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The rule of the thumb is, if you check equipment in encyclopedia, it uses raw ore, raw silicon and xenon build method, then those recipes won't be unlocked.
Which would be fine if you could just ignore them, but all of the actual content is locked behind completing those tedious tasks, so you're forced to do them.
i've downloaded somebody else's file to try and do it and now my game's market as modified, so that screwed my game, it's a shame, I came back to enjoy x4 and see what was new but this DLC alone made me uninstall, I don't know if I'll ever feel like checking it out again, it's that bad.
Second, if you don't like the missions, don't play them. Just forget you bought the whole thing if you can't return it. You aren't forced to play it.
Third, I don't know how you managed to make all your saves modified by mucking around in the save files, but that's on you.
I'll also comment that the H looks like it could be interesting as a universal freighter when playing around with mining stations, or perhaps as a light destroyer along the lines of the Barbarossa that also has the drone capacity to act as a pseudo-carrier, but I don't think that boarding them is worth the bother.
PeaceMaker seems to have been enjoying his H. Some people experimented with it for fun as well trying out drones. I remember people using PE for traders, and complaining about SE not mining.
I really like look of F and B myself.
The problem, however, is that stats are subpar on all of them, you can't mix it with other equipment, and they tend to be flimsy and slow. Because you can't rebuild them easily, losing one hurts and they end up collecting dust. I have screenshots of stats of modde F and B and those aren't great.