X4: Foundations

X4: Foundations

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KolKaras Jun 17, 2023 @ 9:14am
I think I don't get OOS
So my captain (AI) is fighting a bunch of Kha'ak in my Odysseus, I'm on the bridge. So far so good, the Kha'ak can't even get a dent in my shields. As soon as I teleport to my S fighter that is waiting just outside the battle area, the shields of the Odysseus beging taking damage, fast.
When I teleport back, the shields regenerate.

I was thinking that when I'm in the same sector, OOS doesn't kick in. Was I wrong?
Originally posted by Zloth:
That's not quite right. If you're far away in the same sector, the OOS mechanics will still kick in. I believe the devs don't use "OOS" and "IS" anymore, but instead speak of high interest and low interest.

P.S. It's fairly amazing they can pull that off. Going by sector made it so ships going in and out of the areas always went through a gate, which lets them conveniently vanish for a few seconds if the game is too busy with other stuff. That's not so easy when you're talking about a volume. I wonder what happens on the borders? What if there's a dogfight right on the edge, with ships popping in and out of each!?

P.P.S. Strange that the Kha'ak hit harder when you're away. They use beam weapons, which don't miss much anyway.
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Zloth Jun 17, 2023 @ 9:39am 
That's not quite right. If you're far away in the same sector, the OOS mechanics will still kick in. I believe the devs don't use "OOS" and "IS" anymore, but instead speak of high interest and low interest.

P.S. It's fairly amazing they can pull that off. Going by sector made it so ships going in and out of the areas always went through a gate, which lets them conveniently vanish for a few seconds if the game is too busy with other stuff. That's not so easy when you're talking about a volume. I wonder what happens on the borders? What if there's a dogfight right on the edge, with ships popping in and out of each!?

P.P.S. Strange that the Kha'ak hit harder when you're away. They use beam weapons, which don't miss much anyway.
KolKaras Jun 17, 2023 @ 10:04am 
Originally posted by Zloth:
That's not quite right. If you're far away in the same sector, the OOS mechanics will still kick in. I believe the devs don't use "OOS" and "IS" anymore, but instead speak of high interest and low interest.

P.S. It's fairly amazing they can pull that off. Going by sector made it so ships going in and out of the areas always went through a gate, which lets them conveniently vanish for a few seconds if the game is too busy with other stuff. That's not so easy when you're talking about a volume. I wonder what happens on the borders? What if there's a dogfight right on the edge, with ships popping in and out of each!?

P.P.S. Strange that the Kha'ak hit harder when you're away. They use beam weapons, which don't miss much anyway.
thanks
blackphoenixx Jun 17, 2023 @ 10:20am 
The distance where things go to OOS or low attention is 80km iirc. Somewhere around that anyway.

As for Khaak doing more damage where you fighting a Khaak station? Being OOS means the game no longer checks if a turret has line of fire, just the range, so all station turrets can fire at once where they couldn't in high attention.
Those can easily kill destroyers.
eMYNOCK  [developer] Jun 17, 2023 @ 11:22am 
its high attention and low attention but OOS and IS are still valid.. they are just translated differently.

(out of SIGHT and in SIGHT)
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Date Posted: Jun 17, 2023 @ 9:14am
Posts: 4