X4: Foundations

X4: Foundations

View Stats:
This topic has been locked
KaijuSoul Jun 19, 2023 @ 12:10pm
Yaki
Can you just destroy the yaki outright? cause i dont care for the plot, and i dont care for them or the terrans. No i dont care to start the plot, or the syn or the anything in it. i just want to know can i blow them into space dust and never see them again. oh yeah, and the duke idiots. dont start with appearing mid plot, im not doing it, im going to kill the HOP for the godrealm without it.
Last edited by KaijuSoul; Jun 19, 2023 @ 12:52pm
Originally posted by Foodoman:
Originally posted by DankmasterKaiju:
Originally posted by eMYNOCK:
as long as their plot is not concludes they will cheat in a station for their plot NPCs to reside in.

thats a safety measure put in place to prevent undesired situations.

in short, if you want to wipe them from the map, conclude their plot in one of the 3 available ways.

The original post, says, i dont care for their plot. if youre speaking specifically about the Yaki plot. its not a safety measure to prevent something undesired, its a railroad, obviously from what i said its is not a undesired option. sure yeah it prevents the xenon from murdering them so the player has the chance to interact, but when the player does something, the idea of the game cheating just to railroad should have died.

as well as the same with the rest of the plots. just to be honest they all suck. the player is treated like a secondary prop to the game where most of anything done only benefits someone else. railroading a player into them, its bad writing. the whole do whatever you want of x4 is a sham, when you do things like this

Kinda erks me to the point where i dont want to play it anymore.

You could do a custom start with that specific plot line completed I think.
< >
Showing 1-15 of 32 comments
Kalisa Jun 19, 2023 @ 1:07pm 
yes, tho its usually best to do it with the plot, but if you destroy their station they go poof, they dont have any allies to rebuild said station.
if you side with terran though and warn them about the yaki, they will send ships in that direction that will also eventually destroy them.
As for dukes, cant kill them off, most factions u cant totally wipe out without mods.
Last edited by Kalisa; Jun 19, 2023 @ 1:08pm
KaijuSoul Jun 19, 2023 @ 1:26pm 
As i said, i dont care about the plots and i doubt that information that most cant without mods. as im decimating zyarth, three sectors down, and the rest of the split to go. (nothing to do with dal busted)

if i cant find a way, then i guess ill mod it just to burn this pestilence from the universe.
Kalisa Jun 19, 2023 @ 2:21pm 
as long as a faction has a trading friend, even if they are entirely exterminated, they can have their friend build them a station, so the only way to totally wipe out a faction is kill every possible friend they have as well, and even if you do, they do still exist in game, just cant really do anything. so if anyone trades with zyarth for example, u need to wipe them out, and then anyone that also trades with that, in the end if u dont do any plots, ultimatly u will need to wipe out every faction at that point, cause plots are the only way without mods to change opinions between factions.
KaijuSoul Jun 19, 2023 @ 3:52pm 
as ive studied, i cant find a mod directly (atm, i didnt do an exhaustive search) that would allow me to 'finish' them. or at least one i understand lets you finish them off to the point they wont come back. still existing in the menu as a faction doesnt matter, just the literal decimation part.

The only other option ive seen is to push a faction into one sector alone and blockade them in. unfortunately the PAR,HOP, and TEL still trade with the split. which means taking them all down. HOP is another matter cause they dont have much for friends. i wasnt looking to genocide the universe. in my play through, the split were the first to go, then i was going to aim at the HOP, then follow with Segaris, and the terrans (terrans started the xenon crap then act like their ♥♥♥♥ dont stink and they are too good for everyone.)

So i suppose im left with very few options. Maybe i can close off the terrans with the xenon and let them duke it out forever. my thing with the yaki and buccaneers and scale plate, theyre pirates, theyve annoyed me, and i aim to purge them. i suppose that i can get my wish with yaki and SCA, ive seen a mod that would let me change relations, its something, probably the only way i could on the fence accomplish my goal.

I really hope the 7.0 changes that ive read are ones that remove this ridiculous plot armoring, i also dont want to have to wait around for that. i dont want to have to restart anything either cause with 6 sectors under my control, and like 190 hours on this save, ive put too much in. and only after that do i find this whole plot armoring, so you might understand where i could be annoyed. also the first file ive done that actively makes war. it would be a first time to mod x4 either, which i didnt want to have to do, but it seems like it may be the big red button option.
ArcticISAF Jun 19, 2023 @ 4:09pm 
Just curious, have you tried blowing them up into space dust? They only have the one station so it wouldn’t take long. And I don’t think they have any friends per se, though you might check some faction relation thing to see if that’s true. Might be worth a save and a shot.
eMYNOCK  [developer] Jun 19, 2023 @ 4:19pm 
as long as their plot is not concluded they will cheat in a station for their plot NPCs to reside in.

thats a safety measure put in place to prevent undesired situations.

in short, if you want to wipe them from the map, conclude their plot in one of the 3 available ways.
Last edited by eMYNOCK; Jun 19, 2023 @ 4:32pm
KaijuSoul Jun 19, 2023 @ 4:20pm 
Originally posted by ArcticISAF:
Just curious, have you tried blowing them up into space dust? They only have the one station so it wouldn’t take long. And I don’t think they have any friends per se, though you might check some faction relation thing to see if that’s true. Might be worth a save and a shot.

