: "officer, officer... i was harassed by this mean bully!"
and if i could draw a troll face i would gladly do it.. thats the one bug i personally (not speaking officially here) don't want removed.
its always hillarious to listen to them wannabe pirates "reporting" a crime and get denied.
its also sort of practice to keep yer eyes peeled around the map, you never actually can get too comfy or strange things happen.
I was starting to think i am halucinating.