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Oof, micromanagement pains.
Not to mention the performance loss from turret spam.
Except when they run out and need to be restocked. Or deleting the laser turret spam to get performance back.
Then you usally get rid of all M´s (mb keep some for Supplyship-duty) and buy all L´s to save performance.
Imho Im hoping for XL traders for each faction since a while
They are indeed. And if you calculate how much volume per credits those transfer compared to L traders you gonna be surprised.
They'll eat 20 laser towers in less than 24 hours. M traders are just harassed too much, S, M and L pirates target them.
You end up with a the map full of random laser towers everywhere. Thank god you can self-destruct them now, wasn't a thing in 5.10. You had to manually deal with each in order to clean up.
My save is nearing 400 hours now and I did not blow $10k on my PC so I have to be mindful.
Pros: All of them
Cons: Costs $7.2 trillion per ship to outfit
One of the mods gives XL traders. Ships extended? Something like that - I could look it up if you like.
I like the L Barbarossa as a trader (though it is expensive) because pirates see it as a military ship and don't ever harass them. At least in my experience.
L traders haven't worked out well for me when under AI control - they just don't get filled up. They are great for station building, though. They can get a lot of stuff around pretty fast (even with no highway) if you drive it yourself. Hopefully it won't have to wait in line to deliver:
https://steamcommunity.com/sharedfiles/filedetails/?id=2496043777
What the frak!? I've never had them be anywhere close to that bad!
But early game M is cheaper, and faster but downside, you had to keep replaced those M due loss to Khaak or Xenon or other danger zone, so that is where L come in, some L do not get destroyed easy due group of fighter Khaak or Xenon (unless it's destroyer or lot of M) so they able to handle common threat, but some, not all L, I think, I do lost Terran L miner with even max out shield mk3 Terran, I love this ship look but still lost to Khaak time to time, so best one is teladi L miner had a 3 shield meaning they can reach 200,000, almost like destroyer, I think, not mere 60,000. I do not think I lost any Teladi L miner to common threat but do lost to Xenon large ship destroyer who happen to sneaking into friendly sectors.
I do wish Terran L miner's shield spot buff like 2 or 3, not one because I do still lost that awesome looking ship to Khaak time to time. :(. But Terran space is ok, but anywhere outside of Terran sector, I had to use Teladi L miner as it's do good job not to get replaced all the time.
Believe me, it's can get sick of losing M all the time, tracking down what is lost, who belong to, rename and replaced again and again then some more, Teladi L stop all this madness. Not even blacklist help (it's only for no red enemies sector, but Khaak and Xenon still sneaking in friendly strong sector anyway.
But M is good in early of game, but end game you would prefer L as backbone, replaced M when one got sicked doing all over again replaced so many lost, lost tracking down, where, how, when, what, so go on.
But I think M is all good in Terran Sector for most part, since most no attack in most Terran Sector so M is all good in that areas, but for rest of commonwealth, I prefer L (ship that had most number of shield with reasonable speed over M)