I plan to do exactly that, i know where they reside, and ive taken Zhin back from the xenon (after the split lost it to them) So to get there, its a trip through a couple of xenon sectors. as of yet, i just havent gotten that far.
ArcticISAF Jun 19, 2023 @ 4:22pm 
Aw, well I suppose that’s fair to have in place. I remember the one guy trying to resolve the Boron plot after wiping out the paranid… whoops. Sorry it wasn’t a valid idea OP :steamsad:
KaijuSoul Jun 19, 2023 @ 4:36pm 
Originally posted by eMYNOCK:
as long as their plot is not concludes they will cheat in a station for their plot NPCs to reside in.

thats a safety measure put in place to prevent undesired situations.

in short, if you want to wipe them from the map, conclude their plot in one of the 3 available ways.

The original post, says, i dont care for their plot. if youre speaking specifically about the Yaki plot. its not a safety measure to prevent something undesired, its a railroad, obviously from what i said its is not a undesired option. sure yeah it prevents the xenon from murdering them so the player has the chance to interact, but when the player does something, the idea of the game cheating just to railroad should have died.

as well as the same with the rest of the plots. just to be honest they all suck. the player is treated like a secondary prop to the game where most of anything done only benefits someone else. railroading a player into them, its bad writing. the whole do whatever you want of x4 is a sham, when you do things like this

Kinda erks me to the point where i dont want to play it anymore.
Last edited by KaijuSoul; Jun 19, 2023 @ 4:41pm
The author of this thread has indicated that this post answers the original topic.
Foodoman Jun 19, 2023 @ 4:58pm 
Originally posted by DankmasterKaiju:
Originally posted by eMYNOCK:
as long as their plot is not concludes they will cheat in a station for their plot NPCs to reside in.

thats a safety measure put in place to prevent undesired situations.

in short, if you want to wipe them from the map, conclude their plot in one of the 3 available ways.

The original post, says, i dont care for their plot. if youre speaking specifically about the Yaki plot. its not a safety measure to prevent something undesired, its a railroad, obviously from what i said its is not a undesired option. sure yeah it prevents the xenon from murdering them so the player has the chance to interact, but when the player does something, the idea of the game cheating just to railroad should have died.

as well as the same with the rest of the plots. just to be honest they all suck. the player is treated like a secondary prop to the game where most of anything done only benefits someone else. railroading a player into them, its bad writing. the whole do whatever you want of x4 is a sham, when you do things like this

Kinda erks me to the point where i dont want to play it anymore.

You could do a custom start with that specific plot line completed I think.
KaijuSoul Jun 19, 2023 @ 5:09pm 
Originally posted by Foodoman:
Originally posted by DankmasterKaiju:

The original post, says, i dont care for their plot. if youre speaking specifically about the Yaki plot. its not a safety measure to prevent something undesired, its a railroad, obviously from what i said its is not a undesired option. sure yeah it prevents the xenon from murdering them so the player has the chance to interact, but when the player does something, the idea of the game cheating just to railroad should have died.

as well as the same with the rest of the plots. just to be honest they all suck. the player is treated like a secondary prop to the game where most of anything done only benefits someone else. railroading a player into them, its bad writing. the whole do whatever you want of x4 is a sham, when you do things like this

Kinda erks me to the point where i dont want to play it anymore.

You could do a custom start with that specific plot line completed I think.

mentioned that im 190 hours in on this one save, ive played almost 500 total, and didnt want to restart it at this point. Plus im trying to be committed, ive restarted so many times for different reasons.
Last edited by KaijuSoul; Jun 19, 2023 @ 5:13pm
ArcticISAF Jun 19, 2023 @ 6:27pm 
Well shoot, lost what I wrote. Anyway, I gave it a go blowing them up in creative mode. It's been 2 hour going on 3 in SETA. Station wreckage despawned, moved ships away, nothing. Maybe they respawn once you start the plot or maybe not at all? I don't see anything happening. You can test it out too in creative mode if you'd like. A fun screenshot I'll throw in.

https://steamcommunity.com/sharedfiles/filedetails/?id=2991918893
eMYNOCK  [developer] Jun 19, 2023 @ 6:29pm 
i'm sorry you feel that way but it is as it is.

they are in suspended animation until their plot is resolved.

you can freely destroy the wharf they posess initially, that will only cause a totally useless generic station to be placed to act as a point of interesst should you ever feel the need to actually pursue their plot at some point in the future.

they will be unable to produce ships, they have no intentions to lay claim onto any sector, they will just be there doing actually nothing.

if you want you can simply ignore the pathetic joke of a station they place as a fallback, a fallback that was put in place because the more agressive part of the playerbase already did by accident what you want to do on purpose only to figure that they might eventually still want the two ships and mine blueprints that are unique to the yaki and came back to complain about the lack of said fallback.

i am totally aware that this is not the answer you are looking and hoping for, but its the only answer i can give.

you can either ignore them after you've pulled their teeth and pretend it to be a victory or you can resolve their story in one of the 3 plot related ways and remove them from the map afterwards.

@ArcticISAF
thats exactly what will happen, they cheat in a station when they become relevant for the plot.
Last edited by eMYNOCK; Jun 19, 2023 @ 6:31pm
Lazarus Long Jun 19, 2023 @ 6:38pm 
Why get rid of the Yaki? Use them to keep the Terrans in check. First buy the Yaki ship blueprints after you get rep up to 10 with them. It's easiest to do by trading with them before you finish their plot. After that build a Wharf in Getsu Fune and set a trade rule that it can only sell ship to the Yaki. They will by ships nonstop.
ArcticISAF Jun 19, 2023 @ 6:42pm 
That seems like a fairly decent solution for everyone then, if I'm understanding the mechanism right. OP seems like they don't want to touch the plot, so they can kind of blow them up without fear. Or if a station does pop in, make the best of it (by blowing it up again :D).
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Jun 19, 2023 @ 12:10pm
Posts: 32