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https://www.nexusmods.com/x4foundations/mods/1512?tab=description
You can do whatever you want with these turrets. Even continue the developer's balance and increase the power of the turrets or decrease it according to the balance as I did.
If you need help learning how to fight capital ships, then just ask. Getting mad at the devs and making threads like this is just silly.
Sure, you can do whatever you like with your copy of the game, but playing a "Kobayashi Maru" move defeats the purpose of the exercise.
I'm also facing the very likely reality that I'll be sticking with an older version of X4, which means any "fixes" to AI or other bugs will need to be fixed by myself, if possible.
I think you need to write a mod for yourself and unpack all the game files using a tool. The guys from Nexus can help you.
Otherwise you would have to do the same for a lot of other weapons lol
This is not starcraft.
Capital combat in this game has a number of issues. In general all capital ships (and stations) suffer from overly short weapon ranges and an AI that can't use spinal weapons. The Xenon I is so large that it can barely shoot past its own nose.
https://youtu.be/9hr6OLVhWNs?si=mdoavKBHXcGdLlXV
Without a working AI, balancing doesn't really matter.